From Zer0 to Hero by carlosvVk
GAME HERE: https://carlosvvk.itch.io/fromzerotohero
SOURCE: https://drive.google.com/open?id=1ytY9ebzXgE5S2VoFq907XAKklN2uySWs
You are Zer0, a small particle wandering in the space when a voice calls you.
Movement: WASD
Shield: LClick.
I made it in 14H, thanks for playing and hope you like it!
Written in C# on Unity.
Tools:
Unity
Adobe Photoshop
Audacity
Twitter: @carlosvVk
Contact: carlosizquierdo.dev@gmail.com


Ratings
| Overall | 238th | 3.4⭐ | 22🧑⚖️ |
| Fun | 103th | 3.65⭐ | 22🧑⚖️ |
| Innovation | 344th | 2.95⭐ | 22🧑⚖️ |
| Theme | 137th | 3.75⭐ | 22🧑⚖️ |
| Graphics | 333th | 3⭐ | 22🧑⚖️ |
| Humor | 50th | 3.7⭐ | 22🧑⚖️ |
| Mood | 190th | 3.316⭐ | 21🧑⚖️ |
| Given | 38🗳️ | 13🗨️ |
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If you fix it up, feel free to contact me on twitter at [morrilet](https://twitter.com/morrilet) and I'll give it another try.
I fixed it also in the description!
Good sense of humor! By the way, do you have any idea what that thing was and why God wanted it dead? :P
Ha ha ! I managed to thwart his plans!
Cute game, I liked the shield.
The play wasn't too complex, but the controls were good. The shield was super-easy to swing around, and the planet moved nicely. It was cool how I would get bigger and slower and things would get both more dangerous but also easier to rack up a few eats in a row.
I also liked the progression through the various planets to earth.
This was really only held back by missing things, rather than having anything bad about it. Sound would have really improved the experience a lot and maybe the core gameplay could have used just a bit more going on... I think this was awesome for 14hours, I'd love to see what you could do with 48!
I did it in 14H because I was participating in another jam in my University, and in 24H we did this:
https://overpoweredteam.itch.io/vex
Try it and tell me what do you think! (I recommend you download it)
The gameplay is also great, it's simple and fun, I wish I could have moved a bit faster in some levels though (In the end i moved so slow that my movement didn't seem to have that much impact in winning or losing
Humor is high in this one too! Good job! Some music would have been fantastic!
Keep up the good work!
You have a fun game. Now work on your sound design and polish!

Here is mine! :) https://ldjam.com/events/ludum-dare/38/moped-mayhem
Loved the dialog/ending and the eye movement of the planets. And the flying black holes which I found funny for some reason.
Wished there were upgrades/different difficulties.
The shield mechanic's definitely a neat one, and this particular take on the bullet-hell mechanics is certainly nifty.
One of the more forgiving 'hells I've been through so far this LD. Thanks for not making anything super-evil.
(Oh, and by the way: I really approve of having the eyes on Zer0 track the cursor. That's inexplicably hilarious.)