Lava Run by sylph

[raw]
made by sylph for LD 40 (COMPO)

You are brain in flying UFO and you trying to escape from crater on the planet which is collapsing with lava and peaces of civilisation! Try to escape catching all Lava lamps because of your engine that consume them as fuel!

Used: - Unity (in unity from standart assets used: 2 physics materials and color correction) - Blender - Bfxr

6Gb5kC4d7kk.jpg 6.PNG Снимок7.PNG D-hvYH_HGL0.jpg JuRJzVnqE0s.jpg

Ratings

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Feedback

AdroitConceptions
03. Dec 2017 · 22:42 UTC
Are you able do do a Linux (x64) and Mac Build so everyone can try the game?
Evan Polekoff
04. Dec 2017 · 03:22 UTC
It's pretty inconvenient the way it's set up in github. I ended up having to download the entire project. You should upload a .zip file that has the .exe and the _Data folder in the Builds folder.
🎤 sylph
04. Dec 2017 · 04:26 UTC
Ok, Jason Kennedy, I'll port it to the Linux, but unfortunately i can't do it to the Mac, because i don't have neither hackintosh nor MacOS, Evan Polekoff, i got it, uploading. =)
AdroitConceptions
04. Dec 2017 · 04:29 UTC
it is a unity game, just export to Mac. I know it works from Linux and have seen people do it from windows.
tag me if you pull off the Linux(64) export.. .otherwise moving on.
🎤 sylph
04. Dec 2017 · 04:39 UTC
Ok, i'll try it, thanks for feedback!
🎤 sylph
04. Dec 2017 · 05:12 UTC
@jason-kennedy, exported to Linux, waiting for feedback :3
cerno-b
05. Dec 2017 · 10:25 UTC
Nice idea.

I love the graphics and atmosphere, I just wish there was some music to go with it.

The click zones could be bit larger as I found it hard to hit the lamps.

Also I didn't get the connection to the theme. I saw that the lava rises over time, but is that tied to the number of lamps you have collected?
Also I didn't get the concept of the danger zone and how that would help me win the game.

Overall I would say the graphics are definitely your strongest suit, but the gameplay itself might need some polish, especially communicating better how to be good at the game.
🎤 sylph
05. Dec 2017 · 16:18 UTC
@cerno-b, Thank you for your comment! I see your point, and i agree with that, the gameplay has to be better polished. According the concept, the danger zone option shows if number will be too small you have to move somewhere where this number will be greater. And about music, i just need more practice to do this kind of things =)