doppel trouble by blob

[raw]
made by blob for LD35 (JAM)
(If you can't play on windows or lack time, here is a video of a full playthrough: https://vid.me/jhbr#2s )

Take control of a doppelganger mimicking human form during the day to infiltrate a city and devour isolated victims.
At night, your true nature and strength is revealed and you have to defend your hideout from invading monsters!

The game progresses a bit more each day ( the city guards react to your crime and increases security). More and fiercer monsters come to challenge you every night.

Game, art and Sfx by me.
The music under CC license used in the game was made by "Lately kind of yeah" (was not made for this jam)
(http://freemusicarchive.org/music/Lately_Kind_of_Yeah/)

<- -> to move
infiltration phase:
up and down to take stairs. "C" to eat people ( make sure you're not in the same room as other humans!)

defend phase:
"x" to jump. "C" to attack

Can you become the new king of the land?
Can you find and defeat the terrible Gazer?
Can you get a really hi-score and tell me how much it is?
Such questions can only be answered in... DOPPEL TROUBLE! *theme music starts*

content:
- 4 endings
- 8 enemy types ( 4 humans, 4 monsters) and an extra boss monster for a bonus challenge.
- level up points depending on how many people you ate to upgrade your doppelganger.
- possibility to keep going without activating the ending to get a better hi-score (game keeps getting harder).

Ratings

Coolness 86% 2
Overall(Jam) 3.78 121
Fun(Jam) 3.78 93
Graphics(Jam) 3.80 283
Humor(Jam) 3.11 246
Innovation(Jam) 3.42 266
Mood(Jam) 3.67 161
Theme(Jam) 3.56 372

Feedback

AuthorX
19. Apr 2016 · 03:22 UTC
Fun game, I really liked the graphics and alternating between phases. However, the download site seemed really sketchy and full of ads, and it took me a few seconds to find the right link for the file. In the future, I recommend using another file hosting service, like itch.io or dropbox.
🎤 blob
19. Apr 2016 · 03:35 UTC
Thanks! I didnt know about itch.io, uploaded it there and changed the links!
FrankieSmileShow
19. Apr 2016 · 04:12 UTC
It seems your link doesn't work, it gives me a 404 not found error!
fin_nolimit
19. Apr 2016 · 04:20 UTC
This sounds like a really awesome game but the download link is broken! :(
Futilrevenge
19. Apr 2016 · 04:26 UTC
The link to the game seems broken! But the screenshots look good
Bobsleigh
19. Apr 2016 · 04:33 UTC
I can't sadly download the game (broken link). I'd like to tho!
🎤 blob
19. Apr 2016 · 05:19 UTC
Oh no, I had forgotten to make it public! Is it working now?
Gametery
19. Apr 2016 · 06:35 UTC
It's one of my favorites so far. Well done, Keep up good work!
Steven Miller
19. Apr 2016 · 06:38 UTC
Awesome game! The graphics are amazing and the gameplay is fun and engaging.
katorovitalo
19. Apr 2016 · 19:19 UTC
This game is really fun and I enjoyed the heck out of it. It seems like you did a good job pacing yourself and getting the scale right for the jam. I think that if you polished this game enough that it could easily make it's way onto steam if you wanted to sell it. I'd buy it. The two biggest things you could do to improve the game are add controller support (I played the game with a controller using controller companion and it really makes a difference) and maybe giving the monster a higher attack range. Other than that, this one is solid and I'll probably be playing it well after the judging is over! :)
🎤 blob
19. Apr 2016 · 20:50 UTC
Thanks, that's awesome to hear! I actually started working on controller support yesterday, I'll link a new version in the description when it's done. :D
Roland M
19. Apr 2016 · 22:37 UTC
It was a fun game, I just personally would like if you could jump with the up arrow key, its a would be lot easier.
⋋( ◕ ᗜ ◕ )⋌
TerraCottaFrog
19. Apr 2016 · 23:39 UTC
Really cool. The difficulty of the different sections seemed completely off, though.
🎤 blob
20. Apr 2016 · 00:13 UTC
As in the night phase being way harder?
Fierceshadow
20. Apr 2016 · 01:06 UTC
Took the stairs, ended up in heaven (never stopped going up)
bigpan
20. Apr 2016 · 01:10 UTC
Really nice game, i didn't knew where the was when i first started, btu after i found it i had much fun playing your game, well done!
Titangea
20. Apr 2016 · 05:26 UTC
I like it, the pixel art es great, the use of humans is interesting, the changes between game modes and this little RPG component to increase our habilities. I enjoy it :)
mayank.technical
20. Apr 2016 · 10:16 UTC
Hi blob can you try on full screen atleat 1024 * 728 resolution.
mayank.technical
20. Apr 2016 · 10:29 UTC
Hi BLOB Thanks for trying my game. Can you please try on 1200x resolutions in unity. and let me know. In the eve I will be playing your game before giving any feed backs
Saiodin
21. Apr 2016 · 20:38 UTC
Neat idea and great execution! I like the graphics a lot and the sound fits. I think it's pretty fun having the gameplay change between feeding and defending state. Fun game for sure! Regarding your comment on my game Shicken, you change weapons with the number keys 1-4 :)
Krammetje
22. Apr 2016 · 22:25 UTC
Great game.
This feels like a game I would've played for hours during my IT classes at highschool.
Can't think of any negative feedback to give.
Recursiveanomaly
23. Apr 2016 · 01:13 UTC
Very nice job. Sneaking and eating people was definitely the highlight and could have stood on its own, but a progression system and parallel game is an interesting addition. Nice music and sound and great animations. Congrats on finishing. I hope you keep developing this.
morrilet
23. Apr 2016 · 02:15 UTC
This. Was. Great. Loved it. This felt very well thought out and finished. Great job!
UltraRat
23. Apr 2016 · 06:55 UTC
Really cool you were able to finish effectively two different game types. The "Crunch Crunch Crunch" was funny text to popup.
However, Most of the time for the day sections I ended up just camping in the towers.
MayankUnreal
23. Apr 2016 · 10:12 UTC
Hi blob you have to download it again. It's working fine for all resolutions try 1280 or higher
Green Soda
23. Apr 2016 · 10:22 UTC
Wow!! INTERESTING :D really the total opposite of my entry haha... it's one of my favorites so far :) nice one..
I like the details on pixels
🎤 blob
23. Apr 2016 · 18:34 UTC
Thanks for playing!

