Whatever it takes by Sir. Syko


Fight the best you can to gather as many idols as possible and reach the final teleport. As an old robot you cannot make it to the end if you don't sacrifice something to repair you! Think well on what you are going to sacrifice as some things are more valuable for survival than others! Good Luck! :stuckouttongueclosedeyes:
Right Mouse Button (RMB) to select target place to move
Credit for the music: https://zirconstudios.bandcamp.com/album/free-remix-collection
| HTML5 (web) | https://sir-syko.itch.io/whatever-it-takes |
| Original URL | https://ldjam.com/events/ludum-dare/43/whatever-it-takes-1 |
Ratings
| Overall | 143th | 3.9⭐ | 22🧑⚖️ |
| Fun | 189th | 3.7⭐ | 22🧑⚖️ |
| Innovation | 281th | 3.474⭐ | 21🧑⚖️ |
| Theme | 135th | 4.075⭐ | 22🧑⚖️ |
| Graphics | 276th | 3.975⭐ | 22🧑⚖️ |
| Mood | 273th | 3.625⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 9🗨️ |
@xphere You are correct, i feel having smaller and more levels would help also to introduce the mechanics better.
Overall mood and graphics are great.
Really feels like all 'Go' puzzles on phones (like hitman go, deus ex go, etc). I think you can develop it into something similar if you introduce more mechanics and puzzles.
Overall - great game. Good work, keep it up.
P.S. I've also noticed one bug - if you pick up idol at your last movepoint it won't show up in sacrifice menu.