Yours by binaryferret

[raw]
made by binaryferret for LD 38 (JAM)

yours.png

Sculpt your world, and place your tribe. Watch them spread as they build new houses, and boats to explore your small world.

Created by @binaryferret. Music by @MrJoshuaMcLean

Play / Download At

https://binaryferret.itch.io/ld38-yours.

28/04/2017 - Finished work for the weekend so spent an hour just fixing two issues.

  • Fixed clipping/people floating issue.

  • Fixed placement bug.

  • Left original submissions in case people want to check those :D

25/04/2017 - WebGL version now available. I only submitted the windows version on submission day. Provide WebGL (tested) and Linux,Mac (untested) over at itch.io

Special thanks for @MrJoshuaMcLean for creating such a beautiful bit of music. Especially as my relevant input on it was pretty much please make me 'happy space music'.

A vastly different game to the original idea. Unfortunately due to some real life issues I lost a good chunk of time. Also a particular Vector2 masquerading within a bunch of Vector3.Distance calls left me banging my head against a wall for a long time....Lessons learned.

I set out to make a warlike tribe v tribe but due to time limits I swerved madly in another direction. Limited, but I've really enjoyed working on this Ludum Dare! I've also learned a lot.

I hope you enjoy this submission. I will defo be updating it in the future.

Also I'm aware they float..it was a cheap last minute hack to get around a clipping issue that threw them into space and then they bounce around the planet. :D

Instructions

Please note the little people will learn the map as they explore, as at first they only see around their first building

Mostly all information is provided on the UI.

Clicking P or S (or pushing keys P or S) will put you in sculpt or place mode. Left clicking in sculpt mode will raise land Right clicking in sculpt mode will lower land.

Left clicking in place mode will place the tribe (can only do once unless reset) Right click in place mode will plonk down a tree.

Placing people in water will cause them to go nuts.

mouse scroll zooms in camera. Arrow keys rotate camera. Backspace resets world. Escape - Quits.

Please note, the 'models' I made are the tree, and the boat and square sphere. The actual good models were unfortunately quick asset uses (little man and house) as I just wanted to replace the cube at the last minute. Future updates (after judging) I'll replace the model with my own.

Ratings

Overall 375th 3.396⭐ 50🧑‍⚖️
Fun 583th 2.792⭐ 50🧑‍⚖️
Innovation 342th 3.208⭐ 50🧑‍⚖️
Theme 49th 4.167⭐ 50🧑‍⚖️
Graphics 488th 3.213⭐ 49🧑‍⚖️
Audio 205th 3.432⭐ 46🧑‍⚖️
Humor 521th 2.211⭐ 40🧑‍⚖️
Mood 273th 3.444⭐ 47🧑‍⚖️
Given 76🗳️ 111🗨️

Feedback

Fedor
25. Apr 2017 · 21:00 UTC
Very nice idea !! I like the dualism of the game. I can create terrain and then add some elements to it creating the whole world. Music really fits to the game. It would be nice if you would add some more mechanics, other world parts or type of terrain.
Saving link for voting time :ballot_box:
🎤 binaryferret
25. Apr 2017 · 21:45 UTC
Thanks @fedor ! Yeah I had so many cool ideas that I had to drop due to loosing time. I'll defo update and add to the project as I really enjoyed working on it. Thanks for playing and commenting.
Takusan
25. Apr 2017 · 22:17 UTC
I sculpted a nice piece of land, carefully placed the trees and started a tribe. I watched them grow, build more houses, made them nice forests... and then switched back to sculpt mode and made a huge mountain that covered all their homes. After that, I watched them wander aimlessly, looking where did their houses go.

I am a bad person.

I like the idea very much, and I'd love to see a further version with more variety. It's one of those games that relaxes the player :)
xxDOOMbox
25. Apr 2017 · 23:35 UTC
really cool idea! i totally understand that you had to swerve in a different direction and its impressive that you still finished! i can definitely see all of the potential with this and i enjoyed what you were able to implement for the jam! music set a great mood too. great job!
Rombus
26. Apr 2017 · 00:18 UTC
Really cool game man! it was relaxing to play.

Would be awesome to see a post jam version with other resources like fruit tress, fish spawners, gold and stuff.

