Party Person by DrDolan


You've decided to organize a big party! You've made sure a lot of people were invited... But how many exactly?
- Use the arrow keys or wasd to move.
- 'Z' to do a task (marked with a blue arrow).
- 'X' to get rid of someone (If you use it with an intruder, it won't use any of your "Get-Rid-Of-Someone" items).
Move through the people to complete simple tasks. Will you arrive in time for the next one?
Show your score in the comments!
(Source code in the same page as HTML5)
| Source Code | https://gamejolt.com/games/PartyPerson/360803 |
| HTML5 (web) | https://gamejolt.com/games/PartyPerson/360803 |
| Original URL | https://ldjam.com/events/ludum-dare/42/party-person |
Ratings
| Overall | 164th | 3.688⭐ | 26🧑⚖️ |
| Fun | 183th | 3.563⭐ | 26🧑⚖️ |
| Innovation | 232th | 3.438⭐ | 26🧑⚖️ |
| Theme | 79th | 4.146⭐ | 26🧑⚖️ |
| Graphics | 518th | 2.875⭐ | 26🧑⚖️ |
| Audio | 175th | 3.333⭐ | 26🧑⚖️ |
| Humor | 21th | 3.87⭐ | 25🧑⚖️ |
| Given | 29🗳️ | 5🗨️ |
Fun concept.
I kinda wish the hand icon thing meant something. It feels a bit arbitrary. If developing further I'm sure you have more ideas. Like a glass of wine that you pour on someone to make them leave :P Or something :P
And I guess it eventually needs more depth in how you walk through people and move people around.
Good entry! :D
Very well done!
Btw: 7700 scores :)
Two possible improvements:
- Show a progress bar on completing missions (i.e. how much longer I am stuck repairing the glass)
- Have the guests walk in the house through the door and just wander around
Overall this was a great entry. Be proud!
At first I didn't realize the missions were listed at the top and couldn't see the blue arrow all the time, maybe this could start to flash or something when you're about to lose? Also once I was told to get rid of the intruder but couldn't see any intruders in the house.
Overall super well done, I was just sad I never had the cops show up.. not much of a party until that happens :)
Overall it was fun!
This ended up being my best run.

Very neat art style and the funny sound effects went well with it. I think you should have taken the mspaint aesthetic even further and drawn the rectangles and circles by free hand also. Dunno if it would have looked too messy but at least having some imperfection in them would be better in my opinion. Could have also added some variation to the legit guests to make the intruder harder to notice. And having more different kinds of intruders would make that even more interesting.
Because the guests didn't move at all, were very hard to push around and the get lost cards were so un-plentiful, it was inevitable to run to a impossible situation at some point of time based on pure luck. So it's pretty much RNG deciding how much points you will get regardless of how "well" you do. And to make it even worse, then you just stare at that impossible situation until the time runs out.

The dark rooms were quite annoying. Dropping the opacity down of that black darkness even a little bit would have made it more bearable. Also, the player character should be under that black veil too and the light switch arrow weren't moving like the rest of the task arrows.
And speaking of tasks, I think having them take time was bit of a waste of time. They were mandatory to progress anyway so it's not like it was a choice of I had time to do a specific task at some point or not. Or at least add progress bar or something so I wouldn't need to mash on the keys to know if I'm still doing a task, free to move or just stuck because of the guests.
*"Sure thing, I'll get rid of this intruder"*... The cat freaked out like they seem to do when you get rid of them but it didn't get rid of the intrusion task. It just kept running mainly somewhere off screen and periodically appeared on screen for a fracture of a second.

Well never mind, after posting this and looking at the pic, I can see the other intruder quite clearly. :wink: Maybe it's because the robber doesn't have a unique sound so I didn't notice him with my peripheral vision as my main focus was still on the cat.
Anyways, good job!
I've got nothing bad to say. Super entry!