Shifty Ninja by ConorOD

[raw]
made by ConorOD for LD35 (COMPO)
Shifty Ninja is a 2D, top down stealth game. You play as the eponymous ninja, and must experiment with your rather mundane shapeshifting abilities in order to defeat the enemies and complete the levels.

Post-submission edit, as it's not entirely clear what the purpose of some of your shapeshifting forms are (don't read on if you'd rather experiment for yourself!):

The crate is super strong - you can take far more damage in this form, and wait until an enemy is reloading before attacking them.

The barrel is less strong, but bullets will bounce off of it and can hit enemies.

The arcade cabinet will attract enemies over if they spot it, for an easy kill.

The mirror reflects laser beams from the robot/tank things in later levels.

Ratings

Coolness 81% 2
Overall 3.12 550
Fun 3.17 446
Graphics 3.12 425
Humor 3.43 90
Innovation 2.80 667
Mood 2.86 519
Theme 3.52 358

Feedback

LudumAnthony
18. Apr 2016 · 01:13 UTC
Pretty fun, but I could only play it for a few minutes because my speakers don't like the bullet sound.
ougrouk
18. Apr 2016 · 02:49 UTC
Funny, some cool ideas baked there.
Good job.
manabreak
18. Apr 2016 · 02:57 UTC
Solid job, and quite a nice take on the theme! I did however give up on the ninja stuff and rampaged my way through. :p
candlesan
18. Apr 2016 · 04:55 UTC
Storyline was so funny :)
Penthaquill
18. Apr 2016 · 08:20 UTC
Shifty ;;)
Reallysketchy
18. Apr 2016 · 15:11 UTC
I loved having the enemies run toward me while I was disguised and then immediately killing them. Great job!
Wirdo91
18. Apr 2016 · 17:18 UTC
Sort of fun, though it seemed that only the arcade did anything. Also a bit of a problem that enemies can see you, before they are on screen
Kifuga
18. Apr 2016 · 17:22 UTC
Cool idea! The shape shifting would be a lot more useful if the enemies had a limited sight, so you could get in a better position for the surprise attack ;) So I mostly played like a warrior just fighting through :)
sbeif
18. Apr 2016 · 17:37 UTC
I had some serious performance issues and the game was super slow and the controls laggy. Apart from that it seems well made, except maybe for the fact that at least in the first level I've never had to shapeshift to kill everyone
Rakowu
18. Apr 2016 · 18:16 UTC
I like the enemy AI being confused or walking over me when they see me. Nice work. Maybe make the player move faster :D Good job in that short time
doombrowski
18. Apr 2016 · 18:34 UTC
I pretty much only used the card table. Was fun for a bit though. Having the "F" key switch to and from fullscreen was pretty annoying though. I kept hitting it when trying to hit "C".
🎤 ConorOD
18. Apr 2016 · 21:22 UTC
Thanks to everybody that's rated the game or left a comment so far!

Kifuga - they do have limited sight, but unfortunately it's slightly greater than half the screen width, so you wouldn't know! Design flaw on my part!

sbeif - Sorry to hear that - I've no idea what's causing it as it's not a CPU/memory intensive game at all.

doombrowski - each 'form' does serve a purpose - I've added a bit more of an explanation to the game description above.
matiasbontempo
18. Apr 2016 · 23:44 UTC
I loved the graphics and the main menu. However, the game runs pretty slow and levels are too big.
Husky
19. Apr 2016 · 15:06 UTC
it's pretty challenging to me, and this is good lol.

I like the smoothly controlling of how the protagonist running and killing enemies.

Good job :D
allstar602
19. Apr 2016 · 18:59 UTC
Awesome job. I liked the character's back story.
JALgames
19. Apr 2016 · 19:02 UTC
Neat game. I just wish that either the levels were a bit more compact or the camera a bit more zoomed-out, because it was a bit hard to get a good overview of the enmies in a room.
jhell
19. Apr 2016 · 19:24 UTC
Nice atmosphere, cool flavor. Was a bit hard to test on my Azerty keyboard though.
apalade
20. Apr 2016 · 23:16 UTC
Reminded me of Miami Hotline but funnier. Nice controls and funky overall. Great work.
TheCain
21. Apr 2016 · 04:28 UTC
it's ok
NuberuGames
26. Apr 2016 · 14:19 UTC
It was funny to play. Interesting approach
SmilingCat
26. Apr 2016 · 19:59 UTC
lol, pretty funny shapeshift forms for a ninja. Very interesting. Great job!
terryg
28. Apr 2016 · 22:25 UTC
A nice stealth game. Fits the theme well.
nihilaleph
01. May 2016 · 15:10 UTC
Nice concept and graphics! I found a bit hard to control though, since there are so many buttons to press ^^;
Sometimes I couldn't reflect the laser back to the sentry, don't know why, only some angles had that effect... Also I think the only transformations I used were Arcade and mirror, besides that I would just run around swinging my sword xp Oh and the light cone of the cameras didn't seem to represent their cone of view, sometimes I would get killed still outside the cone...

Anyways great work!
ryjcio
09. May 2016 · 22:52 UTC
Hey man, that was fun! But I think controls would be more... responsive. It was very hard for me to play it on laptop :) Still great job!