S.O.S. by adam-gould

[raw]
made by adam-gould for LD 39 (COMPO)

That was a wild party... You've woken up stranded on a desert island, with no memory of how you managed to get there! You need to head to the island's helipad in order to get help and escape, but there's one problem... your phone is running out of battery power!

Use WASD to move, shift to sprint, and use your mouse to interact with your phone.

This was made in ONE DAY, not two - I was busy on the Saturday so had to do everything on Sunday.

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Estebe
31. Jul 2017 · 17:27 UTC
Played your game and it's pretty tough!
In a good way, because I finished it on the second attempt.

Good use of the theme.
The phone is handy, essential even, but soo hungry... :)

You even had music, not many compo games have that. No sounds, so perhaps that was the tradeoff huh?
I must say the music is more important in this game. It gives a sense of emergency, which is fitting.

Good job!
Oh yeah, 1 day? Even more of a good job!
edmond00
02. Aug 2017 · 13:17 UTC
A simple game, but I liked the fact that the gameplay features (the day/night cycle, the phone battery) contribute to the difficulty as well as the immersion.
I would just replace the cactus wall by something less artificial.