Save the sheep by Zlabya
After our first game ever participation in LD41, here we are with a second game submission for ludum dare 42 under the theme "running out of space". This is the result few hours of development, bugs are there, and the ideas aren't well implemented.
Save the sheep by taking them to the save zone.
Use WASD to move.
Left mouse button to grab and release a sheep.
The playable zone becomes smaller over the time.
| Windows | https://zlabya.itch.io/save-the-sheep |
| Original URL | https://ldjam.com/events/ludum-dare/42/save-the-sheep |
Ratings
| Overall | 790th | 3.208⭐ | 50🧑⚖️ |
| Fun | 623th | 3.198⭐ | 50🧑⚖️ |
| Innovation | 847th | 2.927⭐ | 50🧑⚖️ |
| Theme | 888th | 3.115⭐ | 50🧑⚖️ |
| Graphics | 476th | 3.594⭐ | 50🧑⚖️ |
| Audio | 583th | 2.915⭐ | 49🧑⚖️ |
| Humor | 301th | 3.174⭐ | 48🧑⚖️ |
| Mood | 701th | 3⭐ | 49🧑⚖️ |
| Given | 80🗳️ | 49🗨️ |
I would have liked to have a funny squashing noise or something when the sheep gets run over by the spiky death rods.
I also had a ninja sheep that spawned on one side of the level and just happened to be walking at the right speed which took him between and around all the traps. I was happy to save him when he reached the other side and it made me chuckle.
Nice entry, especially for your second!
Good job!
Could use some timers and counters to keep track of player's progress though.
I wish you great success!
The only thing I could ask is a timer or a score system.
Good job!
Keep up your good work!
Thank you all for your lovely comments and feedback, i'll polish it.