Explosive Escape by exilegl

Destroy enemy vessels, upgrade your ship and achieve your freedom!
Made in 72 hours for Ludum Dare 44
Controls (Shown in game)
Accelerate/Decelerate: W/S or Up/Down
Turn: A/D or Left/Right
Fire: Hold either Left click, Space, J, or F
Credits/Third Party Assets Used
Art:
https://opengameart.org/content/ships-with-ripple-effect https://opengameart.org/content/3-live-proceduraly-generated-tiling-water-textur... https://opengameart.org/content/explosions-0 https://opengameart.org/content/crosshairs-and-reticles https://opengameart.org/content/boxes-and-barrels - https://opengameart.org/content/buildings-bunkers-weapon-platforms https://opengameart.org/content/bullet-collection-2-m484-games
Sounds/Music
https://opengameart.org/content/chunky-explosion https://opengameart.org/content/walking-with-poseidon https://opengameart.org/content/enemy-ship-approaching https://opengameart.org/content/camera https://opengameart.org/content/crash-collision https://opengameart.org/content/beep-tone-sound-sfx
| Windows / Mac / Linux | https://jordanb84.itch.io/explosive-escape |
| Link | https://github.com/jordanb84/Explosive-Escape |
| Original URL | https://ldjam.com/events/ludum-dare/44/explosive-escape |
Ratings
| Overall | 795th | 3.184⭐ | 21🧑⚖️ |
| Fun | 846th | 2.947⭐ | 21🧑⚖️ |
| Innovation | 800th | 2.868⭐ | 21🧑⚖️ |
| Theme | 1051th | 2.5⭐ | 21🧑⚖️ |
| Humor | 695th | 2.583⭐ | 20🧑⚖️ |
| Mood | 619th | 3.237⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 19🗨️ |
The invisible wall was a bit weird. Maybe it needs some indication of a boundary. The shooting mechanic didn't feel quite right. Maybe the shots need to be faster, or you need to add the velocity of the boat to the shot.