{"author_link":"\/author\/pokipsy\/","author_name":"pokipsy","author_uid":"56863","comments":[{"author_name":"Inateno","author_uid":"19976","time":"Apr 19, 2016 @ 10:48am","epoch":1461062580,"text":"really liked this game, and would love to see this ended with rogue feature :3\r<br\/>by the way, i really loved the way to move the ship"},{"author_name":"LooksLikeSomething","author_uid":"71664","time":"Apr 19, 2016 @ 11:13am","epoch":1461064080,"text":"I love the way you use the shapeshifting ability."},{"author_name":"PelvicThruust","author_uid":"93112","time":"Apr 19, 2016 @ 11:24am","epoch":1461064740,"text":"Mechanics are solid and fun to use. Movement needs getting used to but works for this kind of game. \r<br\/>Some indication that your bullets hit the enemy woud have been nice.\r<br\/>Liked the music."},{"author_name":"SeaDads","author_uid":"56711","time":"Apr 19, 2016 @ 12:38pm","epoch":1461069180,"text":"Controls feel great and the scope is really impressive for a game jam. Nice work!"},{"author_name":"David Cookie","author_uid":"66030","time":"Apr 19, 2016 @ 3:42pm","epoch":1461080220,"text":"A solid entry, pretty impressive for a jam! I find the graphics a little too cold though, but it's kinda adapted for a space environment I suppose. The 3D assets are good, maybe it's too bright to my taste. I would love to see this a little more in the dark, with lasers and lights that would illuminate our way.\r<br\/>Otherwise the mouse wheel fonctionnality is top notch! It's really a &quot;waoow&quot; effect :o I can definitely see a rogue-like with lots of transformations using this system!"},{"author_name":"Paskal007r","author_uid":"89873","time":"Apr 19, 2016 @ 5:38pm","epoch":1461087180,"text":"very solid core mechanic, also huge game for a jam, nice interpretation of the theme. Music was spot-on!\r<br\/>Had a bit of difficulty with controllers."},{"author_name":"Paskal007r","author_uid":"89873","time":"Apr 19, 2016 @ 5:39pm","epoch":1461087240,"text":"very solid core mechanic, also huge game for a jam, nice interpretation of the theme. Music was spot-on!\r<br\/>Had a bit of difficulty with controls."},{"author_name":"Marjie62","author_uid":"35766","time":"Apr 19, 2016 @ 6:09pm","epoch":1461089040,"text":"It wouldn't play for me. It showed the Unity loading screen, then hangs and quits."},{"author_name":"katorovitalo","author_uid":"50426","time":"Apr 19, 2016 @ 8:04pm","epoch":1461095940,"text":"I am really impressed that you were able to create Roguelike for the jam! Making randomly generated levels can be a daunting task. The visuals look really good too and using 2D sprites with 3D models makes the whole thing pop. \r<br\/>\r<br\/>My biggest pet peeve with the game is that everything just feels a little imprecise. It would have been nice to have some audio for when you hit an enemy ship or be able to see your health. I get the feeling though that if this had not been for a jam that more polish like that would have easily been in there. Overall though, good work! And good luck with your Indie Game! :)"},{"author_name":"SpringCabal","author_uid":"52862","time":"Apr 20, 2016 @ 4:41am","epoch":1461126960,"text":"Good: Graphics. I particularly liked the map\/floor, and you did nice work combining materials with high specular and adding lighting. You even had upgrades (and the upgrade field looks neat - and so does its menu!). Also good job on managing to create a procedural generator for this. I'm sure that wasn't trivial.\r<br\/>Bad: For some reason I wish both enemy units and myself were more fragile. It takes a lot of time to take them all down, and constantly hitting walls when trying to pass doors can be frustrating (I'm an awful pilot I admit). The audio fit well but some missing feedback (as others have mentioned) is noticeable.\r<br\/>\r<br\/>Overall a great game, impressive thing you made for such a short period of time."},{"author_name":"SpringCabal","author_uid":"52862","time":"Apr 20, 2016 @ 4:43am","epoch":1461127080,"text":"I forgot to ask, is the yellow (untextured?) thing supposed to be the boss? I failed to kill it the two times I tried, does the game end when you do?"},{"author_name":"pokipsy","author_uid":"56863","time":"Apr 20, 2016 @ 7:36am","epoch":1461137460,"text":"@SpringCabal\r<br\/>Thanks for your feedback :) \r<br\/>I completely agree with you that the game needs more balancing on damage values, ennemies life etc. \r<br\/>Also, the rooms and door are problably not large enough. \r<br\/>I think that's why we missed to have the dynamic, responsive gameplay we intended to create.