{"author_link":"\/author\/fanatrick\/","author_name":"Fanatrick","author_uid":"39646","comments":[{"author_name":"fafastudio","author_uid":"51600","time":"Apr 19, 2016 @ 6:36pm","epoch":1461090660,"text":"Too bad, i can't play because i don't have such a computer ! \r<br\/>Screenshots are very promising, and the fact that you have actually 3 musics composers makes me sad i can't test this !"},{"author_name":"tower07","author_uid":"13470","time":"Apr 19, 2016 @ 6:38pm","epoch":1461090780,"text":"Super good!!"},{"author_name":"Shatter Point Studios","author_uid":"85070","time":"Apr 19, 2016 @ 6:42pm","epoch":1461091020,"text":"This was really fun! I loved the art style and music. The whole thing felt very finished and professional, can't believe it was made in just 72 hours."},{"author_name":"agrdev","author_uid":"24628","time":"Apr 19, 2016 @ 6:46pm","epoch":1461091260,"text":"Wow, I was so surprised after discovery of &quot;predicting the path&quot; feature. It is implemented exceptionally well. Abilities are interesting. Level design is just awesome!"},{"author_name":"MoreRPG Team","author_uid":"50610","time":"Apr 19, 2016 @ 7:01pm","epoch":1461092160,"text":"You have really cool atmosphere in the game.\r<br\/>Especially I liked instruction's style and the cartoon in the beginning. Great job!"},{"author_name":"psychonull","author_uid":"31386","time":"Apr 19, 2016 @ 9:35pm","epoch":1461101400,"text":"illustrations at beginning are really nice. The movement plus prediction is awesome, really well executed theme, loved this entry"},{"author_name":"tybantarnusa","author_uid":"92485","time":"Apr 21, 2016 @ 10:36am","epoch":1461234660,"text":"This game is very awesome. Looks so polished and professional. Good job!"},{"author_name":"SengiG","author_uid":"91926","time":"Apr 21, 2016 @ 12:06pm","epoch":1461240060,"text":"Alright this is neat, love how this turned out! Personaly I had great time with it, seems very polished. Thumbs up from me =)\r<br\/>Are you rendering slime through the shader entirely?"},{"author_name":"SeaDads","author_uid":"56711","time":"Apr 21, 2016 @ 12:50pm","epoch":1461242700,"text":"Wow you guys crammed so much into this! Really impressive!"},{"author_name":"zetsumi","author_uid":"90428","time":"Apr 21, 2016 @ 1:48pm","epoch":1461246180,"text":"___________________________________________\r<br\/>############################################################################################\r<br\/>FATAL ERROR in Vertex Shader compilation\r<br\/>ShaderName: shader_alpha_clip\r<br\/>\r<br\/>D3DXCompile failed - result\r<br\/>\r<br\/>at gml_Script_scr_liquid_update\r<br\/>############################################################################################\r<br\/>--------------------------------------------------------------------------------------------\r<br\/>stack frame is\r<br\/>gml_Script_scr_liquid_update (line 0)\r<br\/>gml_Object_o_liquid_render_Draw_0"},{"author_name":"taviandir","author_uid":"39572","time":"Apr 21, 2016 @ 1:53pm","epoch":1461246480,"text":"Cool game but very difficult, couldnt get far. Seemed to me like the player was independant on the boxes to click the buttons, but getting the boxes where you wanted was a complete nightmare."},{"author_name":"bigbuggames","author_uid":"55109","time":"Apr 21, 2016 @ 8:26pm","epoch":1461270060,"text":"Good game, interesting idea even though the controls are quite hard... but that's how it is I guess, you have to master it. \r<br\/>\r<br\/>Really nice to watch that retro intro :)"},{"author_name":"thegunmaster","author_uid":"37542","time":"Apr 21, 2016 @ 10:00pm","epoch":1461275700,"text":"damn man, that is some epic stuff! really fits the theme and is fun to play too, kinda amazed at all the things you managed to put in, even the 'where are the other blobs' indicator."},{"author_name":"VividReality","author_uid":"16139","time":"Apr 22, 2016 @ 12:56pm","epoch":1461329460,"text":"Cool and original concept and fun to play! The art was 'rough around the edges' but I could see what you could have done if you would have had more time. I think it looked good!"},{"author_name":"CornflowerBlue","author_uid":"29311","time":"Apr 22, 2016 @ 3:35pm","epoch":1461339000,"text":"You've got a lot for the time limit. Nice work."},{"author_name":"jakass","author_uid":"50879","time":"Apr 23, 2016 @ 1:48am","epoch":1461375780,"text":"Nice atmosphere!"},{"author_name":"pkenney","author_uid":"30865","time":"Apr 23, 2016 @ 1:52am","epoch":1461376020,"text":"This was awesome - very creative, it looks really nice, and the sound and music are great.\r<br\/>\r<br\/>It was just a little too much repetition required on a retry given how much instant death there was. It made me feel like I didn't want to risk experimenting except at the very start of a level.