But this in 48 hs is impressive, keep it up!
Frodewin
26. Apr 2017 · 08:02 UTC
Nice job! I enjoyed playing it, it has a relaxing atmosphere. The music fits well, but is a bit too "pointy" in its sounds to my opinion (whatever that means). How do the people learn the map? Do they actually build an internal map or did you use somestigmergy algorithm like ants? Do they have a shared map or does each person have to learn the surroundings on its own? If you are going to extend the game, you could also add fish and dolphins.
jk5000
26. Apr 2017 · 10:20 UTC
The idea for the game is super great. Th graphics is simple and that is fine for this kind of game. I love the music you have chosen for this game, it fits the game really well. Overall a great LD game. Well done.
mrerdalural
26. Apr 2017 · 10:28 UTC
I liked the idea. With more time put into this, it could really turn into an interesting management game. Thank you for sharing this game.
🎤 binaryferret
26. Apr 2017 · 14:49 UTC
Cheers @Takusan (you monster! :P) @xxDOOMbox @Rombus @Frodewin @jk5000 @mrerdalural!

Defo planning to add to it in my spare time :D

@Frodewin "How do the people learn the map?" - As they explore, any new nodes that are neighbours of the node they are on/in are added to a 'tribe brain'. Basically if one person sees it then it updates the tribe so they all see it. This isn't shared between tribes but in the jam there is only one tribe implemented at present. So basically over time they will want to explore new nodes.
HuvaaKoodia
27. Apr 2017 · 15:38 UTC
A neat planet generator + tribe simulation. Some interaction with the tribe could have been interesting, but as you say time is a tough mistress. I'm most certainly hopeful for an extended edition.

The world as we know it: :mountain::ocean::house::man:
xmatos
28. Apr 2017 · 11:55 UTC
Hi there, congrats on making this in such short time.
As it stands, it's like a neat sandbox tech-demo. I can see this becoming a game if there are some kind of objectives and you have to interact indirectly with the tribe(s) in order to achieve them. Or it can be just a sandbox, with more interactions and unpredictable stuff happening, that can be fun too.
It looks ok(3d models look really good, the terrain not so much), sounds good, I had fun interacting with it for about 15 minutes.
Good luck on the competition and, if you're going to expand on this game, good luck on that too.
🎤 binaryferret
28. Apr 2017 · 17:29 UTC
Cheers @HuvaaKoodia, and @xmatos!

@xmatos Alas the 3d models you were most likely talking about were the person and the house which were quick free asset additions to replace person cube and brown house cube :P I did make the tree and boat lol. A lot of the stuff is in the backend, I'm only just learning 3d modelling so I hope to use this as a good place to create my own models and see how that all works. I will defo be adding my own once judging has finished and I can upload the changes I've made.

Thanks!
elZach
28. Apr 2017 · 21:09 UTC
Nice exercise! This game lacks a little visual polish to have me satisifed just watching my colony grow.
I actually think your trees are pretty nice assets, but the world generation could use a fair few more polygons, so it matches the rough polycount/ detailsize of the houses and trees plus a bit more work into the lighting and materials could make this really appealing with little effort.

Also quaternions are tricky to work with, there are some issues when the camera works itself to the poles of the planet.

Nice entry!
cheers~
🎤 binaryferret
28. Apr 2017 · 21:25 UTC
@elZach - thanks for the feedback matey. Completely agree with you on the planet it does need more verts! I'm just starting learning 3D modelling, so that kind of feedback is really appreciated. Also I know it's kinda lame but the fact that you complemented my trees (first thing I've modeled and put into a game) made me super happy lol. After the judging period I plan to mess around with increasing the planet detail, and also can use this project as an awesome place to plonk new models I create. Thank you!
MaggardJosh
28. Apr 2017 · 21:35 UTC
A really cool simulation. Had fun watching my little people destroy all my forests and build houses/boats. Camera was a little wonky around the north pole, and would have been nice to have more to do, but I enjoyed this!
elZach
28. Apr 2017 · 22:01 UTC
@binaryferret, it's not lame! I can really recommend sticking to 3D-modelling. It's something which can become super satisfactory if you get accustomed to it and it's basically a field of endless learning and tuning and you'll always find something new to challenge yourself on.

However I'm also a sucker for that kind of low poly graphics, so believe me when I tell you, I like those trees. lol
simonhutchinson
28. Apr 2017 · 22:58 UTC
Whoa. Very cool. Great concept and feel overall.

This is crazy impressive for just 72 hours! It's a nice original idea, well executed. Did you do the music too?
🎤 binaryferret
28. Apr 2017 · 23:12 UTC
Cheers @MaggardJosh! :D Yeah will work on the camera wonkyness when judging has finished and I add to the game. :D Thanks for the feedback, really appreciated!

Hi @simonhutchinson! Thank you for the kind words. The music was provided by the awesome <twitter> @MrJoshuaMcLean. It actually helped a lot, as my original idea became increasingly difficult to get to due to time loss. His piece of music provided the creative juice that helped me go in another direction, and feel less defeated. Check out his soundcloud at https://soundcloud.com/joshuamclean17/ if you like his stuff. He's got some awesome tunes on there and I think he did a lot of music for different games during Ludum dare! So defo someone you should keep an eye on. :D
Lars DK
29. Apr 2017 · 15:07 UTC
Hey, cool game! I played the webgl version.

