This is the End: Small World by namrog84

[raw]
made by namrog84 for LD 38 (JAM)

We live on a small world, and you must build up enough energy to launch a rocket and save humanity!
Escape into space before all the usable water is gone! Also don't starve!

intro.png

Game.png

Links:

  • WEBGL (PC Browser): https://namrog84.github.io/LD38JAM/
  • DOWNLOAD (Windows): https://d3rpy-studios.itch.io/this-is-the-end-small-world

  • SOURCE: https://github.com/namrog84/LD38JAM

Enjoy the game!

Made by Adam(namrog84) and Jim(imdigitaljim)

Ratings

Overall 324th 3.458⭐ 26🧑‍⚖️
Fun 270th 3.375⭐ 26🧑‍⚖️
Innovation 438th 3⭐ 26🧑‍⚖️
Theme 208th 3.75⭐ 26🧑‍⚖️
Graphics 540th 3.04⭐ 27🧑‍⚖️
Audio 402th 2.792⭐ 26🧑‍⚖️
Humor 286th 2.875⭐ 26🧑‍⚖️
Mood 569th 2.875⭐ 26🧑‍⚖️
Given 61🗳️ 39🗨️

Feedback

spacedoubt
01. May 2017 · 04:23 UTC
I either died or I escaped. That was pretty fun. Simple, but fun. Nice job!
codyhansen
01. May 2017 · 05:26 UTC
"You died or either you escaped."
Thank you?

Interesting civ-style game. I liked how the mechanics worked, despite the fact that I was still a little unclear on them. It was fun learning as I played the game, which is something you don't have often any more.
I enjoyed all the "homemade" sounds in the game.
Once I know I was producing enough, I just skipped turns until I had 750. I could have played much more of this game. It was enjoyable.
GenericToast
01. May 2017 · 08:59 UTC
A bit too easy but I still had fun. Neat game!
Tuteupaituamae
03. May 2017 · 12:57 UTC
Nice game art bro

Please rate us on https://ldjam.com/events/ludum-dare/38/deep-bottom
Wevel
03. May 2017 · 21:50 UTC
Very fun, I liked the sound effects when you build buildings. Fairly short and easy, but I do like how different tile types have different possible buildings. Could be interesting if there are events that happen randomly each turn.
secret-tunnel
03. May 2017 · 23:08 UTC
Really really cool game, very cool concept! If you can tweak it some more to make it harder, it'll be awesome--there wasn't really any challenge involved, I just built a ton of Nuclear Plants, haha. Unless that's some sort of commentary on humanity's priorities in the real world...
OccultOne
04. May 2017 · 05:02 UTC
I Played this on Livestream a bit ago: https://www.youtube.com/watch?v=MwY1-PtcDqs

I think the mechanics could use some work, I was able to just build a bunch of power plants and ignore the water altogether. I went into a few more ideas on the video, but the engine was solid and I think it worked pretty well.
drestuff
04. May 2017 · 07:53 UTC
Man, I love these types of turn-based builders. I think you did a great job with this one and the sound effects made it super fun to play! Wee Bzz Bzz Wee Maooww Weee Bzz Bzz Prepare for blast-off! :sunglasses:
pcmaster
04. May 2017 · 08:36 UTC
Cute graphics, controls almost fine, but not very hard :) Nice work, I saved the mankind. Maybe? :)
sorlok
05. May 2017 · 00:32 UTC
Overall fun and creative game! Thought it made good use of the theme, although I reached a point where I was just clicking through turns to get to the end (i.e., why bother building more once you're at 100+ energy per turn?). Great job overall!
geck0
08. May 2017 · 23:39 UTC
Haha another game with this kind of sound, I love it!

It was easy but cool! well done.

I made another game with resources in a planet, if u wanna [try it...](https://ldjam.com/events/ludum-dare/38/planet04)
CheesyMoo
09. May 2017 · 18:44 UTC
I love these kind of games!

Big points for the :zap: vocal sound effect! (SimCity throwback?)

I think it would be pretty hard to lose, but that kind of imbalance is easier for me when playing a bunch of games in LDjam!

Congrats!
korvyashka
10. May 2017 · 19:18 UTC
Pretty fun build/resource management game.
It seems pretty easy, but that's ok.

I'd think some feedback on how mechanics works under cover in UI could be helpful - f.e showing how much exact power plan is providing right now - and according to that you can guess, that it is providing more than usual due to adjacency bonus.

Good job guys.
Hlavik
10. May 2017 · 19:23 UTC
Awesome game, mainly the game mechanics are pretty good and graphic too. I love strategy game on turns so you have my admiration. Good job, well done.
team-disposable
10. May 2017 · 19:23 UTC
A nice little unity game, thanks! Seems to be susceptible to min maxing, as you just need to build power plants and spam turns. To counteract that i would suggest energy decreasing happiness, or some other kind of weighted metric. I enjoyed playing however!
XenosNS
11. May 2017 · 22:45 UTC
Straightforward and well executed, great job. Sound effects were amusing.
howardcs
12. May 2017 · 19:56 UTC
Excellent sound effects. :)
LiamLime
15. May 2017 · 09:30 UTC
A really fun and interesting puzzle game. At the moment it's fairly easy and could use some balancing, but that's the sort of polish you can't normally do in a Ludum Dare.

![my world before I escaped](///raw/a85/z/457b.png)
PietPtr
15. May 2017 · 09:36 UTC
Well, that ending was anticlimactic... Still cool game though :)
Antiwrapper
15. May 2017 · 10:02 UTC
Liked the ending, was nice to see some humor.

Playing this game was very enjoyable. Maybe the mechanics could have been explained a bit better, still don't know how the adjacent bonuses works and maybe a bit more challenging. It was very fun figuring out the game but in the end I just realized that I could just buy more and more nuclear plants and then skip a couple of turns to win the game. So the problem according to me is the balancing, not the mechanics themselves.

But like I said earlier, it was still fun to play which is most important. Great work!
Thirrash
15. May 2017 · 13:23 UTC
Really solid entry. Cool concept which can be easily expanded after jam. Graphics are neat and buildings are easily recognizable for pixel art. Sounds are adequate. The level was most probably a bit too easy but it's better that way - jam-games should not be too hard because everyone would want to see whole game up to the end credits :p Good job!
Hierophant
15. May 2017 · 13:27 UTC
Fun little strategy game. The sound effects had me laughing, so they did a god job setting the tone. I would love for there to be a few more tile interactions, and maybe different tiles should you ever choose to expand upon this game idea. In the end I made a bunch of nuclear facilities and saved up for a few turns to escape, I think... haha. good job.

If you like, please take a look at the game my team worked on for the game jam, you can find it linked in my profile
pascalman
16. May 2017 · 18:30 UTC
Interesting idea, it took all my attention. Ending is really funny! Sounds is cute. Good job!