Landfill of Underappreciated Advances by UltraRat
"Landfill of Forgotten Advances" is a game where you are digging up lesser thought about inventions that changed the world. It's sort of the ridiculousness of Carmen Sandiego with the optional intel popups of Valiant Hearts and gameplay like a simpler minesweeper. Red means warm, blue means cold.
Levels are randomly generated.
Tools:
Godot Engine
Pixlr
Cut features:
-Originally your shovel had durability so you could lose, it didn't really add anything though other than giving people a place to quit but if people were bored they could do that anyways.
-Sounds… I didn't have time to find one's that didn't just drive people nuts with repetition.
First time using Godot Engine and I have to say I liked it, I hope it gets brought up in more than just passive aggressive jabs against unity in the future.
Blog post on process here: http://ludumdare.com/compo/2016/08/30/ld36-progress-shots-landfill-of-underappreciated-advances/
Levels are randomly generated.
Tools:
Godot Engine
Pixlr
Cut features:
-Originally your shovel had durability so you could lose, it didn't really add anything though other than giving people a place to quit but if people were bored they could do that anyways.
-Sounds… I didn't have time to find one's that didn't just drive people nuts with repetition.
First time using Godot Engine and I have to say I liked it, I hope it gets brought up in more than just passive aggressive jabs against unity in the future.
Blog post on process here: http://ludumdare.com/compo/2016/08/30/ld36-progress-shots-landfill-of-underappreciated-advances/
Instead of durability making you lose, you could just count shovels and give a final score :)
I'd recommend making other platform exports too since web might not work for everybody. Being familiar with Godot, i just too data.pck and was able to play, but not everybody will know.
It was still fun finding stuff and learning when different products were invented.
That was fun, I think it could be enhanced by giving a score (depending on how many cases you digged) :).
The descriptions were really funny too
It says:
Assertion failed: undefined
I suppose it is an exploration game, but it lacks the element of fulfillment at the end of the level.
That was for me the most important thing that I noticed.
Maybe adding some sort of challenge or something to arouse the curiosity of player will make it more enjoyable :)
Cheers,
Morco (LittleDoomDevs)
Cool you have chosen godot engine for your game.