SAMSARA by Huskitch
In Samsara you are a crystal shaping monk tasked with defending your Home from the Elder Engine. Shape your defense crystal to deflect the Engine's attacks until the Final Battle is over.
WASD + arrow keys for shield combos
SQUARE: hold color key + down > down
DIAMOND: hold color key + up > up
TRIANGLE: hold color key + left > right > up
CIRCLE: hold color key + right > down > left
HEXAGON: hold color key + left > right > left > right
STAR: hold color key + up > down > left > right
WASD + arrow keys for shield combos
SQUARE: hold color key + down > down
DIAMOND: hold color key + up > up
TRIANGLE: hold color key + left > right > up
CIRCLE: hold color key + right > down > left
HEXAGON: hold color key + left > right > left > right
STAR: hold color key + up > down > left > right
| Windows | https://drive.google.com/file/d/0B8QYaqYjaDnIZUl2aHZkQndYdEU/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=14529 |
Ratings
| Coolness | 91% | 2 |
| Overall(Jam) | 3.23 | 560 |
| Audio(Jam) | 3.59 | 182 |
| Fun(Jam) | 2.68 | 876 |
| Graphics(Jam) | 3.60 | 392 |
| Humor(Jam) | 2.03 | 723 |
| Innovation(Jam) | 3.46 | 247 |
| Mood(Jam) | 3.04 | 590 |
| Theme(Jam) | 3.09 | 722 |
From a gameplay perspective, it definitely needs a bit more fleshing out though. The controls seemed buggy (I think the circle combo is backwards, says left down right in game but is actually right down left?) and sometimes the correct shield failed to block a shape. Also the game appears to have no ending?
With a tutorial and some gameplay polish this could easily be an awesome game. Keep it up.
Besides this, I really like the idea and would love to see this developed further.
The controls are tough to get used to and seemingly has no ending. Which means it would need a more in-depth scoring at least right?
Awesome job!
I didn't see a way to lose the game. It seems like it would just stop sending shapes after a little time passed. Also, the rate at which the shapes came seemed to speed up a little too quickly for me.
At times the correct shield would fail to block a shape. Sometimes shapes would go right through an already active shield of the correct type too.
Crisp controls and great visuals. Overall very well done.
The X at the right side of every shape made me think I had to press X key to make it work. That was a bit misleading.
The game's too hard for me to enjoy it, trying to combine colors and a key pattern in a flash was too much for me.
Great job!
I was very frustrated trying to play this. Even though the visuals are great and music/fx is not begind.
It would be nice if the controls were easier to memorise - the basic 4 shapes could just be the directional keys, and complex shapes could be 2 keys (left-right and up-down for example). This way the game can be challenging through gameplay, rather than challenging because of the controls.
But I liked the Concept and had fun after I figured how to play :).
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description