Elevator Pitch by Hugimugi7

[raw]
made by Hugimugi7 for LD 44 (JAM)

Elevator<em>pitch</em>logo<em>main</em>2.png


Game about wasting your life.

https://youtu.be/gU6L5y9uVVg

You are a disgruntled employee at large AAA game studio Viral Videogames Inc. Everyday you spend countless hours wasting your life away in exchange for currency without any overtime pay or benefits.

You’ve been staying late nights and weekends crunching just to ship out the latest cash-grab games, all while Mr. CEO hides away in his ivory tower. Until one day, you just can’t take it anymore. Time to hitch a ride to the top floor and show The Boss who’s really boss.

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Elevator<em>pich</em>gifz0.gif

It's finally time to release all of that built up anger

  • Flip tables and cause chaos like you always wanted to do! (╯°□°)╯︵ ┻━┻

Controls 🎮:

  • Move: Arrow keys
  • Grab and hold object: Hold space
  • Throw object: Release space
  • Flip tables: Shift
  • Toggle fullscreen: F11 (non Html5 version)

Soundtrack 🎵:

Download the soundtrack on Bandcamp (Including Bonus Beats and DJ Scratch FX): - https://amerigo.bandcamp.com/album/elevator-pitch-original-game-soundtrack


Note ❗:

​The game is best enjoyed in non-Html5 format,

​​- Please download the game for the best performance! -


Credits:

  • Developer, Lead designer: @hugimugi7
  • Music, audio and Co-design: @amerigo-gazaway

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Ratings

Given 53🗳️ 63🗨️

Feedback

CarlsonAndPeeters
30. Apr 2019 · 05:51 UTC
Nice job! The audio was really impressive, and the art in the opening scenes was top notch! Gameplay was a little hard to control, but the use of theme tied into it nicely. Good stuff!
green_rail
30. Apr 2019 · 05:58 UTC
A radical way to break free from corporate rat-race. Got me laughing a couple of times, the office scene is beautiful and that boss fight was intense. That sound of appearing text though is absolutely excruciating! Overall cool experience.
C64Gamer
30. Apr 2019 · 18:48 UTC
Really nice game. The elevator music xD xD. Really great job. Big thumbs up.
5n1p3r_4r73m1s
01. May 2019 · 06:22 UTC
Music is awesome, gameplay is very fun!! lore is humorous ... this is of the most perfect prototypes i've played

you should add some cue that pressing red button exits the game
ROBOWARRIOR1982
01. May 2019 · 06:24 UTC
Fun game (love the elevator sequence with music), with a beautiful message ! Maybe little short but good job !
NinjaCatz
01. May 2019 · 06:32 UTC
One of the fun games in which I had to play)) It really cheered me up. NICE!
Calzep
01. May 2019 · 06:36 UTC
It was really fun and the art and sound were a great touch. After beating my boss I ran around throwing everything some more for about a couple minutes. I loved that mechanic. I wish it could have been a little longer, I understand it was a short time frame but it would have been nice to at least beat some security up on the way to the boss fight. Seems like there was enough existing code to have accomplished that, but I understand the crunch.

Either way, good job, and not to mention that this idea was hilariously executed, a good maniacal yet imaginably relatable take on the theme.
Darylsteak
01. May 2019 · 06:49 UTC
This was fantastic. The destruction was a nice break from the other games and I really enjoyed the sfx, music and art style! Great work!
finalspace
01. May 2019 · 07:05 UTC
Looks so good. Animation is also so well made! Nice one!
Amerigo Gazaway
01. May 2019 · 07:29 UTC
@green-rail Yeah sorry about about the loud text sound, I believe it's been adjusted now. Thanks for playing and for the feedback!
JUSTCAMH
01. May 2019 · 07:39 UTC
I could only wish for it to be longer. It was so damn polished though, easily the most polished that I have played thus far.
GaryS
01. May 2019 · 07:42 UTC
Heh! This one made me smile. Lovely graphics and soundtrack too.
frostdragonliz
01. May 2019 · 09:51 UTC
This was fun, and I was actually disappointed I didn't get to play more of it. I would have preferred less exposition and more game, but I understand that making the cut scenes probably didn't give you much time for that.
Xahell
01. May 2019 · 14:08 UTC
Good mood, I quite don't get exactly how to precisely damage the boss. But since we have so much life, I just threw stuff randomly until he died ^_^

