Lava Run by sylph
You are brain in flying UFO and you trying to escape from crater on the planet which is collapsing with lava and peaces of civilisation! Try to escape catching all Lava lamps because of your engine that consume them as fuel!
Used: - Unity (in unity from standart assets used: 2 physics materials and color correction) - Blender - Bfxr

| Windows | https://github.com/GoldenSylph/ld40-lava-run |
| Windows | https://golden-sylph.itch.io/lava-run |
| Original URL | https://ldjam.com/events/ludum-dare/40/lava-run |
Ratings
| Given | 0🗳️ | 0🗨️ |
tag me if you pull off the Linux(64) export.. .otherwise moving on.
I love the graphics and atmosphere, I just wish there was some music to go with it.
The click zones could be bit larger as I found it hard to hit the lamps.
Also I didn't get the connection to the theme. I saw that the lava rises over time, but is that tied to the number of lamps you have collected?
Also I didn't get the concept of the danger zone and how that would help me win the game.
Overall I would say the graphics are definitely your strongest suit, but the gameplay itself might need some polish, especially communicating better how to be good at the game.