Super Hoarder Man by Klowner
You are Super Hoarder Man!
Incredibly valuable junk is being left in your yard faster than you can collect it! Race against time and space in frantic hoarding action!
Controls
- Arrow Keys - Movement
- Space/Enter - Lift/Drop Junk
Gameplay
Junk piles up over time in your front yard, collect it inside your house before it piles up too high and falls over. Stack items in your house, but be careful not to stack heavy items on lightweight items or you'll be crushed by toppling junk! Wobbly stacks indicate that junk is close to falling!
If a junk pile collapses then your turn is over. Press Space/Enter to retry.

This marks my second Ludum Dare, and my first time using the Godot Engine!
TODO:
- Animate "Buster"
- Add sfx
- Better animations
- Any sort of UI, score for stacked items vs. yard trash.
- Better failure state indication
Ratings
| Overall | 618th | 3.368⭐ | 21🧑⚖️ |
| Fun | 480th | 3.342⭐ | 21🧑⚖️ |
| Innovation | 558th | 3.211⭐ | 21🧑⚖️ |
| Theme | 337th | 3.789⭐ | 21🧑⚖️ |
| Graphics | 193th | 4.079⭐ | 21🧑⚖️ |
| Mood | 382th | 3.361⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 7🗨️ |
It kinda lacks a scoring system but I can imagine it, with some bonuses for taking care of sorting your junk. I like that the graphic style goes well with the absurd concept of the game, and the "death" made me laugh ahah.
Kudos for porting to Linux, but the framerate on my machine made it unplayable whereas surprisingly, the web version was smooth. Well done for doing it alone anyway
Nice idea and funny character! good job!