Insufficient Data by lord-bobyness


This is a bit of an experimental game on my part. I try to tell the story of Isaac Asimovs "The Last Question" in game form. Everything else is explained in-game.
And yeah, I know the timescales are a bit messed up near the end, I simply didn't have time to fix them!. Just imagine a million years is like, a trillion years, and it will make sense :)
I realized after the deadline that the camera controls may not be intuitive to everybody. Basically, when you zoom in the camera moves towards the cursor, and when you zoom out it moves away from the cursor.
Windows: https://drive.google.com/file/d/0Bwqhc8vAbHGFQlRCM1RHNVFja3c/view?usp=sharing
Linux: https://drive.google.com/file/d/0Bwqhc8vAbHGFLV92eldQNFRCZzg/view?usp=sharing
Source: https://drive.google.com/file/d/0Bwqhc8vAbHGFanVENnE1TTJBQ0U/view?usp=sharing
P.S. Due to the narrative nature of this game, I respectfully request that you only rate/comment if you actually finished it. Thanks.
Ratings
| Overall | 445th | 2.87⭐ | 25🧑⚖️ |
| Fun | 430th | 2.696⭐ | 25🧑⚖️ |
| Innovation | 189th | 3.364⭐ | 24🧑⚖️ |
| Theme | 266th | 3.409⭐ | 24🧑⚖️ |
| Graphics | 530th | 1.818⭐ | 24🧑⚖️ |
| Audio | 405th | 1.667⭐ | 23🧑⚖️ |
| Mood | 243th | 3.174⭐ | 25🧑⚖️ |
| Given | 34🗳️ | 26🗨️ |
I like the Asimov story and your take on it was neat.
Zooming out from the local systems to the entire galaxy was cool, and when I've finished to colonise it, I was thinking: "The story doesn't end here, right?". So I was jumping up and down with glee to see the game zooming out to the entire universe
The ending was brilliant as well.
I think the "tap random keys to type" was a bit unnecessary.
Also, music. In my opinion a crappy minimalist music on low volume is better than no music
Extra Brownie Points for Opting out of Humor. The only complaint I have is how high pitched the computer respond sound was.
The colonisation mechanic itself is cool, and I liked the progression even if it suddenly got really hard to keep up energy supply with the rate of consumption (and me wishing I could use the masses of banked energy I had to fuel technology).
Also, the game crashed in the "Solar System Colonisation" stage. Something about an access violation.
The sound was somewhat irritating and I don't think that the keyboard entry mechanic was particularly necessary, but overall I definitely liked it enough to see it through to the end. Everything ran really smoothly and I didn't have any trouble with the zooming (although a way to pan without zooming would have been nice). :)
I've been an Asimov fan for quite a while and, having read The Last Question, I was expecting a slightly different ending, but hey, what you went with worked too. ;)
Keep it up!
-Skruffye
Good job on capturing and conveying the scale to the player. Though the game itself (game-design wise) is more an interactive experience (not a challenge), I see what you're getting at. It's the part of Asimov's story from the mankind's viewpoint (and I can't even imagine what would be needed to convey the rest of it visually for example).
Good idea with commandline input. On the whole it's actually surprisingly immersive, and that's really good for the story you tried to tackle.
Are you thinking about expanding this? Polishing up the UI, continuing the story? Because I'd personally LOVE to see the whole Last Question in this format.
Cheers, and stay awesome!
Even though there's not much of a gameplay challenge here, the experience is really compelling. An intriguing way to tell a story, that's for sure. Well done.
Anyway, this entry has some good intentions and ideas and we are here for them, so, good job in that part and keep working on it to get a more user friendly experience.
Good job, i would point out things that are causing problems with your game (like camera controls) but you seem to already have aknowledged these.
I loved the narrative aspect, and above all else the twist of "congratulation for your colonization of the galaxy here are some 8 trillion more to do", i was totally caught.
Only thing that is regrettable is graphisms, and all the Unity UI which i found personnally a bit ugly but anyway, that did not took over the great experience i had.
Good job
Thought the game was humorous, would have liked to rate it high for humor.
Hmm, might be a bug in the linux version? That's really weird... Thanks for trying anyways.