{"author_link":"\/users\/gustavo-christino","author_name":"gustavo.christino","author_uid":"1026571","comments":[{"author_name":"Gugs","author_uid":1013997,"time":"2017-04-25T12:36:05Z","epoch":1493123765,"modified":1493123765,"text":"nice game, very fun","likes":9,"format":"md"},{"author_name":"matheuscampos2910","author_uid":"1025472","time":"2017-04-25T20:36:16Z","epoch":1493152576,"modified":1493152576,"text":"yoooooo","likes":8,"format":"md"},{"author_name":"Patrick_Spigoloni","author_uid":1028638,"time":"2017-04-26T19:26:12Z","epoch":1493234772,"modified":1493234772,"text":"The game is extremely addictive","likes":7,"format":"md"},{"author_name":"UnidayStudio","author_uid":"1011483","time":"2017-05-02T01:02:58Z","epoch":1493686978,"modified":1493687017,"text":"Great game! I love the fact that the bullets follow the planet, I had fun trying to make the player 2 kill itself... The mechanics and the gameplay are very good. The graphics are very good, but I think that more work on the main menu will make the game even better!\n\nAwesome job, congratulations!","likes":5,"format":"md"},{"author_name":"flukeshot","author_uid":"1005714","time":"2017-05-02T01:12:43Z","epoch":1493687563,"modified":1493687563,"text":"I'll have to give this a try at the office, haha.","likes":4,"format":"md"},{"author_name":"LuanHolloway","author_uid":1029681,"time":"2017-05-02T01:18:25Z","epoch":1493687905,"modified":1493687905,"text":"\nWow !!!\nShow and galerinha !!!\nStrong hug my brother Samuel !!!","likes":4,"format":"md"},{"author_name":"Versatile Box","author_uid":1008975,"time":"2017-05-02T01:43:15Z","epoch":1493689395,"modified":1493689395,"text":"This is really fun! I like these \"couch multiplayer\" games! The art is good, but I think it could've been polished a bit more. The game itself is great and innovative. I'd like to see some progress here. You should work on it a bit more!","likes":5,"format":"md"},{"author_name":"Ana Clara Guimaraes","author_uid":1026997,"time":"2017-05-02T13:04:55Z","epoch":1493730295,"modified":1493730295,"text":"Great game! The illustrations are awesome!","likes":6,"format":"md"},{"author_name":"CreamyBacon2","author_uid":"1013235","time":"2017-05-03T01:11:39Z","epoch":1493773899,"modified":1493773899,"text":"It's a fun game even by yourself! Good job!","likes":5,"format":"md"},{"author_name":"dakikad","author_uid":"1008428","time":"2017-05-03T04:09:01Z","epoch":1493784541,"modified":1493784579,"text":"YES (em avalia\u00e7\u00e3o)","likes":4,"format":"md"},{"author_name":"Bunnery","author_uid":"1011212","time":"2017-05-03T10:08:59Z","epoch":1493806139,"modified":1493806139,"text":"The music certainly sets the tone and I enjoyed playing it by myself - the art style is great! It pretty funny!","likes":4,"format":"md"},{"author_name":"VadeMetro","author_uid":"1027213","time":"2017-05-03T17:20:40Z","epoch":1493832040,"modified":1493832040,"text":"I really like the introduction and the concept! You are good with the them. Music is a nice choice.\nYou could improve the sound when hit and improve the graphic a little bit!","likes":4,"format":"md"},{"author_name":"Spiteful Fox","author_uid":"1021414","time":"2017-05-04T02:24:49Z","epoch":1493864689,"modified":1493864689,"text":"Really clever play on words there.","likes":4,"format":"md"},{"author_name":"mrerdalural","author_uid":"1003110","time":"2017-05-04T09:23:23Z","epoch":1493889803,"modified":1493889803,"text":"Nice graphics and funny concept I will rate after I try this with a friend though.","likes":4,"format":"md"},{"author_name":"Nurbed","author_uid":1009685,"time":"2017-05-04T10:00:37Z","epoch":1493892037,"modified":1493892037,"text":"...............