\r<br\/>\r<br\/>Definitely enjoyed playing though, strong entry!"},{"author_name":"DSSiege11","author_uid":"88589","time":"Apr 23, 2016 @ 11:31am","epoch":1461410760,"text":"Great entry! Really love the slime effect, it reminds me of Gish ;) Also really liked the music. Overall it was very polished, so good job!"},{"author_name":"HolyBlackCat","author_uid":"39241","time":"Apr 23, 2016 @ 2:04pm","epoch":1461419940,"text":"Very nice game!\r<br\/>\r<br\/>Btw, when I change zoom, it's not centered properly. I think, you should fix that."},{"author_name":"Fanatrick","author_uid":"39646","time":"Apr 23, 2016 @ 3:13pm","epoch":1461424080,"text":"^ picking a little nit too much..."},{"author_name":"Rulrite","author_uid":"46265","time":"Apr 23, 2016 @ 9:24pm","epoch":1461446340,"text":"Wow, very well done with this entry. The art and music are both fantastic, and the intro sequence was very professional.\r<br\/>\r<br\/>Oh, yes, and the game was fun, too! I really liked the shape powerups... It got tough very quickly, though! I feel it could have done with a bit more easing in (such as introducing crushing platforms a bit later on), but maybe that's just me.\r<br\/>\r<br\/>Overall, a super-solid game that's very cleanly presented."},{"author_name":"Obvious_San","author_uid":"55917","time":"Apr 25, 2016 @ 4:32pm","epoch":1461601620,"text":"Great game, really tough in the beginning though. Have to admit, I got stuck on the second level :P"},{"author_name":"derr","author_uid":"55643","time":"Apr 26, 2016 @ 11:07am","epoch":1461668520,"text":"Great job guys! Top notch entry.. blown away."},{"author_name":"Adipson","author_uid":"22158","time":"Apr 30, 2016 @ 8:42am","epoch":1462005420,"text":"very fun ! bravo !"},{"author_name":"Rock Eaters","author_uid":"90519","time":"May 1, 2016 @ 7:48am","epoch":1462088580,"text":"nice and cool audio with a great game idea"}],"images":["ld35\/39646-fca1431dfdca457b201bdcfb1cb4c9fd.jpg","ld35\/39646-94a29520082a08f4bff3eb864948dc09.jpg","ld35\/39646-ef3d244a56ddb458c31b7935bcd6f466.jpg","ld35\/39646-a7c2cf324ba317f356f0e6905dfb01ca.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/aaxqhicdw0949er\/SlimonSways1.0.exe?dl=0","text":"Windows (.exe)"},{"url":"https:\/\/www.dropbox.com\/s\/ow5lt0og8flyqns\/SlimonSways1.0.rar?dl=0","text":"Windows (.rar)"},{"url":"https:\/\/drive.google.com\/file\/d\/0B3eDbKuVZQOTbjJ1UEJveXgxZGM\/view","text":"Soundtrack (.rar)"}],"metadata":{"g_key":"3541","g_author":"39646","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3653","g_title":"Slimon Sways","g_status":"UCHK1","g_place":"199","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/39646-shot0-1461085658.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/39646-shot1-1461085658.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/39646-shot2-1461085658.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/39646-shot3-1461085658.png-eq-900-500.jpg"],"text":"Slimon Sways is a physics platformer. You move by slinging the slime. Slime can use power-up to shapeshift into a spiked ball, balloon or divide itself into more controllable parts. Levels are mostly simple puzzles, but the real challenge is using slime's physical properties to bounce, rotate, rotate into walls for momentum, walljump, resist forces, etc.\r\n\r\nEnjoy the game and, who knows, maybe you can beat the boss ;)\r\n\r\nPlaythrough video:\r\nhttps:\/\/www.youtube.com\/watch?v=nP6-Z4TXUQM\r\n\r\nCredits:\r\n\r\nMatej Kresic\r\n-Producer, programming, pixel art, level design\r\nAntonela Jurisa\r\n-Lead pixel artist, background design, graphic design\r\nMarko Pernarcic\r\n-Lead music composer, sound effects\r\nJosip Benko\r\n-Music composer, level design\r\nSebastian Ujhazi\r\n-Music composer, additional pixel art\r\n\r\nSpecial thanks:\r\nVjekoslav Ranogajec - useful music knowledge\r\nIvan Ilishkov - help in sfx, funny guy in general\r\nDino Djukic - comedic obsession with swastika\r\nEma Petrak - level design\r\n\r\n\r\n!NOTICE!\r\nThis game requires pixel shader model 2.0 and up, if your graphics card doesn't support it you'll definitely end up with crashes. Notebook and laptop users can right click -> run with graphics processor -> high-performance processor in order to force hardware rendering in case the game fails to load.\r\n\r\nVirusTotal scan:\r\nhttps:\/\/www.virustotal.com\/en\/file\/43c36160e6798bb6fca6f87ba8d218750915501f20490e6f7a5bd76bacc79a8e\/analysis\/1461161434\/\r\n\r\n-----------------------\r\nOmitted:\r\nWow, what a blast this was. I'm off to sleep now for sure, I can barely type. I'll create a better description tomorrow with more matching screenshots.\r\n\r\nUploaded a fix which fixes crashing in level 4","title":"Slimon Sways"}