Throwing stuff is always fun, 'nuff said :p
designernap
01. May 2019 · 15:06 UTC
Drop box link is invalid?
TheSunshineRaven
01. May 2019 · 16:04 UTC
Had a hard time damaging the boss and the elevator ride was looong but the idea was interesting and music GREAT!!
Balance686
01. May 2019 · 18:03 UTC
This game is too real haha. Great take on the theme! The graphics and audio are well done and it's fun to play. I would have liked to see more levels but considering the overall level of polish this is very impressive with the given time frame. Great job!
🎤 Hugimugi7
01. May 2019 · 20:16 UTC
@designernap It should be working now.
Nebrazif
01. May 2019 · 20:56 UTC
That's a great game, i really love the art and the humor !
Poffle
01. May 2019 · 20:59 UTC
Haha! Funny game and wonderful art. Bit short but can see a lot of love went into what we got. Great work guys!
Raphael Maia
01. May 2019 · 21:03 UTC
Awesome game, just found the intro to bit a little bit too long. Flippin tables is extremely pleasing. Very good graphics and audio.
brian-mayberry
01. May 2019 · 21:08 UTC
Art, Sound, and Mood (overall presentation) was superb! Gameplay was ok, but a bit tough to control. Excellent game, big round of applause from this cube-rat!
AwesomeAlliterationAlliance
01. May 2019 · 21:10 UTC
The physics were really impressive. Espacally the Lamp movement at the boss level! The throwing mechanic works really well, It took me some time to kill the boss, but i had fun dooing it! :)
Duke
01. May 2019 · 21:15 UTC
Nice game! I really liked the art, music and core gameplay/story idea. The physics based comedy worked very well. The only gripe I would have is the length and the missing challenge. The boss was pretty easy to beat and required basically no strategy. Just hammering space did the trick.
Nontheless a really cool little game with fun mechanics. good job!
Yvanor
01. May 2019 · 21:36 UTC
One of the funniest game I played !
It's really short but given the shirt tiem and the fact that it's very polished and the story is well made, it's okay

Well done guys !
Raphiell
01. May 2019 · 22:31 UTC
Looks great, sounds great, has interesting gameplay, and is funny! I think your team did amazingly well!
Only complaint I have is that the elevator ride to the boss wasn't long enough!
jjjjason
02. May 2019 · 03:05 UTC
It's a fun little romp! The elevator bit hits pretty hard, although I don't know if I could do that between every level :joy:. The music is especially superb, and contributes a lot to the zany vibe you've created.
Sarahneko
02. May 2019 · 08:27 UTC
Really interesting to play! You made an impressive game! I love the graphics :)
Franciszek Pyrć
02. May 2019 · 13:12 UTC
Short but fun! If only it would be longer.
rosypenguin
03. May 2019 · 06:13 UTC
Pretty sweet game! The table flipping is pretty satisfying, and the bossfight is hilarious! I did get a couple bugs: every time I clicked the down arrow on the start screen the game would crash, and if I press space during the boss dialog the text boxes would shift to the top left of the screen.

Great work! Wish there were more levels!
J_C - One Bit Studio
03. May 2019 · 07:56 UTC
LOL, the theme of the game is fantastic. :D Knowing the atmosphere at some AAA studios, this kind of "anger management" gameplay is even more rewarding.
ruddgasm
03. May 2019 · 08:12 UTC
Having my boss blow up into a big pile of coins has never felt so good! The mechanics felt good, I just wish there was a bit more to it. It is definitely a good game to blow off steam about work. I'm sure the theme hit pretty close to home for a lot of people.
DDRKirbyISQ
03. May 2019 · 08:22 UTC
I have never had such fun madly tossing coins around.

Just a note, some of us are still dinosaurs running on non-widescreen resolutions and some of your text is cut off when running on a 5:4 aspect ratio display, even if the window is resized :)
Pusheeneiro
03. May 2019 · 13:11 UTC
Very nice graphics, idea and destroy mechanics.
Bartosz
03. May 2019 · 13:11 UTC
That was fun, best part is when this fat'o explodes with coins and you can toss them around :)

Things to consider:
- implement hanging onto lamps (that would be soo cool!)
- jumping sometimes is glitchy
- Add some basic menus or at last ESC to quit your game - i hate to Alt+F4 from games :/
- Elevator run takes too long and it's boring :/
- Add possibilty to skip dialogues.

Great job! What language / engine did you use?