\nhttps:\/\/ldjam.com\/events\/ludum-dare\/38\/high-moon\nand, also, my game:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/38\/highnoon-robots\n\n:-S\n","likes":3,"format":"md"},{"author_name":"Nurbed","author_uid":1009685,"time":"2017-05-04T10:02:34Z","epoch":1493892154,"modified":1493892154,"text":"It's a small world !!!","likes":4,"format":"md"},{"author_name":"Tristan0214","author_uid":1011660,"time":"2017-05-08T10:07:06Z","epoch":1494238026,"modified":1494238026,"text":"Nice Art Style and background music, fit the game. Was quite confusing in the beginning since u can't jump while moving, but over all it's quite entertaining and competitive.","likes":4,"format":"md"},{"author_name":"pikopik","author_uid":"1030717","time":"2017-05-11T01:52:14Z","epoch":1494467534,"modified":1494467534,"text":"I got to play 2P for a little while and it was pretty fun. simple couch games with friends have always been a blast.\n\ngraphics need a little polish, but that's it.","likes":5,"format":"md"},{"author_name":"dakikad","author_uid":"1008428","time":"2017-05-12T00:36:57Z","epoch":1494549417,"modified":1494549417,"text":"So, I played it against one of the creators (burnnnnnnnnnnnnnnnnnnn) and it was very fun (I guess I would enjoy it more if I played against someone else, I ONLY WON ONCE!!!).\nMy feeling is that this game is complete, really. Some other stuff could be added in updates tho, but it doesn't fell like there's anything missing!\n\nI loved the art (opening, menu, help screen, fight, game over), the parts go really well together.\nThat goes for the music as well!\n\nThe only thing I didn't like was that we are not able to jump & walk at the same time, this made me confused (that goes for the bullet\/reload section at the UI). Although the person (creator) I played with said this was designed to be this way, I kept wishing the player could move while jumping. The dodging would be way more fluid this way (imho).\n\nThat said, I'll be looking forward to play this one again :) C O \u00c9 G R A T U L A T I O N S RAPAZIADA","likes":5,"format":"md"},{"author_name":"Issac","author_uid":1002991,"time":"2017-05-13T19:27:09Z","epoch":1494703629,"modified":1494703696,"text":"I love local multiplayer games!  The graphics and sound are solid.  The concept is cool and fits the them well, especially the bullets travelling all the way around the world.\n\nI agree w\/ the commenter above me; I didn't like not being able to jump and move at the same time.  I found it to be too difficult to dodge the bullets.\n\nWe also made a local multiplayer game - check it out! https:\/\/ldjam.com\/events\/ludum-dare\/38\/apocalypse-world-cup","likes":4,"format":"md"},{"author_name":"Acuity","author_uid":"1008039","time":"2017-05-13T22:27:31Z","epoch":1494714451,"modified":1494714451,"text":"Oh man, this was pretty fun!  The intro video is hype!\n\nI dueled my friend for a few games, and we had to figure out what the powerups actually did.  The jump is a little bit slow and hard to dodge bullets with, it could use a bit of work.\n\nOne neat thing you could add is bullet holes for the guy that won equal to how many times they got hit (kind of like a \"this is the state of the game at the end\" kind of thing).\n\nOverall, I had a good time playing this!","likes":4,"format":"md"},{"author_name":"DDRKirbyISQ","author_uid":"1001883","time":"2017-05-13T22:27:44Z","epoch":1494714464,"modified":1494714464,"text":"Such a good intro OMG\n\nI'll echo the previous comments about jumping, but I think even if you aren't able to jump and move at the same time, the jumping \/ dodging could be a little bit more responsive.  Right now you have to time your jump quite far in advance.\n\nA better game end would also be great!  Currently when the last hit gets dealt cuts straight away to the game over screen; would be a lot more obvious what happened if you could make an animation in game to show who lost.