Dracula by monkeedude1212

[raw]
made by monkeedude1212 for LD 44 (COMPO)

DracCastle.PNG

You are Dracula! Feast upon poor peasants while making your way to Mina's home.

Spend your vitality to get more powerful.

Be careful not to over-weaken yourself, as your health will slowly drain, and sunlight is deadly!

dracOutside.png

DracMenu.PNG

Ratings

Given 7🗳️ 1🗨️

Feedback

DaniDev
29. Apr 2019 · 12:23 UTC
Fun game man! I really liked the jumping mechanic, flying into a horde of people and eating them all was very fun! I really enjoyed this one,w as very fun!
mdWade
02. May 2019 · 03:36 UTC
Neat Game. Notes:

- The Menu UI seemed to bug at times and played the select noise multiple times really quickly. Ear pain!
- The text on the UI seems a bit bland, but it does get the job done.
- The text does a good job explaining the mechanics.
- The collision doesn't seem to work properly when colliding with walls horizontally.
- One of the sound effects are really loud. I think it's for the day/night cycle but I can't pinpoint it
- His walking sprite is glorious.
Baby Dino Herd
02. May 2019 · 03:40 UTC
Really fun game! I was so motivated to get all the upgrades -- fun animations too.

I really liked the touch with the window in the castle showing the time of day.

Nicely done. Congratulations!
Bitzawolf
02. May 2019 · 03:41 UTC
Nice little game! I had fun farming the villagers to get all the upgrades! It was satisfying to eat a bunch of folks in one fast jump. I also liked the cute Dracula sprite!
SundanceKid
02. May 2019 · 03:43 UTC
Pretty fun, I enjoyed how happy the villagers seemed as I murdered them and their families. The bat upgrade was cool. Fun game :)
Ryan Udairam
02. May 2019 · 03:49 UTC
This was a cool game. Liked the whole "go out at night, do the vampire thing, get back, rest, buy thing." Would have liked a little more depth to the game and would have like more done in audio. Overall not a bad game, and like the commenter above, I too enjoyed seeing Dracula fly and wipe out a horde of people and take 'em out. Bravo!
hermbit
02. May 2019 · 06:35 UTC
Controls felt really clunky, and i often jumped the wrong way when pressing space. I like this idea, just needs more work and debugging on the controls.