PS. Great music! I love it!
🎤 Hugimugi7
03. May 2019 · 13:15 UTC
@bartosz I used Game Maker Studio 2 with gml. Thanks for playing! :grin:
Nakami
03. May 2019 · 13:40 UTC
Nice game, well polished !
But the dialogue are a bit to slow it's a bit annoying for a fast reader like me and that we want to play more than read a no-skip-able "long" intro.
geist_191
03. May 2019 · 13:43 UTC
Nice game and it brings up a very nice contrast between the story and the gameplay which really fun!
Dr4g0nsoul
03. May 2019 · 13:43 UTC
Really nice game. The loading screen is a bit long and doesn't feel necessary. Other than that it is an amazing game with a really cool never seen mechanic.
HugzFnr
03. May 2019 · 13:43 UTC
Art, physics and controls are very funy ! The intro and the elevator feel really long tho, but the animated dialogue compensated it quite well. Maybe having a bit of dialogue at the end or during the elevator could shorten up the intro. Glad to see that another team has had a similar take on the theme for a way more polished result :)
Suchista
03. May 2019 · 13:49 UTC
Very fun game, destroying things is really satisfying :) Good art and music! Oh, and I loved swinging
ceiling lamps!
good.enough
03. May 2019 · 13:55 UTC
Nice rage simulator! For your next ludum dare, you could make a game where you play as a failing student who can't stand life anymore. You go around and gun down people to get revenge for your terrible life! You could get 5 points per student killed, and 10 for each teacher, and you have to commit suicide before the cops catch you, it'd be a blast!

Edit: Okay, that may have been a bit harsh. Sorry. But the graphics and movement mechanics were all great, as well as the music.
Tony Redmer
03. May 2019 · 14:07 UTC
Pixel art here is great! Fun to play and the music is great too. Well polished and hilarious :)
kuviman
03. May 2019 · 14:10 UTC
Every single aspect of this game is great! Well done
silkworm_sweatshop
03. May 2019 · 14:47 UTC
Nice! Really polished from the art to the sound! I just wish it was a bit longer.
F1Krazy
03. May 2019 · 17:13 UTC
This is fantastic! It's disappointingly short (I think the cutscenes and loading screens take up longer than the actual game), but what gameplay there is is *very* cathartic and enjoyable. Sometimes, you just gotta smash stuff. The art is excellent, and the music and sound effects are spot-on.

Another small issue is that the logo on the title screen partially covers the "Start" button. All in all, though, this is a great concept, and I'd love to see an expanded version.
Aterlamia
03. May 2019 · 17:50 UTC
Cool game very well polished i think, But i do have to say your game has a little bit of a pasing problem having the unskippable intro and the elevator ride really took to long. To bad the rest of the game was short because i did enjoy the gameplay, music and art
Amerigo Gazaway
03. May 2019 · 17:53 UTC
Thanks for playing @everyone! This is the first game I've composed original music/SFX for, so all your positive feedback on the audio portion has been really encouraging. Looking to build my game audio portfolio even more, so if you like what you hear and have any games in development that still need music/sfx I'd be happy to collaborate fo free. Here are a few more examples of my work: http://amerigogazaway.com/licensing/
Mehozavr
03. May 2019 · 18:38 UTC
Breaking things is fun!
Simon Rahnasto
03. May 2019 · 18:50 UTC
Short but sweet, it was the first game I played on my stream, and it was for sure one of the best. Everything was really well polished and my only wish is that there was more of it. I am very impressed at how well all the things break. I really appreciated all the little details, one can really tell that you put a lot of effort into it. From start to finish, it just so well packaged.

I am really impressed with your sound effects by the way, specially the coins. Coin sfx that are pleasant to listen to are almost impossible to create.

The boss is also super hilarious and the story (although silly at times) still has some substance to it.
dougLima
03. May 2019 · 19:49 UTC
The story is funny, fits with the theme. The gameplay is fun and fits with the story. The SFX and music is well made and fits with the art style :smile: . Good entry!
CaptainDreamcast
03. May 2019 · 21:07 UTC
I loved the story of this! This was a narrative I really hoped to see when the theme was announced, and I'm glad you picked it up and did something cool with it.
The tableflip/throw fight was a fun and creative mechanic. All in all everything felt very stylish, I think the music was the biggest contributor to that, so great job on that. Very cool game!
Ekilibr
03. May 2019 · 23:44 UTC
5 stars to the Humor. At first I thought "Ok, I can't stand this introduction cutscene anymore". And then I realised. Everything in the game seems made to make you angry, just like the character is, which is really Genius (especially the elevator, that made me laugh a lot while considering it from that point of view). Gameplay against the boos is a bit approximative, but throwing stuff away and flipping table is really enjoyable.