\r<br\/>But yeah, the scope was probably too ambitious for us two...\r<br\/>Finally, the ugly yellow thing is indeed the boss ^^ you get the victory screen if you kill it. We added it 30 min before the deadline :p"},{"author_name":"EdoCreate","author_uid":"92367","time":"Apr 20, 2016 @ 11:31am","epoch":1461151560,"text":"Cute mechanic!"},{"author_name":"Henry00","author_uid":"91176","time":"Apr 20, 2016 @ 2:04pm","epoch":1461160740,"text":"Just so you know, you can remove 143MB from the download my removing the debug files (player_win_x86.pdb, player_win_x86_s.pdb)."},{"author_name":"pokipsy","author_uid":"56863","time":"Apr 20, 2016 @ 2:45pm","epoch":1461163200,"text":"@Henry00\r<br\/>Ah yes thanks, totally forgot that :\/"},{"author_name":"Freank","author_uid":"94168","time":"Apr 21, 2016 @ 2:04pm","epoch":1461247140,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"Black Horn Studios","author_uid":"50908","time":"Apr 21, 2016 @ 2:13pm","epoch":1461247680,"text":"Nice!"},{"author_name":"jonnopon3000","author_uid":"4856","time":"Apr 21, 2016 @ 3:47pm","epoch":1461253320,"text":"I enjoyed myself, but I did find myself constantly using the third level ship - I feel like there should be some other detriment than movement speed to using them. Nice work on the look, sound and feel of the game though!"},{"author_name":"GGAlliance","author_uid":"92608","time":"Apr 22, 2016 @ 2:22am","epoch":1461291420,"text":"Not very nice to reestart all the game. Maybe a save point after a &quot;boss&quot;? Very good audio. :D Good humor. Heheheheh."},{"author_name":"GGAlliance","author_uid":"92608","time":"Apr 22, 2016 @ 2:25am","epoch":1461291600,"text":"I apologize. I messed up the window."},{"author_name":"GGAlliance","author_uid":"92608","time":"Apr 22, 2016 @ 2:35am","epoch":1461292200,"text":"Good graphic and nice music. ^^"},{"author_name":"Javabot","author_uid":"43281","time":"Apr 25, 2016 @ 11:51pm","epoch":1461627960,"text":"There has to be a better way of generating levels!\r<br\/>The shape shifting mecahnic stopped working for me after 2 shifts.\r<br\/>My craptop is not very powerful, so the lag was a bit too much.\r<br\/>Looks like an otherwise good game."},{"author_name":"MrMordem","author_uid":"37532","time":"Apr 27, 2016 @ 7:13pm","epoch":1461784080,"text":"Nice game, i really digged the top down 3d levels they looked very good, the shapeshifting mechanic is fun. \r<br\/>\r<br\/>The thrust based controls are a bit hard to get used to though.\r<br\/>\r<br\/>Other than that seems like a solid entry :)"},{"author_name":"DinnerInTheDark","author_uid":"57665","time":"Apr 29, 2016 @ 5:43pm","epoch":1461951480,"text":"Nice polished game"}],"images":["ld35\/56863-d8dc4011e84402f687f616aab94a361d.jpg","ld35\/56863-31b3e41e445de04b7a4bf1a93252f76e.jpg","ld35\/56863-4a459f39b7c2dce05aac848a09757dec.jpg","ld35\/56863-8bfa0572100bf9cfabdf0a7e0c163616.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/t7omka3c4z3ckym\/SpaceShift_LudumDare35.zip?dl=1","text":"Windows"}],"metadata":{"g_key":"3517","g_author":"56863","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3535","g_title":"Spaceshift","g_status":"UCHK1","g_place":"618","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/56863-shot0-1461026878.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/56863-shot1-1461026878.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/56863-shot2-1461026878.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/56863-shot3-1461026878.png-eq-900-500.jpg"],"text":"**** SPACE SHIFT ****\r\n\r\nSpace shift is a Rogue-like\/Shmup game in which you have to progress by switching between the three shapes of your spacepod.\r\n\r\nTry and get to the Boss! ^^\r\n\r\n\r\nCONTROLS:\r\n\r\nLeft click     SHOOT\r\nRight click    SHOW MAP\r\nSpace          THRUST\r\nMouse wheel    SHAPESHIFT\r\n\r\n**** Please be patient during the loading. 100 rooms procedurally spawned! ^^ \r\n\r\n**** Don't hesitate to check out the website of our Indie game currently in development. It's a nervous brawler 2\/4 players! ^^\r\n\r\nhttp:\/\/chop-thegame.com\/en\/home\/\r\n \r\nMusic credits :\r\nMusic used: Remember the Dreams by Per Kiilstofte\r\nhttps:\/\/machinimasound.com\/music\/remember-the-dreams\r\nLicensed under Creative Commons Attribution 4.0 International\r\n(http:\/\/creativecommons.org\/licenses\/by\/4.0\/)","title":"Spaceshift"}