Display of Weakness by Christina Nordlander

[raw]
made by Christina Nordlander for MINI41 (-)
An attempt to make something like an actual game using a CYOA format in Twine. You are a prisoner forced to participate in a manhunt with a fitter and more skilled opponent. Your only chance is to put on a show of weakness to lull the opponent into a false sense of security. But don't go to over the top, or the managers might decide to straight-up execute you.

Feedback

timtipgames
01. Apr 2013 路 02:31 UTC
I really enjoyed your writing! Had to backtrack sometimes, but played twice through the story in the end to see where the dialogs lead.
SecondDimension
01. Apr 2013 路 10:55 UTC
This is an interesting idea, I really liked it
RedSounding
01. Apr 2013 路 11:05 UTC
Great! Died twice, very satisfied when I didn't.
ludvichzme
01. Apr 2013 路 14:08 UTC
Very interesting idea !
馃帳 Christina Nordlander
01. Apr 2013 路 17:52 UTC
Aw shucks, you guys. (Corny language chosen to mask my delight at the positive feedback.)

NOTE: I accidentally entered "Windows" since I didn't notice there was a "Web" category. What can I say, it's my first LD and it was well over 2AM local time when I posted it. So to clarify, the game is online and can be played by anyone.

Also, in the description, "fought" should be "forced".
Martin_Monosys
01. Apr 2013 路 19:09 UTC
Hmmm... you could go back to edit your entry, correct the typo and change the category to "Web". I guess these kind of corrections are allowed even when the compo is closed! :)
馃帳 Christina Nordlander
01. Apr 2013 路 21:28 UTC
All done now. :-) I didn't know I had to edit from the "browse entries" page, rather than from my entry proper.
Keast
01. Apr 2013 路 22:41 UTC
An unexpected entry, and nicely written! But over just when it began to become interesting, and the interrogation options don't have any influence on the outcome, right?
馃帳 Christina Nordlander
01. Apr 2013 路 23:05 UTC
SPOILERS BELOW

They do, in fact. Each "wrong" answer gives you 1-2 weakness points. Collect too many, you're executed. Collect too few, and your opponent will waste you.
goerp
02. Apr 2013 路 12:03 UTC
Very good writing! I also like the take on the theme and that in the interview have to balance your answers. Not every answer is just right or wrong.
I'm also glad I didn't read the spoilers.

It's alomst a bit of a shame you can play these games so quickly. Wrong answer? Just press back and try again.
precisioncoder
02. Apr 2013 路 18:04 UTC
I liked the writing, it was a great dark feel. I played through quite a few times just to see what would happen.
Ryxuma
02. Apr 2013 路 18:26 UTC
I can see that a lot of work has gone into this, good job :) - and I've played pretty much the whole story, I must have died at every available oppurtunity xD