Greedy Nations by Squatch

[raw]
made by Squatch for LD 38 (JAM)

~ Description ~

I must keep the streak going!

Had lot's of fun just like every other Ludum Dare I've done.

Good luck defeating the bot.

!!Please let me know if it doesn't work on your computer!!

I added music, but it was a last minute thing. So it isn't very good; that's why it's automatically disabled.

~ Directions To Download ~

  1. Download the file
  2. Unzip the file on your desktop
  3. Open the unzipped file, and open the ld38 executable

~ Directions To Play ~ (It's hard)

WASD to move the camera SPACE to pause (you're going to need it)

  • Don't run out of food! All of the units you make consume food.
  • The soldiers are used to attack cities.
  • The farmers make food.
  • The workers make weapons.

The more cities you have the more free population you generate.

Set the priorities on the cities to have your soldiers go after them. If there's enemy soldiers on the same city they will attack your soldiers; vice versa.

Once there's no more enemy cities you win.

~ Tools used ~

  • Microsoft Visual Studio (cpp)
  • Bfxr
  • paint.net
  • audacity

~ Libraries ~

  • SDL2
  • glew32
  • picopng

~ Download at itch.io ~

https://squatch.itch.io/ludum-dare-38-greedy-nations

Ratings

Given 9🗳️ 4🗨️

Feedback

Gundatsch
03. May 2017 · 18:55 UTC
Mmh ... i didn't know what to do the whole time :D ...
I somehow spent my resources. Later the food counter stopped and froze for 2 Minutes, after which it started to increase again.
Some time later the bot (well i guess it was the bot as i lost to him) conquered all the cities.

Still i'm puzzled on how to play the game exactly to win ... or to achieve something in general :D

The concept of pausing the game while still being able to issue commands is nice though. Creates a feeling of an oldschool strategy game.
superpokeunicorn
03. May 2017 · 19:06 UTC
This game is pretty ambitious. I was really confused for most of the time. The HUD could be organized better and its unclear what exactly a lot of the different elements do. I think I sorta figured it out by the end of it. I wound up winning after a few tries by rushing the enemy base as soon as I could. What was really confusing was how all of the soldiers were gray. I would recommend color coding the soldiers depending of who owns them so it's clear what's going on. That being said, this is an interesting game to be sure. It's a bit unintuitive as it is right now, but it could be refined into something really enjoyable.
Geckoo1337
04. May 2017 · 20:51 UTC
You rated my project - thank you. Then I would like to rate yours. I downloaded the package, but for an unknow reason, it does not work. I have a white screen - and nothing else. I am under Window 10 64bits. I am sorry ++
🎤 Squatch
05. May 2017 · 18:28 UTC
@geckoo1337 I'm sorry to hear that. Maybe an antivirus program is trying to scan it? Maybe if you wait a few seconds it will work.
GaiusJulius
09. May 2017 · 14:10 UTC
Very interesting game. I am planning to spend more time on it later after rating more games.

It took me a while to understand what was going on, but after a few tries playing with the priorities I understood how to defend and take towns. Unfortunately I had trouble distributing troops around: they seemed to like certain towns very much and at the same time remained completely indifferent to other towns with the same priority.

The issue that bothered me most was the distinction between my soldiers and the enemy soldier. I sometimes didn't understand who was this massive group moving around, so I didn't know if it was reinforcement or an attack.

Basically an interesting idea, quite ambitious, and I enjoyed playing. I'll probably get back to the game later to try again.
Rother Games
09. May 2017 · 14:14 UTC
Sometimes I don't know what to do while waiting for new population. It is also really hard to get the soliders where I want them (I would be much better, if you just select the city and then select the target).
koemeterion
16. May 2017 · 13:21 UTC
Like @Geckoo1337, I had an white screen. After an minute of waiting nothing happened. So, sorry :/ (Win10 / 64bit too)