\n\nThe bullet reload mechanic was interesting but I don't think it really added much to the gameplay IMHO.  But I liked all of the other items, especially the boooooozzzeee.","likes":4,"format":"md"},{"author_name":"aeveis","author_uid":"1004834","time":"2017-05-15T02:26:59Z","epoch":1494815219,"modified":1494815219,"text":"Nice game! Love the intro.\n\nInteresting mechanic, you have to think in both directions since the bullet can loop around. \n\nSome things I experienced:\n- The alcohol didn't read super well to me, but I got it after collecting it, I guess maybe making it more bottle shaped or making the xxx bigger or so\n- At first thought I couldn't jump since you can only jump when you're not moving. Perhaps some visual indicator (might as well use the ground there there's space there?) that I can jump, if you want to keep it like that.\n- I didn't know what the weight did at first, but this made more sense to me after I figured out the jump.\n- Wasn't sure what the bullets were for, so after shooting some boxes I realized it was for reloading. Which is a bit confusing since there's a number counter for bullets left and a bullet meter for collected bullets. Since the collected bullets are more visually dominating than a counter I though those were the bullets I was shooting. Maybe adding a UI for the bullets loaded too?\n- One time I died as I was jumping and I kept floating up, haha.\n\nI didn't see this happen, but the idea that your opponent could jump over the bullet and you could end up shooting yourself is pretty cool too. Nice job!","likes":3,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2017-05-15T17:56:30Z","epoch":1494870990,"modified":1494870990,"text":"Thank you very much, guys. ^^\nYour feedbacks are very important to our team!\n\nSo... we are going to check your tips and advices in order to improve the game's experience.\n\n\n@gugs, @matheuscampos2910, @patrick-spigoloni, @unidaystudio, @flukeshot, @luanholloway, @versatile-box, @ana-clara-guimaraes, @creamybacon2, @dakikad, @bunnery, @vademetro, @spiteful-fox, @mrerdalural, @nurbed, @tristan0214, @pikopik, @issac, @acuity, @ddrkirbyisq, @aeveis\n\nPS: @dakikad, come and challenge us again! (:\nHahahahahahahah.","likes":3,"format":"md"},{"author_name":"danhett","author_uid":"1010531","time":"2017-05-17T10:07:37Z","epoch":1495015657,"modified":1495015657,"text":"Really interesting take on the tiny circular world idea that's been so prevalent for these theme. Ace.","likes":3,"format":"md"},{"author_name":"anim_ace","author_uid":"1024729","time":"2017-05-17T17:21:05Z","epoch":1495041665,"modified":1495041665,"text":"Interesting party game, and awesome idea combining western with tiny planet. I wish I would've thought of this sometime.","likes":3,"format":"md"},{"author_name":"Gama Croma","author_uid":"1026687","time":"2017-05-18T09:50:29Z","epoch":1495101029,"modified":1495101029,"text":"Really creative, a lot of detail and power ups.","likes":2,"format":"md"},{"author_name":"imdigitaljim","author_uid":"1026956","time":"2017-05-19T15:15:25Z","epoch":1495206925,"modified":1495206925,"text":"I love these multiplayer games! The introduction was fantastic and the gameplay was really cool! Well done!","likes":2,"format":"md"}],"format":"md","images":["ld38\/26581-bdce4816abc9d6f14bd0f98cdd850d37.png"],"links":[],"metadata":{"g_key":"35816","g_author":"1026571","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"219910","g_title":"Ain't Big Enough","g_status":"USEAR3","g_place":"288","g_commentcount":"28","g_site2_node_id":"26581","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"26581","n_urlkey":"219910","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/aint-big-enough-1","n_slug":"aint-big-enough-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"26571","n_created":"1493050293","n_modified":"1494164202","n_version":"80062","n_status":"COMMIT"},"node":{"id":26581,"parent":9405,"superparent":9,"author":26571,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-25T02:03:03Z","created":"2017-04-24T16:11:33Z","modified":"2017-05-07T13:36:42Z","version":80062,"slug":"aint-big-enough-1","name":"Ain't Big Enough","body":"![Start.png](\/\/\/raw\/bc7\/6\/z\/1fe0.png)\n\n\n\n# ** Two old acquaintances in a final meeting! **\n# Enjoy! :)\n\n\n\n\n## Links...