{"author_link":"\/author\/hildegarbage\/","author_name":"hildegarbage","author_uid":"89320","comments":[{"author_name":"Crown Games","author_uid":"54512","time":"Apr 18, 2016 @ 1:46am","epoch":1460943660,"text":"How do you beat the first level?"},{"author_name":"hildegarbage","author_uid":"89320","time":"Apr 18, 2016 @ 5:51am","epoch":1460958360,"text":"Crown Games: Use your magic to transform the block!"},{"author_name":"hijomo","author_uid":"57468","time":"Apr 18, 2016 @ 6:38am","epoch":1460961180,"text":"Cool game it took me a while to understand but I got there. changing the environment is an awesome mechanic."},{"author_name":"Idkfawin32","author_uid":"34907","time":"Apr 18, 2016 @ 6:42am","epoch":1460961420,"text":"This is pretty excellent! Bonus points for the keygen era mod music :D.\r<br\/>\r<br\/>Very fun concept and entry"},{"author_name":"ogre","author_uid":"12735","time":"Apr 18, 2016 @ 6:45am","epoch":1460961600,"text":"Very nice game mechanic.  Last room is not obvious that you have to exit higher than ground level.  Wish there were more!"},{"author_name":"OWi Games","author_uid":"90325","time":"Apr 18, 2016 @ 6:46am","epoch":1460961660,"text":"really cool concept!"},{"author_name":"hildegarbage","author_uid":"89320","time":"Apr 18, 2016 @ 6:53am","epoch":1460962080,"text":"ogre: I should have added hints in the game, because that's not really the way to finish! Thanks for pointing it out though. (The goal is to transform the whole level to exit.)"},{"author_name":"oal","author_uid":"11141","time":"Apr 18, 2016 @ 6:53am","epoch":1460962080,"text":"I took me a while to understand how the game worked, but with some instructions and mouse guides, that could easily be solved. The levels are quite challenging still."},{"author_name":"shohs","author_uid":"20774","time":"Apr 18, 2016 @ 6:56am","epoch":1460962260,"text":"I love the concept of this game, I just wish there were more levels!\r<br\/>(Also, I encountered a weird bug in level 3 where it froze unless I hit the maximize button)"},{"author_name":"wheerd","author_uid":"92309","time":"Apr 18, 2016 @ 7:01am","epoch":1460962560,"text":"Cool idea, but the scaling of the blocks is sometimes a bit sketchy. Also a popup or something when you reach the last exit would have been nice."},{"author_name":"HawkSandwich","author_uid":"38361","time":"Apr 18, 2016 @ 8:37am","epoch":1460968320,"text":"Nice game"},{"author_name":"Rico","author_uid":"91814","time":"Apr 19, 2016 @ 8:58am","epoch":1461055980,"text":"Extra idea for gameplay."},{"author_name":"Arvydas","author_uid":"84596","time":"Apr 19, 2016 @ 5:31pm","epoch":1461086760,"text":"The idea is very fun, the graphics, no comment, nice concept, better work on the realization! :D"},{"author_name":"Odyssey","author_uid":"58620","time":"Apr 19, 2016 @ 7:51pm","epoch":1461095160,"text":"This was good but there should really be more explanation"},{"author_name":"BloodJohn","author_uid":"26449","time":"Apr 19, 2016 @ 8:10pm","epoch":1461096300,"text":"\u0410 lot of fun. I was happy when I finally understood how to use magic =)"},{"author_name":"sftrabbit","author_uid":"26559","time":"Apr 19, 2016 @ 10:33pm","epoch":1461104880,"text":"Nice mechanic and I loved figuring out that I could make the block move off the platform it was on. Looks like you tried to go for a pixelated look, but didn't set it to nearest neighbour filtering or whatever, so it ended up looking a bit blurry. Cool music! Overall, a fun game!"},{"author_name":"Red_Fan games","author_uid":"47563","time":"Apr 19, 2016 @ 10:37pm","epoch":1461105120,"text":"Really cool entry, looking a bit blurry though."