Boxes Rush by Mia Devs
About This Game
In this game you need to collect coins to complete the game. Total you have 5 minutes and in 5 minutes you need to collect 100 coins to win the game. But there are also some red enemies. In fact red enemies mean's coins strollers. When you touch the red enemy or red enemy touch you then your coins will be reset to 0 (For example you have 5 coins and if you touch the red enemy then your coins will become 0 and one more enemy will be spawn in the game but if first time you have 5 coins and you touch the red enemy then 5 enemies will be spawned.
Features
You can view left and right side by moving your mouse or your finger on the touch pad.
Red enemies only follow the nearest coins. And all the red enemies make a group and follow a coin alltogether.
Red enemies only jump when they are near the wall to ignore the wall. But you can jump any time any where by just clicking Space button. This will also help you in game to run fast.
Red enemies are stupid in the game so they are hang on the wall some time.
Facts
You can pause the game by clicking ESC button but game will not be paused because this is a bug that i make for you and only for you.
This game is designed and developed by a 14 years old boy in 48 hours.
Support Me And This Game
Checkout my YouTube channel by clicking here to learn more about game development. I give you many tips on game development on my YouTube channel.
If you like this game and me then please donate me here in itch.io.
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| Windows | https://miadevs.itch.io/boxesrush |
| Original URL | https://ldjam.com/events/ludum-dare/44/boxes-rush-1 |
Ratings
| Given | 79🗳️ | 82🗨️ |
- The scroll speed in the start menu is so slow, it takes a few minutes to scroll until you can hit the start button. Super annoying but easy to fix!
- the camera pans to the side at the start of the game and only reacts to mouse input in a specific spot on the top right corner
The few seconds I was able to play were pretty promising tho, I'd love to give it another try later, I hope you can fix the bugs. Won't rate it now. :)
Also kudos to you, I wasn't remotely able to do any of this at the age of 14, good job, keep going!!
Although, scroll speed is quite slow and i didn't quite get the idea as winning is very hard considering you have to collect ALL the coins and they reset if you touch an enemy.
The game is good, I'm really impressed with how much you've accomplished. You've worked hard on this and it shows!
Some Feedback:
-The introduction takes a long time to scroll through.
-Jumping near a wall sometimes doesn't work.
-The red blocks didn't do much after the first 10 seconds of the game, so I was just collecting coins.
I just jumped through the "Restart wall" at the end of the level.
I wish I started my journey in your age.. :smile:
The concept itself is nice, but you definitely learn more :wink:
What I think could be improved:
- UI - it took me some time to even start the game, idk why it was so
- Camera - That was terrible, I had to fix it and don't touch my mouse in order not to make camera crazy.
- Enemies - Besides running forward there was no challenge and those enemies weren't dangerous at at all
The music is fine, maybe it does not fit the game the best, but it's better than nothing :slight_smile:
You made an interesting game, and I hope you will keep on learning and making even better ones! :smiley:
For the tutorial, there's way too much information and it could be summarized in just a couple lines. Also, the text scrolling is way too slow.
Overall, not bad
After a few seconds the enemies simply disappear and don't spawn again, and the wall that we are supposed to touch to restart, doesn't work for me, but I liked the idea, I will be waiting for the update to play it more
- The camera was a bit anoying, so I just kept it centered.
+ Main menu design was nice, although the buttons are a bit too far off the side
- Some bugs:
- Was not able to jump the first time I tried to play
- I just fell of the map at the end
+ Music and sound were nice, although I would have liked to be able to change the volume.
- The enemys were a bit to slow if you play right. Maybe make them faster if the player is far ahead of them or has a lot of coins already.
Keep it going!
I was able to get so far ahead that I never noticed anything, so it just became running around collecting coins after a while. The start was fun, but after I reached that point, it was a bit boring for me.
The end wall doesn't work and the scroll speed for the start needs to be sped up or skippable.
Those are my biggest complaints, but other than that I really enjoyed the start where I had to worry about enemies. With some work and bug fixes, I think this would be a great game! I hope you keep working on it.

You could also make the coins hitbox a bit bigger, or spheric ! ;)
Good idea, and I really liked the sound and the minimap :)
Some notes:
Jumping at KeyUp is a bit frustrating and unexpected, it should really be at KeyDown. Also, touching the walls somehow blocks the jump
But that was cool, good luck with further projects ;)
It's lovely to see younger people getting into GameDev.
I dont want to repeat everything said above, as I agree with the other guys.
The minimap is a nice touch aswell.
If you have the time I would love to read about your development, what challenges you faced, what you prioritized etc.
i just tried the game.
As soon as i managed how to jump (double jump) i got really far ahead of these red boxes.
So i kinda missed a challenge in the game.
All in all a good start for your first jam! Keep up the work!
- Too many rules at the beginning, I did not read everything, I expect from a game to have one or two rules, then to be intuitive or explain the controls one by one, taking some time between two
- The jump is hard to get used to and the gravity felt really low, which is strange for a "rush", I'd have prefer a more punchy jump and landing !
- The coins colliders should be spherical, while you're going further in the level it's hard to predict the coins rotation to pick them up, and since they are rotating, a sphere collider is more than legit
- I didn't see any enemy ? At start I saw some of them but quickly I was just alone picking up coins ?
- So I picked up coins for 3-4 minutes then I reached the wall, and back to main menu like nothing happened :/
Overall I think that, like this, the game isn't fun at all. However, simply by changing the pace of it, the jump, add some VFX and feedbacks, it can be a pretty cool fast paced game, with some more levels of different colors or something like this to avoid the repetition feeling! You should keep on working on it :)