Explodasharks by Micahtron
What's worse than sharks? Sharks with rocket launchers, in a room that's rapidly flooding.
Note: my original game idea wasn't working out, so at last minute (22 hours before JAM deadline) I started over from scratch with this new project.
| HTML5 (web) | http://www.mygeekywalk.com/explodasharks/ |
| Original URL | https://ldjam.com/events/ludum-dare/42/explodasharks |
Ratings
| Overall | 1195th | 2.667⭐ | 23🧑⚖️ |
| Fun | 1012th | 2.775⭐ | 22🧑⚖️ |
| Innovation | 1233th | 2.237⭐ | 21🧑⚖️ |
| Graphics | 1157th | 2.175⭐ | 22🧑⚖️ |
| Humor | 295th | 3.184⭐ | 21🧑⚖️ |
| Mood | 968th | 2.6⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 18🗨️ |

Anyway, I like the touch of humor there, my game also used AWD only but I wouldnt have thought of that funny joke. I enjoyed the game thoroughly. The water level was not very noticable because I focused too much on the game. Maybe you can change the water color as it goes up, then it would be more noticeable. Great job with only one day!
Also I got an error when trying to go up with the barrel.
'''
Uncaught TypeError: Cannot read property '4' of undefined
at GetTile ((index):291)
at PlayView.Update (view.js:373)
at Game_Update ((index):305)
at Game_Loop ((index):330)
'''
@nam-nguyen LOL yep. The next item on the list was actually to implement random respawning for the sharks and barrel, but... deadlines ;) BTW your game Space Invasion is amazing!
@sylvie Was it the water? When I put in the "float" mechanics it took away jumping ability if standing in the water, unless you're sanding on a submerged platform.
@josehzz Yeah, that's a bug. The collision processing for held items is calculated from the player position, so If the barrel is carried above the screen (and therefore outside processing coordinates) then the JavaScript complains and locks everything up.
I'll most certainly continue working on this beyond LD 42. Meanwhile looking forward to playing more of the other games out there!
I had a fun time blowing up sharks with rocket launchers and really enjoyed the music. I think it fit the game nicely. Great job!
Try our game too, maybe you'll like it)