24 hours by Retronator
The only thing equal to all is the 24 hours we get at the start of each day. How will you spend yours?

| HTML5 (web) | https://www.lexaloffle.com/bbs/?tid=34081 |
| Source code | https://github.com/MatejJan/24-hours |
| Other (platform) | https://www.dropbox.com/s/8dji7b3aer9i7fl/24%20hours.png?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/44/24-hours |
Ratings
| Given | 14🗳️ | 9🗨️ |
What I'm missing is some sort of goal or maybe hints of which traits there are still left to unlock.
And then I started playing with the different combinations -- you got something really cool here!
I loved when "Astronaut" opened up. Maybe add the possibility of certain paths getting locked out, or the option for the player to "close" or "hide" certain option? Maybe add some events? Also are the traits unlocked by just having the necessary pre-requisites, or do you also need a certain quantity of them?
Anyway, great concept!
I think you should probably make us die at some point, maybe based on body stat? :D
But it is a cool concept and it fits the theme.