Ark of the new world by jojocanard

Will your people on his small world survive the wrath of the gods?
Links
- THE GAME IS HERE: http://kalcibiade.fr/LudumDare/38/play.html
- SOURCE CODE: http://kalcibiade.fr/LudumDare/38/sourceLD38.zip
Made with haxe/openfl, photoshop and sfxr.
Ratings
| Overall | 133th | 3.677⭐ | 33🧑⚖️ |
| Fun | 87th | 3.71⭐ | 33🧑⚖️ |
| Innovation | 38th | 3.968⭐ | 33🧑⚖️ |
| Theme | 31th | 4.194⭐ | 33🧑⚖️ |
| Graphics | 287th | 3.194⭐ | 33🧑⚖️ |
| Audio | 299th | 2.767⭐ | 32🧑⚖️ |
| Humor | 30th | 3.92⭐ | 27🧑⚖️ |
| Mood | 88th | 3.667⭐ | 32🧑⚖️ |
| Given | 41🗳️ | 60🗨️ |
I really like the random element. You never know which wrath hits the small guys next.
The pixelart is great. Needed some time to figure out how the gameplay works.
But worth it!
Really nice take on the theme :smile:
This is great fun, but pretty stressful. I like the replay-ability from the randomization. Great, original idea.
As for graphics, although I did like the tiny pixel-art world, the mix of pixelart and non-pixel (texts, the curse roulettes) felt a bit off to me.
Would love your Feedback on my entry if you have the time:
https://ldjam.com/events/ludum-dare/38/sling-ship-search-for-a-small-world
I think this would benefit fromsome added interactivity, most of the time I withheld my people for the longest amount of time I could, and when placing them I just spread them so didn't die all at the same time. Also as someone above me said, it runs a bit sluggishly, tough since its not high octane gameplay I wasn't bothered too much by it.
Serviceable is a great word to define sound and graphics in this game indeeed.
The game is pretty easy and random because that is how I make games for the ludum dare. :wink: A bit of level design and more interactivity would be required for a real game.
@bob-the-seagull-king The optimisation of the code is horrible indeed, and I know why but I didn't dare to correct it during the competition. Maybe someday.
Great ideas @slimabob @fenwick I take note.
thank you for your remark @Ithildin . I didn't think about it at all but you are probably right.
Innovation: there is a mix of Worms, a god simulator and randomization. I really liked the idea and I think the game has the potential to be expanded.
Theme: it was a great choice of theme. The flat world sets the game apart from most of the games made at the event.
Graphics: simple and effective. In my opinion, the game could have pixelated fonts to match the art style.
Audio: there is good sound feedback. I missed music, though.
Humor: the game texts and sound effects are very humorous and enjoyable. :)
Mood: it's a relaxing and friendly game. It is neither difficult nor frustrating. There could be a little introduction about why their god is punishing them. But I understand it may not be in the scope.
I think the game is nice and readable and quick to pick up. I feel the concept has the potential to be expanded on with some more interactivity if you ever felt lie continuing with it. The round/levels are nice and quick though so I never felt like I was hanging around too long.
Art-wise I feel the graphics would have benefited from sticking to a single style for cohesiveness. But again, everything's nice and readable which is the more important factor in my book!
Didn't run into any bugs or game-breakers. :) I rather enjoyed this and had fun with it.
C'est un bon travail que tu as fait là jojocanard. Bravo mec :)
Good work :D
But it was fun! Good job!
The idea is good, so is the gameplay. I wish the graphics and audio would be better, so that it would add more atmospere to the game.