Controls felt a bit awkward to me at first. Sometimes I'd try to place a tree and wouldn't know why it didn't place. I'd definitely have switched mouse buttons for trees and villages. 3D models were perfect, really cute little villagers. Some more detailed textures could definitely have existed though. If the shadows were a little lighter that'd be nice.

Music was ok, quite atmospheric. Probably could have used a little light rhythm. No sound effects unfortunately. Didn't see any serious bugs; the people had interesting AI. I understand timeframes in this competition are tight and that can make it tough to finish those things you really want to add, but even a simple mechanic like - adding a consequence if people run out of wood or something - that would add a ton to the game.

It's a great idea anyway and a bit of a shame we didn't see more to it! But awesome effort anyway :)
jojocanard
30. Apr 2017 · 19:22 UTC
Really nice little sandbox game. Nice work on the 3d all on your own ! and of course perfect use of the theme. I really appreciate how easy to use it is. The separation of sculpt and play is very elegant.

I won't go into details about the features that I wish were there because they are not original and you probably didn't do them because of the lack of time. The only really annoying thing is the way the globe sometimes rotates suddenly 180° when I am pressing an arrow for some time.
And the sad thing is that once you built the world there is not much thing to do. You can't even drown the little people, they just turn into boats ! ;)

If it is a simply contemplative game a good thing would be to materialize the exploration more clearly. Here it just look like they turn into boats and run randomly, looking for trees. Still nice to look, especially with the nice relaxing music.
drtizzle
01. May 2017 · 10:01 UTC
This is more a tech demo than a game, but it is very well done! Love the relaxing music accompanying me while shaping the world. With one more weekend of work you could make this into a very interesting game.

Well done!
geeitsomelaldy
01. May 2017 · 10:35 UTC
Very chill, not much of a game though. +1 point for being able to make an island in the shape of a penis.
Khorm
01. May 2017 · 10:56 UTC
![sm.png](///raw/463/3/z/31be.png)

Really enjoyed looking at my tiny people running around for a while, obviusly missing some kind of later "objective" or something, but nice nonetheless!
ysty
01. May 2017 · 11:12 UTC
A really relaxing game. I like the way the sculpting works/feels, it feels like an excellent base to build a bigger game from.
Urban Logic Games
01. May 2017 · 11:26 UTC
Very cool, like the art style and love the music. Could easily picture this becoming a larger game, rival tribes would certainly have been interesting, shame you couldn't get it implemented in time. Could be cool if the tech progressed over time your tribe evolved into a spacefaring race to populate other little planets! Could be intereting in VR too.
smbe19
01. May 2017 · 11:57 UTC
Really cute game. Was nice to see the tiny people explore the world. Do they find newly created land or do they keep the information that there is water if they already saw it?

The "happy space music" is indeed quite nice.

There seems to be a problem with the camera if you want to rotate over the north / south pole.
Takusan
01. May 2017 · 12:42 UTC
Since the voting is up, I've added rating to my earlier feedback. Cheers!
Fedor
01. May 2017 · 13:41 UTC
Rated your game like I’ve said few days ago ;)
Scrumplesplunge
01. May 2017 · 16:17 UTC
This is quite pleasant to play with. The camera seemed to invert when I rolled the planet too far in one direction, but once I got the hang of the controls, built myself some little islands and placed the first hut down, I liked how the little guy started going out to chop down the trees. Nice one :)
FernandoAdolfo
01. May 2017 · 17:16 UTC
I liked this so much. The creation of the world, how the tribe begins to grow up. The way they explore and move through water with boats. Really enjoyable. Obviously would be better with more things to do, but this is a really good start.

I found a problem, you can zoom in the camera too much until it goes through the floor. Set a maximun zoom could be a good idea to avoid this.
FernandoAdolfo
01. May 2017 · 17:16 UTC
I liked this so much. The creation of the world, how the tribe begins to grow up. The way they explore and move through water with boats. Really enjoyable. Obviously would be better with more things to do, but this is a really good start.