},{"author_name":"EdoCreate","author_uid":"92367","time":"Apr 21, 2016 @ 5:40am","epoch":1461216900,"text":"Nice sound and visual style! Pretty game!"},{"author_name":"fafastudio","author_uid":"51600","time":"Apr 21, 2016 @ 6:43pm","epoch":1461263880,"text":"Nice game and mechanics\r<br\/>Maybe graphics weren't that neat, \r<br\/>But i enjoyed the concept"},{"author_name":"cicanci","author_uid":"52021","time":"Apr 21, 2016 @ 7:04pm","epoch":1461265140,"text":"Really nice game, well done! You should polish it and publish for mobile devices!"},{"author_name":"w1n5t0n","author_uid":"51564","time":"Apr 22, 2016 @ 7:14pm","epoch":1461352140,"text":"Very cool use of the theme!"},{"author_name":"johnbrynte","author_uid":"47137","time":"Apr 22, 2016 @ 7:19pm","epoch":1461352440,"text":"Nice to see such a fresh mechanic that also fits the theme really well! Awesome work!"},{"author_name":"LOSTALLOY","author_uid":"87699","time":"Apr 22, 2016 @ 10:54pm","epoch":1461365340,"text":"I like this a lot, but the game crashes when I get to the third level D:\r<br\/>Loved the song too :D"},{"author_name":"Daukan","author_uid":"54965","time":"Apr 24, 2016 @ 5:01pm","epoch":1461516960,"text":"The game was cool. Some interesting puzzles and mechanics. The graphics could use some fine tuning. Everything shouldn't look diffused. It probably has to do with how textures are loaded and the settings for rendering. Good entry. Keep it up."},{"author_name":"Rock Eaters","author_uid":"90519","time":"May 1, 2016 @ 5:28am","epoch":1462080180,"text":"fun mechanic and cute graphic, i like it"},{"author_name":"BSODDevTeam","author_uid":"44628","time":"May 5, 2016 @ 5:42pm","epoch":1462469820,"text":"Well polished and simple game. I like it."},{"author_name":"garygreen","author_uid":"13914","time":"May 5, 2016 @ 9:11pm","epoch":1462482360,"text":"I liked the clever game mechanic, and the graphics looked great. Nice work."}],"images":["ld35\/89320-8301a9e418ed539307afda1c2b999d33.jpg","ld35\/89320-bbd0aef539f83bb8a3e941a8ffe12e19.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/3zl6hkyll1gy3pi\/Shapeshift-win.jar?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/v0im2ojmyr4qa7q\/Shapeshift-macosx.jar?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/rm1v7glm0p5dfiy\/Shapeshift-linux.jar?dl=0","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/s\/avk9a6ffdxq1b3v\/src.rar?dl=0","text":"Source"}],"metadata":{"g_key":"3613","g_author":"89320","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3628","g_title":"Shapeshift","g_status":"UCHK1","g_place":"289","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89320-shot0-1461523099.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89320-shot1-1460926380.gif-eq-900-500.jpg"],"text":"How to play:\r\n\r\nWASD to move\r\nMouse to shape blocks\r\n\r\nClick and drag the edges of a block to shape it.\r\nTo solve the last level, you have to think - and use your \"magic\" - outside the box... LITERALLY!\r\n\r\n--\r\nv1.2: Fixed the blurry images.\r\n\r\nv1.1: Made a small update with a bug fix and two in-game hints, so that the last level makes sense. Original upload can still be found here:\r\nhttps:\/\/www.dropbox.com\/sh\/like8yr2ntm8mcr\/AABX_r-1pgqK8pRBMOwZg9ZYa?dl=0\r\n\r\n--\r\nFirst time participating in Ludum Dare!\r\n\r\nMade everything from scratch using Java with LWJGL and Slick-util. Images drawn in Paint.NET and music made with Madtracker 2. Code is really ugly and outdated, but I'm glad it works...\r\n\r\nI only used about half the time and spent way too much of it just trying to get things to work, including transparency, repeatable textures and getting the game to run as an applet. Nothing of that worked out...\r\n","title":"Shapeshift"}