Every World Has a Pizzeria by Lucas Trevisan

Description
Have you ever wondered what goes on inside a snow globe? Well... they have pizzerias there too! And in this game you are responsible of delivering the pizzas in time. You must remember to have your car always loaded with pizzas so you can deliver them before the clock runs out! Please leave your opinion or feedback about the game. We’ll be very happy if you do so :smile:
Download
Windows, Mac and Linux* from itch.io: https://duosoles.itch.io/every-world-has-a-pizzeria
*untested
Controls
Keyboard and Mouse
- wasd / arrow keys: move
- space: break the car
- q / e: throw pizzas!
- f: horn to the pizzeria to receive more pizzas
Credits
- luyctrevisan code and shader
- midup art and illustrations
- joel_asj music and sfx
Tools Used
- Unity
- Visual Studio
- Maya
- Illustrator
- GarageBand
- Audacity

Ratings
| Overall | 146th | 3.8⭐ | 27🧑⚖️ |
| Fun | 120th | 3.72⭐ | 27🧑⚖️ |
| Innovation | 415th | 3.077⭐ | 28🧑⚖️ |
| Theme | 269th | 3.654⭐ | 28🧑⚖️ |
| Graphics | 124th | 4.231⭐ | 28🧑⚖️ |
| Audio | 112th | 3.76⭐ | 27🧑⚖️ |
| Humor | 62th | 3.8⭐ | 27🧑⚖️ |
| Mood | 188th | 3.64⭐ | 27🧑⚖️ |
| Given | 56🗳️ | 10🗨️ |
The game is pretty solid. I think the difficulty is quite well balanced, but sometimes feels a bit unforgiving. Like, when playing well and then after a single mistake you cannot recover, due to the time limit. (maybe give a sliiightly bigger starting time) Or maybe I just suck! :sweat_smile: I don't know. Not sure if that's a bad thing or not, I do like the challenge. I am curious what are the developers best scores?
Anyways, I think this was a really good entry overall; the graphics, gameplay, difficulty and sounds all made it a coherent experience. I especially liked the explosion sound. :wink: I only had some minor UI bugs, but other than that, well done guys!!!
https://www.youtube.com/watch?v=YsPMHfWvIkU
EDIT: So yeah to be fair it works much better on keys, hence you only gave key controls. Still found it a bit tricky to use right/left throws past my WASD hand but the gameplay on here is pretty tight!
MOAR EDIT: Also I think with this beautiful art it would hugely benefit from a thumbnail in the game listing!
The controls are kinda hard because they are from the car's perspective and the camera is stationary.
It was difficult at start but I got used to it after 5 games and from there it's pretty much the same.
I think the game would do better with an arrow to the destination if it's off screen, or a mini map.
I'd also like to report a bug: if the delivery location is in front of the pizzeria, when you load the pizzas it get's hit with the pizzeria's projectile and get's the delivery without the player giving it. This is especially frustrating since it doesn't count to the player's number of pizzas delivered and removes an easy target.
```
megabrutal@thinkpad:~/Ludum Dare/LD38/Every World Has a Pizzeria$ ./EWHAP.x86_64
Set current directory to /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria
Found path: /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP.x86_64
Mono path[0] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Managed'
Mono path[1] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono'
Mono config path = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono/etc'
Preloaded 'ScreenSelector.so'
Player data archive not found at `/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/data.unity3d`, using local filesystem
```
Not rated.
Great job, team!