MiniWorlds by Mektidas

[raw]
made by Mektidas for LD 38 (JAM)

LD 38 Small World Theme this is our first time in LD, with just a few months in the programing world.

Sin título.pngSin título4.pngSin título3.pngSin título2.png

7 small games in 7 small worlds!

Game: http://www.kongregate.com/games/Mektidas/multismallwolrds

Source Code: https://github.com/Adtberp/LDJam-38-A-Small-World

Ratings

Overall 583th 3.043⭐ 25🧑‍⚖️
Fun 510th 2.917⭐ 26🧑‍⚖️
Innovation 628th 2.609⭐ 25🧑‍⚖️
Theme 386th 3.435⭐ 25🧑‍⚖️
Graphics 672th 2.542⭐ 26🧑‍⚖️
Humor 493th 2.278⭐ 20🧑‍⚖️
Mood 672th 2.571⭐ 23🧑‍⚖️
Given 60🗳️ 0🗨️

Feedback

darknesszx
25. Apr 2017 · 11:29 UTC
7 Small worlds seem fun. I like think race, maze and shape are quite enjoyable. Just some comment : I think it should have some sound, maybe they don't need to be good but it help the game more enjoyable. There are still some movement bug with knight game and zombie game. Invasion quite boring :( . Maybe instead of try make all 7 mini games, you can do with 4,5 games but finish them better
🎤 Mektidas
26. Apr 2017 · 01:13 UTC
Hi, first, thx for youre time to check our game and comment.

For the sound, we went short in time, and yes, we take more than we can chew xD for that som games are more simple than others.

some movements bugs were fixed now.

and participate was a great experience, we are looking foward to next events.

sadly the sunday, the city was out of energy, the light came back at the 5 PM so we lost a lot of time there T_T
Pato_Lemos
28. Apr 2017 · 03:01 UTC
Very good, keep going !!
M-1
28. Apr 2017 · 22:33 UTC
I like that instead of making one game, you actually made 7 of them! I agree that they might use more polishing, however this is quite an achievement!

The RACING world is actually rather difficult, you might want to increase the time limit a bit. Also I got stuck in a wall in the KNIGHT world - it would be nice if a level could be restarted without restarting the whole game.
Adtberp
29. Apr 2017 · 03:31 UTC
Hi M-1, thanks for your feedback, about the Racing world, I think I get carried away with the dificulty, and as for the Knight world, we thought about adding a button to reset the level or to go back to the solar system, but we did not have time, and didn't want to change the game too much before the voting.
OccultOne
01. May 2017 · 10:06 UTC
Needs more polish, but it was super neat to see seven small games made rather than one big one. I havn't seen that in LD in a long time and it was quite refreshing.
Flipsy
02. May 2017 · 01:18 UTC
Great effort making lots of little games. Not much originality in the games themselves but all very playable and engaging. I think Knights was my favorite. Obviously more could be achieved if you'd focused on less, but a considerable achievement in the time frame. In terms of graphics I think having more consistency (even in simple things like colour choices and pixel size) would go a long way to improve the look and feel and tie things together. Great work!
OfficialCodeNMore
14. May 2017 · 22:31 UTC
Of course more polish could help, but overall, I liked the game!
Bunnery
15. May 2017 · 14:18 UTC
I had fun with this - I love mini-games. It was nice to see that someone had attempted to do 7 in such a short time. I'm sure you could refine them given time - to iron out the little glitches. Nic work though!
mikolak
15. May 2017 · 15:29 UTC
Some of the games are rather easy once you learn the movement patterns (e.g. Knight and Zombie). Otherwise, impressive for a first attempt. Even with asset reuse etc. it must have taken a lot of work to produce all those games and levels and make them consistently playable.
Joror
15. May 2017 · 15:50 UTC
Quite a Daring take, making 7 games! They are simple games - a theme to bind them together would have been nice. (finish x mazes: get a bonus on another game type)

But I would almost say: Why not focus on one game? time is short already ;)
smiley
15. May 2017 · 21:45 UTC
wow nice to actually make seven different games instead of just one! :)

The snake mini game makes me miss my good old Nokia phone.
jelch
16. May 2017 · 15:55 UTC
I like the idea, but I would have liked fewer games with a little more polish. I liked the shape matching one and the space invaders one.
Odefus
18. May 2017 · 08:35 UTC
I agree with the previous comments about focusing on fewer games and more polish. There seems to be a bug in the snake game that prevents a tight U turn as the snake will collide with its tail without actually colliding with its tail. Nice job finishing seven small games within the time limit anyway.
Gama Croma
18. May 2017 · 08:56 UTC
Nice collection, fits the theme, wish snake game had better grid that would align things, collision box for snake is too big. Zombie game had problems with shooting, after coming from space invaders not having shoot on spacebar was confusing.
Phaix
18. May 2017 · 10:20 UTC
Nice Collection, some controls need to be reworked to be more smooth and some bugs fixed, but in general its nice.
Nomaki
18. May 2017 · 20:49 UTC
I struggled to make one game, and here you are with seven! Nice work!
mati
18. May 2017 · 21:49 UTC
Racing and Shapes were the best in my opinion. Good job!
Lone Spelunker
19. May 2017 · 05:17 UTC
Nice. I like how there are a lot of different games to choose from, and how you can start with the easy ones and ramp up to harder challenges. You can find the right challenge level quickly.

One suggestion: Whenever you allow arrow keys and mouse, also allow WASD and mouse. Playing the Zombies game, for instance, is really difficult on a laptop.