Flumber by roman9
Sit back, relax, you don't even need to jump just shapeshift into the correct shape over the walls!Compete with your buddies for a highscore!
Critics are saying!
"no" - notch
Provided my code. I'm not the neatest solo programmer so I apologize if you have trouble understanding it.
I suggest fullscreen mode!
Enjoy!
(Original submit will always be top download and webplayer)
*****UPDATES*****
ver 0.1.0 - ***Fixes button sticking*** Increase difficulty over time with a streak counter to lower amount of strikes against! This definitely helps with the repetitiveness of the game. You now can work towards a streak and increase speed over length of progression.
Check out the updated version online!!! https://roman9.itch.io/flumber
Music not by me :) Music: Disco con Tutti Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Danger Storm Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
****UPCOMING UPDATES****
Challenge mode - Player now has to jump on his own!
Critics are saying!
"no" - notch
Provided my code. I'm not the neatest solo programmer so I apologize if you have trouble understanding it.
I suggest fullscreen mode!
Enjoy!
(Original submit will always be top download and webplayer)
*****UPDATES*****
ver 0.1.0 - ***Fixes button sticking*** Increase difficulty over time with a streak counter to lower amount of strikes against! This definitely helps with the repetitiveness of the game. You now can work towards a streak and increase speed over length of progression.
Check out the updated version online!!! https://roman9.itch.io/flumber
Music not by me :) Music: Disco con Tutti Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Danger Storm Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
****UPCOMING UPDATES****
Challenge mode - Player now has to jump on his own!
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 2.76 | 957 |
| Fun(Jam) | 2.78 | 814 |
| Graphics(Jam) | 2.34 | 1007 |
| Humor(Jam) | 2.50 | 509 |
| Innovation(Jam) | 2.43 | 979 |
| Mood(Jam) | 2.74 | 804 |
| Theme(Jam) | 3.25 | 622 |
The graphics are functional but I found the colors blended a bit sometimes, a color chart can do wonders here!
The game-play is fun, I went for a number of tries! I Noticed the input tends to stick a little, I don't know if it's the game or just my PC but I thought I'd mention just in case.
Digging the vibe, love green, under rated colour. Fun game. Cheers!
I like the idea but it is kinda weird that the object on the pillars change after you jump. Especially since these objects don't have a border it's sometimes hard to distinguish between the shapes. (Might have been better this way with a different background) Also would have been nice to have a visual reminder of which buttons correspond to a certain shape. (Kept forgetting :p) Menu music fit okay, gameplay music meh. The shape shifting itself felt unresponsive at times.
Tutorial is straight to the point and explicit enough, and I liked the general mood. Nice job!
The soundtrack is soo great!
Not much innovation on the theme.
Thumbs up for the humor.
Maybe you should change the colors a bit so they don't mix too much. Sometimes it's hard to tell foreground from background.
ver 0.1.0.
It is just hard that the elements even switch while you are jumping, so you sometimes catch the wrong shape even you prepared correct!
Also, I'm not sure if a lot of people still have the Unity Webplayer installed. I feel like a WebGL build, despite its significantly rough edges, is probably the more universal route to take, if you want more people being able to play the game! Just my two cents.
@abcdef65g
I would try too add a "skip button" for the tutorial.
Also, I would prefeer to increase the challenge of the game with more speed instead of changing the shapes in the last moment.
I needed many tries to make a decent score, but when you undertand the controls it is funny.
Yet the jumping is good, it somehow breaks the monotony of it.
A bit easy though, there is almost no difficulty curve :/