\n- Windows: https:\/\/www.dropbox.com\/sh\/qh6l0lwkzfzeg7p\/AADCngZwQo_EQJnXttOafcL-a?dl=0\n- Post-Jam: https:\/\/www.dropbox.com\/sh\/cxccmq318epzn11\/AACbcCJBivPcJzuGz8B13r6Va?dl=0\n\n\n\n## Keyboard (ingame \"Help\")...\n- Jump: W\/Up Arrow;\n- Shoot: R\/Enter;\n- Clockwise movement: D\/Right Arrow;\n- Counterclockwise movement: A\/Left Arrow.\n\n\n## Joystick...\n- Jump: A;\n- Shoot: X;\n- Reload: B;\n- Clockwise movement: D-Pad\/Analog Right;\n- Counterclockwise movement: D-Pad\/Analog Left.\n\n\n## Soon...\n- Single Player's IA (post-jam's);\n- New stuff (post-jam's).\n\n## Adjustments...\n- Bugfix: intro;\n- Bugfix: shot;\n- Bugfix: keyboard;\n- Bugfix: superspeed;\n- Bugfix: bullet;\n- Bugfix: explosion;\n- Joystick's.\n\n\n## Team...\n- Matheus Campos (graphic artist);\n- Gustavo C\u00e9sar (graphic artist);\n- Pedro Henrique C\u00e9sar (coder);\n- Arlam J\u00fanior (soundtrack, sfx);\n- Gustavo Christino (co-coder, event's);\n- Samuel Cirqueira (apprentice).\n\n\n\n![Print.png](\/\/\/raw\/bc7\/6\/z\/3d74.png)\n\n\n\n![post1.png](\/\/\/raw\/bc7\/6\/z\/26ba.png)\n\n\n\n![post2.png](\/\/\/raw\/bc7\/6\/z\/26bb.png)","meta":{"cover":"\/\/\/content\/bc7\/6\/z\/3b26.png","author":[26571,13668,13650,25472,26650,13997]},"path":"\/events\/ludum-dare\/38\/aint-big-enough-1","parents":[1,5,9,9405],"love":0,"notes":28,"notes-timestamp":"2017-05-19T15:15:25Z","grade":{"grade-01":34,"grade-02":33,"grade-03":33,"grade-04":33,"grade-05":34,"grade-06":32,"grade-07":34,"grade-08":33},"magic":{"cool":160.42579003554,"feedback":39,"given":83,"grade":33.25,"grade-01-average":3.531,"grade-01-result":288,"grade-02-average":3.516,"grade-02-result":202,"grade-03-average":3.129,"grade-03-result":383,"grade-04-average":4,"grade-04-result":89,"grade-05-average":3.531,"grade-05-result":379,"grade-06-average":3.333,"grade-06-result":239,"grade-07-average":3.438,"grade-07-result":137,"grade-08-average":3.548,"grade-08-result":224,"smart":39.429406656413}},"text":"![Start.png](\/\/\/raw\/bc7\/6\/z\/1fe0.png)\n\n\n\n# ** Two old acquaintances in a final meeting! **\n# Enjoy! :)\n\n\n\n\n## Links...\n- Windows: https:\/\/www.dropbox.com\/sh\/qh6l0lwkzfzeg7p\/AADCngZwQo_EQJnXttOafcL-a?dl=0\n- Post-Jam: https:\/\/www.dropbox.com\/sh\/cxccmq318epzn11\/AACbcCJBivPcJzuGz8B13r6Va?dl=0\n\n\n\n## Keyboard (ingame \"Help\")...\n- Jump: W\/Up Arrow;\n- Shoot: R\/Enter;\n- Clockwise movement: D\/Right Arrow;\n- Counterclockwise movement: A\/Left Arrow.\n\n\n## Joystick...\n- Jump: A;\n- Shoot: X;\n- Reload: B;\n- Clockwise movement: D-Pad\/Analog Right;\n- Counterclockwise movement: D-Pad\/Analog Left.\n\n\n## Soon...\n- Single Player's IA (post-jam's);\n- New stuff (post-jam's).\n\n## Adjustments...\n- Bugfix: intro;\n- Bugfix: shot;\n- Bugfix: keyboard;\n- Bugfix: superspeed;\n- Bugfix: bullet;\n- Bugfix: explosion;\n- Joystick's.\n\n\n## Team...\n- Matheus Campos (graphic artist);\n- Gustavo C\u00e9sar (graphic artist);\n- Pedro Henrique C\u00e9sar (coder);\n- Arlam J\u00fanior (soundtrack, sfx);\n- Gustavo Christino (co-coder, event's);\n- Samuel Cirqueira (apprentice).\n\n\n\n![Print.png](\/\/\/raw\/bc7\/6\/z\/3d74.png)\n\n\n\n![post1.png](\/\/\/raw\/bc7\/6\/z\/26ba.png)\n\n\n\n![post2.png](\/\/\/raw\/bc7\/6\/z\/26bb.png)","title":"Ain't Big Enough"}