The Deronois by Griz

[raw]
made by Griz for LD35 (COMPO)
You are a shapeshifting agent sent to your first mission, where you have to find, and destroy the laboratory AI computer core to disable the automated defenses.

Unluckily the game is not finished, but it still has the basic gameplay features implemented.

**Controls:**
WSAD - movement
Left mouse button - Morph hand to shield
Right mouse button - Morhp hand to thumbs-up
ESC - quit

**version history:**
v0.4b
-Fixed input lag.

v0.4 (Compo version)
-Initial Release.

have fun!

Ratings

Coolness 100% 1
Overall 2.78 798
Audio 2.96 345
Fun 2.84 663
Graphics 3.59 218
Humor 2.32 416
Innovation 2.90 596
Mood 3.18 293
Theme 3.12 625

Feedback

SkullPixel
18. Apr 2016 路 02:51 UTC
This is really a cool concept. I would love to see it continued into a full game. And I got the weird sprite bug too, which I'll need to look into tomorrow.
馃帳 Griz
18. Apr 2016 路 13:07 UTC
Got it fixed by disabling the texture mipmapping on assets.
brinkhousegames
18. Apr 2016 路 22:30 UTC
Very cool idea, the click for shield mechanic could be really interesting if you get more time to expand on this demo. Nice work!


I'd love for you to check out my game, Tito's Revenge!
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=65699
bigpan
18. Apr 2016 路 22:33 UTC
Really good game, it's a bummer that it's not finished, i'd definitely play a full version. Really good soundtrack and graphics, nice job.
MrNyarlathotep
18. Apr 2016 路 22:47 UTC
Did thumbs up do anything, or did you just run out of time before implementing it?
Nice proof of concept with stylish graphics, would be interesting to see it expanded further
馃帳 Griz
18. Apr 2016 路 22:58 UTC
@MrNyarlathotep
Ran out of time. It was supposed to be shown on the level completed animation. Now it's just an easter egg.
fakeyou
19. Apr 2016 路 08:58 UTC
Too bad there isn't more, would be cool if you could collect other types of fists to use.
eymrich
19. Apr 2016 路 08:59 UTC
Nice concept! Audio and Graphics were really good! Also you nailed the theme!
redcubegames
19. Apr 2016 路 09:44 UTC
Nice looking, controls seem to be not working on the inbeded version
Capitals
19. Apr 2016 路 10:11 UTC
Looks really good. The input feels a bit slow. However this is a good enough concept that if you continued to work on it to could be really good!
caporaltito
19. Apr 2016 路 10:12 UTC
Cool but really short!
monaarc
19. Apr 2016 路 10:13 UTC
I'm interested to play the full version, the mechanics looks pretty fun and the graphics are nice !
Daukan
19. Apr 2016 路 10:15 UTC
I hope the finished game is getting along. Nice design.
OddballDave
19. Apr 2016 路 10:48 UTC
Nice idea. Like the graphics. I wanted to see more which is good.

*Thumbs up*
fullmontis
19. Apr 2016 路 11:01 UTC
The concept is interesting. I like how the bullets fromm the enemies bouce off your shield and you need to tke the right angle to kil them. Right now lacks some challenge but I can see some interesting puzzles coming from this.

One thing that you should fix in a possible postcompo version is the audio. The sfx volume is way too high compared to the music and it was like a jumpscare the first time I jumped :D But I think you have something here that should be developed further.
RealityCheck
19. Apr 2016 路 11:09 UTC
There is a nice foundation here on which to build a game. It's unfortunate that there's not enough content yet. I would love to see where you could take this with more time. The graphics are nice, the platforming mechanics are smooth and works well. I didn't NEED to use any shapeshifting though... I could just run straight past the enemies though. Still a good start that I'd suggest you continue developing.
馃帳 Griz
19. Apr 2016 路 12:09 UTC
Just fixed the input lag in the web version. Looks like the black sprites bug in the webgl build can be avoided by just disabling mipmaps. Thanks to that i could re-enable Occlusion culling and lower quality settings, what removed the wonky input.
Swynfel
21. Apr 2016 路 20:38 UTC
Very good idea and very good graphics !

And I really mean it ! Especially the graphics, I love this dark detailed pixel art and the particle smoke-ish body, and I think the way you handled the light plays a huge part in this impression.

The gameplay looks promissing, too bad the game was so short.

Some problems happen when you pass the turrets : the bullets bounce on the shield in strange angles, and if you go far enough the turrets shoot themselves.

The physics where very well done. Maybe the jump height is a little low if you want to do some more complex platform movements.

Cool audio, not so good balance thought. Had to listen to the music with high volume, then reduce it to play with the sound effects.

It's really a shame there's so few content.

Anyway, really good job, I would love to play a complete version. Good luck !
calzep
23. Apr 2016 路 17:44 UTC
Fun needs more!! and a sword too!
rossborchers
23. Apr 2016 路 17:55 UTC
Thumbs up drone! *drone shoots me*
Cool concept, unfortunately very few interesting interactions. Next time I would concentrate more on that and less on the art (art was cool though)
retrograze
23. Apr 2016 路 18:45 UTC
I love the concept and the art. I like the incorporation of the theme too. WANT MORE GAMMMMEEEE. You should really make this into a full-fledged thing!
MementoGames
23. Apr 2016 路 19:45 UTC
Nice concept! To bad you couldn't finish it. :(
Venneque
23. Apr 2016 路 20:19 UTC
Nice demo, soo short but there are good graphic and the shield mechanic is pretty cool :)
Lullaby
23. Apr 2016 路 20:52 UTC
The idea sounds great, and the character is funny :) (love the thumb up). I wish I could do more with it!
FanieG
23. Apr 2016 路 20:56 UTC
Liked the art. Liked the music. The jump sound's level was way to high and quite jarring for headphone users. Wish there was more here. Was the thumbs-up supposed to do anything? Why did turrets not rotate to follow the player? Well done!
martymon
23. Apr 2016 路 21:03 UTC
nice pixel graphics. I liked the morphing and shield block mechanics. Pity the demo was so short. well done!
paquinn
23. Apr 2016 路 21:35 UTC
I really liked the particle effects behind the player. The morphing effect looked good too.
Studiosaurus
24. Apr 2016 路 16:30 UTC
Promising game :) shame you didn't get to flesh it out a bit more!
DAT.NOT.MY.GAME!
30. Apr 2016 路 13:01 UTC
Nice game, I like the graphics
MayankUnreal
09. May 2016 路 16:45 UTC
Nice graphics and great concept I wish it was endless