Weird Cubes by Justus Pousi
Made in 48 hours during Ludum Dare 38.
Reach the goal in a small world of touch activated cubes.
- Levitate objects to solve puzzles and reach places
- 3d platforming
- 6 levels with different small gimmicks
Keyboard and mouse controls: * WASD to move * Mouse to turn * Space to jump * Left mouse button to levitate objects
When levitating an object * Scroll wheel to adjust distance * Hold right mouse button and use mouse to rotate objects
Tools used: Unity, Blender, Krita, ChipTone, UnitySkyboxShaders(keijiro)
LINKS: * Itch.io: https://barocon.itch.io/weird-cubes-ld38 * Source: https://bitbucket.org/barocon/ld38game * Contact: https://twitter.com/barocon
Timelapse: https://www.youtube.com/watch?v=2SwT6tyW90g
| Original URL | https://ldjam.com/events/ludum-dare/38/weird-cubes |
Ratings
| Overall | 173th | 3.556⭐ | 20🧑⚖️ |
| Fun | 388th | 2.833⭐ | 20🧑⚖️ |
| Innovation | 218th | 3.263⭐ | 21🧑⚖️ |
| Theme | 505th | 2.421⭐ | 21🧑⚖️ |
| Graphics | 410th | 2.789⭐ | 21🧑⚖️ |
| Audio | 296th | 2.778⭐ | 20🧑⚖️ |
| Mood | 287th | 3.053⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 10🗨️ |
Good job sir.
Had some problems with the mouse speed, it was a lot to slow for me.
@jason-kennedy Sorry. Added a linux build to itch.io now. I have no idea if it works though.
* I wish that I had better control of the character while in the air.
* Sometimes if I'm up against something I can't jump
* Boxes activating tiles while I'm holding the box is kinda annoying
other than the above criticisms, this is probably among my favorite entries because of its creativity.
As another note, I can vouch that the Linux build works fine! :penguin:
Graphically the levels looked nice, the play character could be improved in later releases.
Well done and good luck!