Qwer CiTy by Le Slo
The universe is collapsing. Every lifeform has fled to the last habitable planet... where Qwer City still stands. Survive if you can.
This was our first ludum dare and even our first game! We hope you enjoy this short game. Any feedback will be great!
Download it for good performance!
GameJolt:
http://gamejolt.com/games/qwercity/252122
Windows:
https://www.dropbox.com/s/zgxzbi54serh3ui/QWERTcitY.zip?dl=0
GMS project:
https://www.dropbox.com/sh/prjeshflixc4d7y/AADkEQhRZm0NOIVVXGMIkwM0a?dl=0
Here some screenshots:



| Original URL | https://ldjam.com/events/ludum-dare/38/qwer-city |
Ratings
| Overall | 319th | 3.464⭐ | 30🧑⚖️ |
| Fun | 357th | 3.214⭐ | 30🧑⚖️ |
| Innovation | 30th | 4.071⭐ | 30🧑⚖️ |
| Theme | 512th | 3.185⭐ | 29🧑⚖️ |
| Graphics | 420th | 3.414⭐ | 31🧑⚖️ |
| Audio | 245th | 3.32⭐ | 27🧑⚖️ |
| Humor | 293th | 2.846⭐ | 28🧑⚖️ |
| Mood | 415th | 3.185⭐ | 29🧑⚖️ |
| Given | 35🗳️ | 46🗨️ |
GameJolt: http://gamejolt.com/games/qwercity/252122
Windows: https://www.dropbox.com/s/zgxzbi54serh3ui/QWERTcitY.zip?dl=0
GMS project: https://www.dropbox.com/sh/prjeshflixc4d7y/AADkEQhRZm0NOIVVXGMIkwM0a?dl=0




GMS project: https://www.dropbox.com/sh/prjeshflixc4d7y/AADkEQhRZm0NOIVVXGMIkwM0a?dl=0

Thumbs up... Keep Coding!
There is no problem about the keyboard layout in this game as long as we switch the windows layout. The keyboard position is just a reference to the position of the buildings. (this doesn't mean that I was good at playing, far from it :p)
I really enjoyed the concept of moving around with all the keys of the keyboard, it made a lot a sense and created a lot of fun. However, aiming my shot with the same method was... tricky.
The art direction is nice: building, music and flying saucer are all fitting together to create a beautiful scene.
Good work!
(You can see me playing this game for the first time on the vod https://youtu.be/34z-nBWKdEw?t=2h27m13s )
also the idea of moving with the keyboard layout is interesting...
good job!
Shooting the turret is good too.
It is pretty well polished, just very difficult
:thumbsup:
(Video didn't get recorded, it happens sometimes with OBS and GameMaker games, the Audio is there).
Man, the controls are frustrating. I totally get that's what you were going for... I actually had fun with the concepts but could not master it as a game nor get very far.
The game start out a bit too hard to beginner though imo. Probably there should be some "introductory" levels before the real game. Like a small subset of keys in the beginning, or a city with the whole keyboard fully visualized.
I don't really like the UFO though. Shooting them doesn't really match well with the keyboard layout, since they're not on a building, I can only shoot at their general direction, it's like shooting from one coordinate system to another, it just doesn't feel good.
Overall I think it's a very innovative entry with several potential directions to evolve. I had a good time playing it!
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_enemy:
Variable obj_enemy.<unknown variable>(100009, -2147483648) not set before reading it.
at gml_Object_obj_enemy_Step_0
############################################################################################
A comment on deploying: You shouldn't export games to Installers in Game Maker, since most people on LD don't want to be bothered installing your game which could potentially leave some unwanted files behind after uninstalling it. In order to export the game properly, you have to pick File -> Create Application and then in the file dialog choose file type "single runtime executable" or "compressed application". The exe will be the least hassle for players but may cause problems with some virus scanners, so I would suggest picking the compressed application.
I did get this error though:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_enemy:
Variable obj_enemy.<unknown variable>(100009, -2147483648) not set before reading it.
at gml_Object_obj_enemy_Step_0
############################################################################################
Was a bit strange that I could damage the buildings trying to shoot the UFOs. I guess I didn't see the incentive to leave the turret once I figured out how to get to one, because if I didn't shoot the UFO that was coming for me, I was pretty much dead anyway. Maybe if I had health and the UFO just destroyed the turret on top?