@ultrarat: Yeah but you can't camp much in following days as guards spawn in the towers first.
CoderJoe
23. Apr 2016 · 22:19 UTC
Really enjoyed this game! Nice job!
CAT_IN_THE_DARK_WOOD
24. Apr 2016 · 07:48 UTC
Pretty solid game, like the graphics and mood, good stealth mechanics too.
Freank
24. Apr 2016 · 17:50 UTC
Wooooooooow! Cool !! really enjoined !! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
pixelpotions
25. Apr 2016 · 20:28 UTC
Damn hard but really cool game!
I loved the minimalistic graphics style, also the RPG characteristics and the general idea is really rad too!
Congratulations!
joemid
26. Apr 2016 · 02:06 UTC
Cool game! Great atmosphere and feel! Had some trouble with the key controls, probably due to the cheap keyboard I was using. This would be fun with an NES controller!
dalbinblue
26. Apr 2016 · 03:21 UTC
This is a really great game! The theme was spot on and very fun. The only things that I would recommend is to have some variation on the level structure day to day as it gets repetitive to work in the same level each day/night, and the jumps felt a little off in the night phase.
🎤 blob
26. Apr 2016 · 06:40 UTC
Thanks!

Having only two levels was my trick to save time for that jam :p
Was hoping variation would come from the new types of ennemies and their special abilities.

For a full game I'd definitely rather have the doppel move from city to city.
Chaoslab
27. Apr 2016 · 01:16 UTC
That was some fun! Thanks. :-)
Darenn
27. Apr 2016 · 22:38 UTC
Great game !
applejam
29. Apr 2016 · 12:43 UTC
Really nice game you made there! The only thing I didn't like about it was how jumping work. It would've been much more comfortable for me if I could control height of the jump bu holding the button longer. Other than that I liked everything, good job!
🎤 blob
04. May 2016 · 21:22 UTC
Thank you! You can actually jump higher by holding but it's too sensitive (barely holding already gives the max jump). I'll edit that in the post jam version. :)
EvanEGibbs
06. May 2016 · 06:40 UTC
What a great entry! It was really fun. I had fun trying to find the people alone, though it was hard because it took so long to crunch the humans down! I loved that there were two phases too, very unique and cool! Nice job. :)
TheCain
09. May 2016 · 03:42 UTC
I'm late to that game here, but I just wanted to say that it was pretty good. I didn't beat it (i'm rushing to rate more games) 'cause it's pretty tough, but it's a well polished entry.
Tanton-H2X
09. May 2016 · 19:00 UTC
not eat enough always!! ToT so always let me struggle in these fighting(in my home?) and can not live long enough..orz otherwise, i really love the change in the town as the time flows....(blue sorceress is nuisance,but could not built menace at first haha) also these up/down method are genius.
i always love these game which have differents mode and each have different rhythm, in your game ,i feel you integration them together very well and made a wonderful experience for player.( trick to action and exicting to fight!)
finally also sorry for my comment too late,just seen/try your game serval days ago but not have time to leave my comment before!tot congratulaions for your cool game!
(btw, these reeper really hard to defeated!)
🎤 blob
11. May 2016 · 01:18 UTC
Thanks for checking my game even after votes ended! I love games that mix mechanics to avoid repetition, was fun to make! :)
I think I will add an easier mode because it seems a bit too hard overall.