{"author_link":"\/users\/marcus-otterstrom","author_name":"Marcus Otterstrom","author_uid":1074735,"comments":[{"author_name":"maxr00","author_uid":1037714,"time":"2019-04-30T17:10:59Z","epoch":1556644259,"modified":1556644259,"text":"Nice job, I like the art, especially the animation of turning into the big soul eating fish(?)","likes":2,"format":"md"},{"author_name":"Roidz","author_uid":"1075271","time":"2019-04-30T18:36:10Z","epoch":1556649370,"modified":1556649370,"text":"I really like the art, the concept is great too,although i wish there was a bit more challenge in killing people and capture the souls.\n\nIt's cool that you can buy stuff with the souls you earn,i would think it would be nicer if some items would have a use for the gameplay, like upgrades.\n\nI think it would be helpfull to have they controls on the screen when nothing is happening also.\n\nCool entry :)\n","likes":2,"format":"md"},{"author_name":"plexsoup","author_uid":"1143502","time":"2019-04-30T20:31:01Z","epoch":1556656261,"modified":1556656261,"text":"Great concept. Just needs some audio, and maybe different controls for the consume a soul part. With the rotation on the sprite, it felt like pushing W should go forward instead of up the y-axis.\n\nI really like the item progression and the notion that death is decorating their house. Great commentary-on-life game.","likes":2,"format":"md"},{"author_name":"Jayometric","author_uid":1143777,"time":"2019-05-01T02:16:40Z","epoch":1556677000,"modified":1556677000,"text":"Great art style! Some audio would tie this all together nicely! Good job!","likes":2,"format":"md"},{"author_name":"GGklin","author_uid":1144073,"time":"2019-05-01T04:43:17Z","epoch":1556685797,"modified":1556685797,"text":"I liked the animation of death and upgrades! Only missing some music.","likes":2,"format":"md"},{"author_name":"MZA","author_uid":1050407,"time":"2019-05-01T11:58:12Z","epoch":1556711892,"modified":1556711892,"text":"A really neat idea with nice art. It was fun decorating the house with your hard earned souls. Killing the same person over again felt a bit too repetetive though.","likes":2,"format":"md"},{"author_name":"RAFFE","author_uid":"1048630","time":"2019-05-02T14:28:52Z","epoch":1556807332,"modified":1556807332,"text":"Yahhhh! First of all that shop was rly cool :D Even the battery thing there :) Also nice art. I feel like it could have used some music, but it was still okay. Gameplay was also good in my opinion. Great job overall, sorry for this stereotypical review, don't know what else to say XD","likes":2,"format":"md"}],"format":"md","images":["ld44\/143797-d30888b5d66828dd351083b6b2c6493d.jpg"],"links":[{"url":"https:\/\/github.com\/LeMorrow\/Ludum-Dare-44","text":"Source code"},{"url":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","text":"HTML5 (web)"},{"url":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","text":"macOS"},{"url":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","text":"Windows"},{"url":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","text":"Linux"}],"metadata":{"g_key":"35659","g_author":"1074735","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"257184","g_title":"Death Making a Living","g_status":"USEAR3","g_place":"99999","g_commentcount":"7","g_site2_node_id":"143797","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.970209"},"nds":{"n_key":"143797","n_urlkey":"257184","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/death-making-a-living","n_slug":"death-making-a-living","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"74735","n_created":"1555956553","n_modified":"1556788832","n_version":"469048","n_status":"COMMIT"},"node":{"id":143797,"parent":139254,"superparent":9,"author":74735,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-30T01:57:21Z","created":"2019-04-22T18:09:13Z","modified":"2019-05-02T09:20:32Z","version":469048,"slug":"death-making-a-living","name":"Death Making a Living","body":"## About\nIn *Death Making a Living* you play as Dave, a grim reaper trying to get the coolest office there ever was.\n\n## Objectives\n* Kill people and collect their souls\n* Buy the coolest office gear with soul fragments\n\n## Controls\nWASD - Move dave\n\nSpace - Open phone\n\nCursor - Aim\n\nLeft mouse - Attack\n\n## Screenshots\n![Screenshot_5.png](\/\/\/raw\/fe3\/21\/z\/23585.png)\n\n![Screenshot_6.png](\/\/\/raw\/fe3\/21\/z\/23589.png)\n\n![Screenshot_4.png](\/\/\/raw\/fe3\/21\/z\/23590.png)\n\n![Screenshot_7.png](\/\/\/raw\/fe3\/21\/z\/23593.png)\n\n## Developers\nProgramming - **Marcus Otterstr\u00f6m** ([@marcus-otterstrom](https:\/\/ldjam.com\/users\/marcus-otterstrom))\n\nGraphics - **Frida Bj\u00f6rnfot** ([@humnyn](https:\/\/ldjam.com\/users\/humnyn))\n\n## Downloads, source code and WebGL build below","meta":{"author":[74735,146140],"link-01-tag":"42332","link-01":"https:\/\/github.com\/LeMorrow\/Ludum-Dare-44","link-01-name":"Source code","grade-06-out":"1","link-02":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","link-02-tag":"42336","link-03":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","link-03-tag":"42339","link-04":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","link-04-tag":"42337","cover":"\/\/\/content\/fe3\/21\/z\/2231b.jpg","link-05":"https:\/\/marcusotterstrom.itch.io\/death-making-a-living","link-05-tag":"42341"},"path":"\/events\/ludum-dare\/44\/death-making-a-living","parents":[1,5,9,139254],"love":0,"notes":7,"notes-timestamp":"2019-05-02T14:28:52Z","grade":{"grade-01":13,"grade-02":14,"grade-03":13,"grade-04":13,"grade-05":14,"grade-07":14,"grade-08":14},"magic":{"cool":85.769002787024,"feedback":6,"given":8,"grade":13.571428571429,"smart":-9.9707649821752}},"text":"## About\nIn *Death Making a Living* you play as Dave, a grim reaper trying to get the coolest office there ever was.\n\n## Objectives\n* Kill people and collect their souls\n* Buy the coolest office gear with soul fragments\n\n## Controls\nWASD - Move dave\n\nSpace - Open phone\n\nCursor - Aim\n\nLeft mouse - Attack\n\n## Screenshots\n![Screenshot_5.png](\/\/\/raw\/fe3\/21\/z\/23585.png)\n\n![Screenshot_6.png](\/\/\/raw\/fe3\/21\/z\/23589.png)\n\n![Screenshot_4.png](\/\/\/raw\/fe3\/21\/z\/23590.png)\n\n![Screenshot_7.png](\/\/\/raw\/fe3\/21\/z\/23593.png)\n\n## Developers\nProgramming - **Marcus Otterstr\u00f6m** ([@marcus-otterstrom](https:\/\/ldjam.com\/users\/marcus-otterstrom))\n\nGraphics - **Frida Bj\u00f6rnfot** ([@humnyn](https:\/\/ldjam.com\/users\/humnyn))\n\n## Downloads, source code and WebGL build below","title":"Death Making a Living"}