Riot Brawl Arcade Cardgame by Rolf Rothgerber
👊 Riot Brawl Arcade Cardgame 👊
A beat'em-up combined with a realtime card game mechanic.



🤜 The Makers
Graphics, music and sounds are made by Eddy Schäfer @eddy-schaefer
🤜 The Rules
You control your character by using Cards. Each card consumes a specific ammount energy. The energy is constantly decreasing, and if it reaches zero a new "turn" starts. On the beginning of each "turn" the energy is filled up again and 2 cards are drawn.
🤜 The Controls
You activate cards by clicking them. If the card is played, it moves to the graveyard (Passive Cards are not Activated as long as they are not triggered)
🤜 The Idea
The idea was to combine a beat'em-up with a card game... in realtime. So you can controll your player and activate abilities with the cards.
🤜 The Cards
There are the movement-cards, punches, blocking, shooting and healing. Many more were planned...
The Bug that sometimes the timer did not work is now fixed
Ratings
| Overall | 789th | 3.266⭐ | 34🧑⚖️ |
| Fun | 756th | 3.125⭐ | 34🧑⚖️ |
| Innovation | 680th | 3.242⭐ | 35🧑⚖️ |
| Theme | 421th | 3.803⭐ | 35🧑⚖️ |
| Graphics | 594th | 3.47⭐ | 35🧑⚖️ |
| Audio | 506th | 3.106⭐ | 35🧑⚖️ |
| Humor | 655th | 2.759⭐ | 31🧑⚖️ |
| Mood | 870th | 2.935⭐ | 33🧑⚖️ |
| Given | 59🗳️ | 5🗨️ |
Why dragging the card on the field? It would be easier to just click on it, no?
Great game
https://ldjam.com/events/ludum-dare/41/hype-time
Cool game, some polishing and it can be a great game I think ^^
On the first play I got a bug, the turn didn't end and I was stuck forever. Reload and went allright though.
As others sayed, clicking the cards would add the game a bit of quickness