Well done!
SoggyBreadHands
04. May 2019 · 02:06 UTC
this game has got to be one of the funniest games I've played, and I love how long the cutscene was because it seemed to be there to infuriate the player to make him feel like the character, very great mechanics, well done to the devs!
Drauthius
04. May 2019 · 07:49 UTC
Fun entry! The coins at the end was a nice touch.
Saering
04. May 2019 · 16:00 UTC
That is a funny game for sure, however I feel it could have been more exaggerated. Like when you start the fight against your boss, it would have been funny having some boxing sounds effects, maybe score, and accentuate more on the thrown objects, with camera shaking, when you hit him, zoom on him and add some bullet time to really add impact on the shoot. But overall it is already really nice and fun to play! The physics is well done but it will always end up by packing up all the objects in a corner and not being able to pick them up again, or hardly.

The art is great, sound is nice, the entry is really cool!
SimplePotential
04. May 2019 · 16:08 UTC
Haha, I like this! Well designed. Only thing I didn't like was the long intro and the long wait time for the elevator. Otherwise very nicely done!
Webox
04. May 2019 · 16:09 UTC
Great game! super fun haha.. Loved the intro movie.. I'd like more levels!
BouHek
04. May 2019 · 16:10 UTC
Good sh*t! Just make more lvls.
dusho
04. May 2019 · 16:16 UTC
really cool idea.. felt like controls got messy after I made mess in the room. The art, music and game play feels really solid. nice work!
ghust1995
04. May 2019 · 16:48 UTC
You might have just given me a great idea on what to do on mondey morning... This hit so close to home, thank you!
pschichtel
04. May 2019 · 17:11 UTC
Interesting idea and I like the artwork and music. It's a little short though and the grabbing mechanic didn't work everytime for me
Cem Adiloglu
04. May 2019 · 17:48 UTC
lol interesting idea. we need the second game. what happens afterwards? find another job to live? :)
Reality Blind
04. May 2019 · 18:23 UTC
That was really great 😁 Short but long enough to make all of us want a full game, you have a pretty package now that's waiting to be expanded!

Good job 😃
AdroitConceptions
04. May 2019 · 19:18 UTC
- biggest feedback - wait times all over the game were too long
- had cases were space was held down, but stuff still went flying
- gameplay overall worked, but was lacking, this seemed to be more about the story bits.
- music was good, SFX were good.
CaptainPilot
05. May 2019 · 09:07 UTC
Maybe the cutscenes were a reflection about "wasting your life away" because they were long an unskippable. It was incredibly frustrating. That said, I loved everything about the actually gameplay.
JamesOliverMusic
05. May 2019 · 10:25 UTC
Very nice. The highlight for me was the opening cutscene, although the dialog was a little slow. The actual level design could do with a little polish I feel, to match the cutscene design a little more. And the controls were a little difficult with the boss battle, and I managed to win just by hammering space bar. The music could do with a little more intensity to match the context. Overall, a very funny game and great fun. I'm sure with a little more polish and additional content this game will go far, as I'm sure people who work 9-5 will relate to it!
DataGreed
05. May 2019 · 15:00 UTC
I wish there was a way to speed up intro since it takes a lot of time and it makes no sense to watch it twice if you're already familiar with game. The delay between text screens is enormous.

Great music! The controls felt a little off, I found it's better to just mash space instead of holding items and throwing them for more wreckage :) Love the graphics.
Love the theme, I can relate to it.
Stefan Jovanovic
05. May 2019 · 19:40 UTC
Really nice and polished game! The only thing that I would add is the ability to speed up the dialogue! Keep up the good work. :slight_smile:
Amerigo Gazaway
06. May 2019 · 07:11 UTC
@simon-rahnasto Thanks! I recorded the coin SFX myself, I used all types of foreign coins from various countries on a hardwood floor. Always looking to build my game audio portfolio so if your ever in need of music/SFX I'd be happy to collab.
Amerigo Gazaway
06. May 2019 · 07:26 UTC
@captaindreamcast Thanks! This is the first game I've composed music /SFX for so your feedback means a lot. Looking to build my game audio portfolio so if you're ever in need of such a thing I'd be happy to collab. Your game was a blast btw! One of the funniest games I've played on LD so far.
Giezi
06. May 2019 · 09:02 UTC
Well polished game, great mood and art. The intro is waaaaay to long, and the dialogues pause for waaay too much time. Other than that is really nice! I like the music as well.