Arthropoda by Atmög

[raw]
made by Atmög for LD 38 (JAM)

Bring resources to your anthill to spawn more ants
To win, you have to destroy the adverse anthill
Using the buttons, you can spawn ants, next to your anthill

Controls : - Use LEFT click to select your ant
- Use RIGHT click to make an action with your ant
- You can move the view with the mouse or the ARROWS

Windows
Sources

Ratings

Overall 528th 3.125⭐ 26🧑‍⚖️
Fun 446th 3.042⭐ 26🧑‍⚖️
Innovation 516th 2.875⭐ 26🧑‍⚖️
Theme 528th 3.125⭐ 26🧑‍⚖️
Graphics 610th 2.792⭐ 26🧑‍⚖️
Audio 439th 2.625⭐ 26🧑‍⚖️
Humor 530th 2.19⭐ 23🧑‍⚖️
Mood 649th 2.636⭐ 24🧑‍⚖️
Given 52🗳️ 1🗨️

Feedback

givit-game-studios
14. May 2017 · 16:42 UTC
Fun game
pcmaster
14. May 2017 · 18:12 UTC
A very nice and rather big game. The controls are good. I wasn't sure what was the difference between the different colours/types of ants. Eventually, the AI overrun me :D Congrats to putting this together!
rjhelms
14. May 2017 · 23:38 UTC
A surprisingly deep turn based strategy game. I had a lot of fun with this!

It'd be nice if there was an explanation at the start of the game about what the different ants were good for - otherwise it takes a while to figure it out, which makes the early game feel a bit confusing.
🎤 Atmög
14. May 2017 · 23:51 UTC
Thanks for this comments guys ! We already plan for a post-LD version the game that will be more polished
impiaaa
15. May 2017 · 02:55 UTC
In the beginning, I was a bit confused about what my long-term goal was, and gathering resources was a bit of a slog. But it's very well polished for a jam game, and it shows promise!
anv
15. May 2017 · 21:23 UTC
Awesome turn-based strategy game! Balancing you military and economy spending while dealing with limited resources availability gets surprisingly challenging.

My feedback:
- it could use tutorial or some hints (like how much ants cost, and what are SPECIFIC differences between ant types), currenlty it's a bit of trial and error
- configurable AI (shame to admit, but I got annihilated)
- configurable map size (newbies could start on small maps to just learn the game, later on you could get complex maps with more water which right now is very underused)
- managing each worker gets tedious when controlling more of them and getting further from the anthill, it would be great to allow Player to just point at resource stack, and let ant handle both getting there and bacl (if control is not taken over manually).
DavidRico
16. May 2017 · 08:00 UTC
Good base for a game, but I couldn't play it for too long as it got kind of buggy and wouldn't allow me to do anything in my turn. I noticed that sometimes I click on a cell and the ant doesn't walk up to it, but the cell next to it or something like that, like it doesn't add up the walk cost correctly and ends up without moves earlier than you were shown.
As some others have said, some explanation of ant types and some stuff would be nice. But overall, good entry, keep it up!
Kolkav
16. May 2017 · 16:52 UTC
I love TBS games so I enjoyed your game very much, however adding some sort tutorial and visual feedback would be nice)
🎤 Atmög
17. May 2017 · 21:44 UTC
Thank you everybody for your support ! We have already noticed bugs, the lack of tutorial and the gameplay balancing but the time was missing. We did what was essential to the gameplay at this time. The future version, that we might make, will improve all of those aspects.