{"author_link":"\/users\/geosearchef","author_name":"Geosearchef","author_uid":1003132,"comments":[{"author_name":"2games2easy","author_uid":1026408,"time":"2017-04-24T20:48:08Z","epoch":1493066888,"modified":1493066888,"text":"Whoa guys, I like this game :D interesting out of the box thinking to actually not control player but you control the world ","likes":0,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2017-06-01T14:34:45Z","epoch":1496327685,"modified":1496327685,"text":"Looks interesting, but the tiles sink under water. I included it in my Ludum Dare 38 compilation video series, if you\u2019d like to take a look :)\nhttps:\/\/www.youtube.com\/watch?v=tLywFLMDPJc\n","likes":0,"format":"md"},{"author_name":"Geosearchef","author_uid":1003132,"time":"2017-10-17T10:32:06Z","epoch":1508236326,"modified":1508236326,"text":"@jupiter-hadley This seems like a really weird bug. Probably a bug with the engine as this game is based on my own engine which I can't debug everywhere. Should be running on NVIDIA GPUs under Windows, AMD ones aswell (\"should\"). Intgradted GPUs may cause some problems.","likes":0,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"36089","g_author":"1003132","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"220076","g_title":"AIWars","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"16788","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"16788","n_urlkey":"220076","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/aiwars","n_slug":"aiwars","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3132","n_created":"1492814067","n_modified":"1493149226","n_version":"66568","n_status":"COMMIT"},"node":{"id":16788,"parent":9405,"superparent":9,"author":3132,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-24T19:36:30Z","created":"2017-04-21T22:34:27Z","modified":"2017-04-25T19:40:26Z","version":66568,"slug":"aiwars","name":"AIWars","body":"![Capture.PNG](\/\/\/raw\/c3c\/z\/14cd.png)\n\n## NO INGAME TUTORIAL - README:\n\nSadly we didn't have enough time due to real life activities, so the AI isn't as intelligent as we aimed for, which affects the gameplay a noticeable bit. Defeated by time. A familiar feeling. \n\nYou play in a small, repeating world with two teams of NPCs, that try to kill each other. Your task is to stop them from doing so. For as long as you can.\nThere are 3 types of units: melee (cube), ranged (pyramid-like) and farmer (sphere). The farmer provides food, which the units need to survive. The yellow spots are harvestable crops. \n\nControls:\nAs a player you can enter a wall placement mode by pressing B and a wheat placement mode by pressing V. (in the bottom left you see how many of each placable type you have left. You get more over time)\nMove the map by pressing WASD.\n\nAnd don't forget to have fun!\n\n\n### Downloads:\n* [Linux](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_linux.zip)\n\n* [Windows](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_windows.zip)\n\n* [OSX](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_maxosx.zip)\n\nThe game, all code, textures and models were created in 72 hours. We're using a custom engine based on LWJGL (written prior to LD).","meta":{"grade-06-out":"1","grade-07-out":"1","author":[3132,12303]},"path":"\/events\/ludum-dare\/38\/aiwars","parents":[1,5,9,9405],"love":0,"notes":3,"notes-timestamp":"2017-10-17T10:32:06Z","grade":{"grade-01":1,"grade-02":1,"grade-03":1,"grade-04":1,"grade-05":1,"grade-08":1},"magic":{"cool":117.26039399559,"feedback":1,"given":1.375,"grade":1,"smart":36.930639376292}},"text":"![Capture.PNG](\/\/\/raw\/c3c\/z\/14cd.png)\n\n## NO INGAME TUTORIAL - README:\n\nSadly we didn't have enough time due to real life activities, so the AI isn't as intelligent as we aimed for, which affects the gameplay a noticeable bit. Defeated by time. A familiar feeling. \n\nYou play in a small, repeating world with two teams of NPCs, that try to kill each other. Your task is to stop them from doing so. For as long as you can.\nThere are 3 types of units: melee (cube), ranged (pyramid-like) and farmer (sphere). The farmer provides food, which the units need to survive. The yellow spots are harvestable crops. \n\nControls:\nAs a player you can enter a wall placement mode by pressing B and a wheat placement mode by pressing V. (in the bottom left you see how many of each placable type you have left. You get more over time)\nMove the map by pressing WASD.\n\nAnd don't forget to have fun!\n\n\n### Downloads:\n* [Linux](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_linux.zip)\n\n* [Windows](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_windows.zip)\n\n* [OSX](https:\/\/geosearchef.de\/ludumdare\/ld38\/AIWars_maxosx.zip)\n\nThe game, all code, textures and models were created in 72 hours. We're using a custom engine based on LWJGL (written prior to LD).","title":"AIWars"}