Every World Has a Pizzeria by Lucas Trevisan

[raw]
made by Lucas Trevisan for LD 38 (JAM)

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Description

Have you ever wondered what goes on inside a snow globe? Well... they have pizzerias there too! And in this game you are responsible of delivering the pizzas in time. You must remember to have your car always loaded with pizzas so you can deliver them before the clock runs out! Please leave your opinion or feedback about the game. We’ll be very happy if you do so :smile:

Download

Windows, Mac and Linux* from itch.io: https://duosoles.itch.io/every-world-has-a-pizzeria

*untested

Controls

Keyboard and Mouse

  • wasd / arrow keys: move
  • space: break the car
  • q / e: throw pizzas!
  • f: horn to the pizzeria to receive more pizzas

Credits

Tools Used

  • Unity
  • Visual Studio
  • Maya
  • Illustrator
  • GarageBand
  • Audacity

gif1.gif gif3.gif gif2.gif

Ratings

Overall 146th 3.8⭐ 27🧑‍⚖️
Fun 120th 3.72⭐ 27🧑‍⚖️
Innovation 415th 3.077⭐ 28🧑‍⚖️
Theme 269th 3.654⭐ 28🧑‍⚖️
Graphics 124th 4.231⭐ 28🧑‍⚖️
Audio 112th 3.76⭐ 27🧑‍⚖️
Humor 62th 3.8⭐ 27🧑‍⚖️
Mood 188th 3.64⭐ 27🧑‍⚖️
Given 56🗳️ 10🗨️

Feedback

jushiip
25. Apr 2017 · 06:45 UTC
Thanks for trying out our game! Your game looks fun and the graphics seem very cute! Will try it out soon when I get a chance! :upside_down:
jushiip
29. Apr 2017 · 02:58 UTC
Hehe, now I feel like eating pizza. I'm not kidding.

The game is pretty solid. I think the difficulty is quite well balanced, but sometimes feels a bit unforgiving. Like, when playing well and then after a single mistake you cannot recover, due to the time limit. (maybe give a sliiightly bigger starting time) Or maybe I just suck! :sweat_smile: I don't know. Not sure if that's a bad thing or not, I do like the challenge. I am curious what are the developers best scores?

Anyways, I think this was a really good entry overall; the graphics, gameplay, difficulty and sounds all made it a coherent experience. I especially liked the explosion sound. :wink: I only had some minor UI bugs, but other than that, well done guys!!!
Geared Games
01. May 2017 · 12:11 UTC
The production quality of the game is really high! The graphics and audio are really good! Also I really like the classic paperboy-style delivery mechanic. Though it took me a couple of tries to figure out exactly how the controls worked and where I had to deliver the pizzas.
jushiip
01. May 2017 · 13:30 UTC
Came back to leave ratings! :cat:
🎤 Lucas Trevisan
01. May 2017 · 20:32 UTC
Thank you guys for all the comments! We need to make some changes in the mechanics to work the way we wanted. I really appreciate all you comments, thank you!!
LandoSystems
02. May 2017 · 01:17 UTC
Fun little game, the snowglobe fits the theme well and sets a nice mood along with the music. The car was a little easy to destroy, and having powerups to increase the time or the available pizza stack would have added a lot. Good work!
Jupiter_Hadley
04. May 2017 · 15:01 UTC
Very fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=YsPMHfWvIkU
Simon Rahnasto
04. May 2017 · 17:57 UTC
I have to start off by letting you know that I ate pizza while playing your game. This game feels nostalgic in many ways, in a good way. Visually it is very impressive and I love the snow-globe idea, it fits the theme like a glove and just gives an overall cozy feeling. I think that the car handles perfectly, it isn't super easy to drive, but it has that goofy arcade feeling that just makes it more fun. Great job! :)
novodantis
17. May 2017 · 17:04 UTC
This is a really polished entry graphically; I had some issues with the controls because I was using a gamepad (the buttons seemed to be keyboard only but movement worked). Great voice acting and the music was just right.

EDIT: So yeah to be fair it works much better on keys, hence you only gave key controls. Still found it a bit tricky to use right/left throws past my WASD hand but the gameplay on here is pretty tight!

MOAR EDIT: Also I think with this beautiful art it would hugely benefit from a thumbnail in the game listing!
urbanhelsing
17. May 2017 · 20:07 UTC
Wow, this is great! Best sound effects I have heard in a LD game. Graphics, physics and controls are also top-notch. Some suggestions, I would like a HUD indicator to show the direction to a delivery point, since the screen is smaller than the world. And maybe add some more features on the way to prolong the gameplay. Thanks!
AmnonLevi
17. May 2017 · 20:41 UTC
The gameplay is pretty fun! The sound effects are goofy and it's pretty clear it's just a human making them which adds to the funny element of the game.

The controls are kinda hard because they are from the car's perspective and the camera is stationary.

It was difficult at start but I got used to it after 5 games and from there it's pretty much the same.

I think the game would do better with an arrow to the destination if it's off screen, or a mini map.

I'd also like to report a bug: if the delivery location is in front of the pizzeria, when you load the pizzas it get's hit with the pizzeria's projectile and get's the delivery without the player giving it. This is especially frustrating since it doesn't count to the player's number of pizzas delivered and removes an easy target.
megabrutal
17. May 2017 · 21:55 UTC
I get this error as I try to launch the game on Ubuntu 16.10 64 bit:

```
megabrutal@thinkpad:~/Ludum Dare/LD38/Every World Has a Pizzeria$ ./EWHAP.x86_64
Set current directory to /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria
Found path: /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP.x86_64
Mono path[0] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Managed'
Mono path[1] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono'
Mono config path = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono/etc'
Preloaded 'ScreenSelector.so'
Player data archive not found at `/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/data.unity3d`, using local filesystem
```

Not rated.
philomory
17. May 2017 · 23:08 UTC
This is pretty great from an aesthetic point of view, but I feel like it's a bit too hard. I'd suggest giving just a *little* bit more time than you are now for each delivery. Also, it's not super intuitive that you start the game without any pizzas (though I suppose it helps teach the player how to get more, right away). You might want to have some text say "Return to the pizzeria!" when you run out of pizzas, though.
tddawson
18. May 2017 · 01:13 UTC
Well done! This really felt like a completed project. It had solid graphics, audio, and a simple gameplay mechanic that worked. Even a few bonuses, like damage to the truck. Personally, I felt like the difficulty was about right, but maybe the first time through could use some sort of GUI hand-holding of the controls.

Great job, team!
lordecroowel
18. May 2017 · 01:18 UTC
hey!! it's really good guys!! Sometimes it's really difficult to control, but it makes the game challenging. Great graphics, good sounds. Keep it going!!
FuriousWitch
18. May 2017 · 13:18 UTC
Great game. The most amazing thing about it is that it was really so fun to play and I think it has the potential to get you profit because people will love to play it. You will need to add upgrades and power ups if you are going to extend it though. Good work :)
Jupiter_Hadley
26. Jul 2017 · 14:41 UTC
I also included your game in an article of my favorites here: http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-38-vepwgamy