I found a problem, you can zoom in the camera too much until it goes through the floor. Set a maximun zoom could be a good idea to avoid this.
Rombus
01. May 2017 · 17:39 UTC
Came back to rate!
Zarkonnen
01. May 2017 · 18:17 UTC
This is very sweet and calm. My main request would be a maximum zoom level so I can look at them from close up without clipping through the planet.
silkworm_sweatshop
01. May 2017 · 18:25 UTC
While there isn't much of an objective, the world shaping is cool and it was.. just really relaxing :). I can see potential here.
randomhuman
01. May 2017 · 18:49 UTC
Chunky Charlie Simulator 2017. I like it, it is very relaxing, really nice music.
Chaseplays
01. May 2017 · 21:35 UTC
I liked this! The atmosphere was nice, and while the game didn't have much depth, it was relaxing to watch people wander around the world. The gameplay got repetitive fast, but this wasn't a flaw in the game design, rather in the lack of time that you had. Given more time, I'm sure that you could add lots of depth to this. Also, if you could implement some sort of challenge, that would be fantastic. Great job!
Zeriver
02. May 2017 · 12:35 UTC
Cool zen kind of game, it's a pleasant experience to watch them expand and build new stuff. I like ho pretty world you can create in this stylish minimalistic art style.
morrilet
04. May 2017 · 14:10 UTC
I would've liked some sort of objective, but it was still pretty good as a relaxing atmospheric game. Some things that I think could've helped it are:
* 'WASD' to move the planet (it was a bit uncomfortable to reach the arrows and use the mouse.)
* Hold to place/sculpt.

These aren't major things, but they pulled me out of the experience a little bit, which isn't ideal for an atmospheric game such as this.

Overall I'd say that this is a cool concept. It was fun to watch the tribe grow. Nice work!
caterein
06. May 2017 · 19:01 UTC
Really cute game with bomb music. I love atmospheric games like this, and getting to build the land the tribe lives on added to that in a great way. I did notice sometimes my tribesmen would just starting running into the oceans, which I know you mentioned in the description was to keep them from floating into space, so maybe consider adding little boats with them if you decide to expand on this game in the future. Well done!
🎤 binaryferret
07. May 2017 · 12:55 UTC
Hi @Caterein thanks for your feedback. The little people should have a process where once there is enough wood in stock they will get a boat. This boat then appears when they are over water. Or should do hehe.
athomicus
11. May 2017 · 09:51 UTC
very nice idea good game
Flo M
11. May 2017 · 15:58 UTC
Nice and relaxing. Makes me feel like the goddess of trees, planting more and more for my little tribe =P
awesome
11. May 2017 · 19:46 UTC
I really enjoy your game :) I like the fun in just build and see my people destroying the beautiful world that I created.

" You move to an area and you multiply and multiply until every natural resource is consumed and the only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus." Agent Smith
korvyashka
11. May 2017 · 20:51 UTC
Funny black and white style game.
If think about it - you could add tons of interesting features to it.
Like f.e when you surround a small piece of water with land it becomes lake and water is required for buildings to be created.
Great job.
Harry Alissavakis
11. May 2017 · 23:36 UTC
Great work, both in design and in technical aspect! The game was really interesting and relaxing, and it pushed me to continue adding land and other stuff just to see what would happen! You have a really solid base for a very good game on your hands! Well done! :D
doomshmuck
12. May 2017 · 02:42 UTC
The game was pretty intuitive to play, so props to that. A lot of the games I've seen have been difficult to figure out, but this explained things well. The graphics and attention to detail were spot on, and the bg music was relaxing and fit well. I would have liked to have some sound effects to complement the music, but it wasn't that big a deal. Gameplay wise, it was pretty bare. What is there was implemented well, but to make this a full game, some more mechanics would need to be added in for it to have more of a long lasting fun factor.
Neon
13. May 2017 · 13:55 UTC
Minimalist, relaxing and an interesting concept. Love it.
husky
15. May 2017 · 06:58 UTC
This is a very cute idea to fit the theme, and pretty chill indeed, good job :D
ocarson
15. May 2017 · 15:39 UTC
One of my favs.
I did a little video with my thoughts.
https://youtu.be/2E_VB598v2c
csanyk
16. May 2017 · 03:21 UTC
Neat little virtual ant farm :) Very relaxing and enjoyable to play, though not a whole lot of challenge. Well done!
camilovr
17. May 2017 · 11:31 UTC
Very nice to play. Great aesthetic lowpoly
Congratulations!!
frostByte4k
18. May 2017 · 19:53 UTC
The simplistic graphics paired with the soft music gave off a nice vibe And the attention to detail was clearly visible. The only problem i had with the game was the sculpting mode it felt a little lacking .when it comes to content i felt you could get more done and i think you should work on your time management in the next ludum dare.
StayFrosty
18. May 2017 · 22:26 UTC
Thanks for the review @binaryferret! Can't sleep so I thought I'd get started on playing and reviewing some games. Your game is pretty nice! It had a great relaxing vibe to it, but similar to my one could do with a bit more of a detailed objective to help guide the gameplay more. Nonetheless I enjoyed it, nice work! :)
Jupiter_Hadley
24. May 2017 · 15:11 UTC
Relaxing, fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=reOMZ5szx64