Hello Ground by Kaiomoi

[raw]
made by Kaiomoi for LD 42 (JAM)

Grow and collect plants and animals to get the best score! But watch out, you never know what may fall on you... You'll have to manage you space! Screenshot<em>2.jpg Screenshot</em>4.jpg Screenshot<em>5.jpg Menu</em>Tutoriel<em>01.jpg Menu</em>Tutoriel_02.jpg

Have Fun !

To get the best experience possible, we'd recommend to dowload ;)

Ratings

Overall 229th 3.737⭐ 78🧑‍⚖️
Fun 233th 3.632⭐ 78🧑‍⚖️
Innovation 188th 3.651⭐ 78🧑‍⚖️
Theme 66th 4.191⭐ 78🧑‍⚖️
Graphics 154th 4.171⭐ 78🧑‍⚖️
Humor 85th 3.831⭐ 76🧑‍⚖️
Mood 256th 3.52⭐ 76🧑‍⚖️
Given 48🗳️ 43🗨️

Feedback

jchaplin
13. Aug 2018 · 23:49 UTC
Very beautiful and fun game! Best one I've played so far... Great job!
sadsmile
14. Aug 2018 · 00:05 UTC
Came for the whale, stayed for the gameplay
Draeskai
14. Aug 2018 · 08:32 UTC
@jchaplin @sadsmile Thank you very much!
movixio
14. Aug 2018 · 09:50 UTC
Nice job, it's entertaining and convey a message to whom want to hear, the strategic part of the soil was a clever move.
Thomas Lessa
14. Aug 2018 · 12:25 UTC
Pretty good! As @sadsmile said, came for the whale and stayed for the cool gameplay. Good mechanic and use of the theme. The difficulty was a little bit too high, I wish it started slower. But overall great!
Codey
14. Aug 2018 · 12:26 UTC
Easy to understand and intuitive gameplay. Makes a lot of fun and is really addictive! Good job!
MutsKun
14. Aug 2018 · 13:23 UTC
Just really fun!
Minakon
14. Aug 2018 · 13:42 UTC
Cool game! Loved the graphics and gameplay idea. Because of the ground colour I quickly understood where to place the tiles and the animals/plants look so cute. This game could be easily made into a mobile game :)
I'm addicted
[Unbenannt.png](///raw/e1c/a1/z/19337.png)
Andrei9
14. Aug 2018 · 13:47 UTC
fun! :-))
Bismark
14. Aug 2018 · 13:47 UTC
Really nice work. Game is funny to play.
FizzpowMike1
14. Aug 2018 · 16:21 UTC
This game is super hectic, but I also love that lol. Good entry
TontonPizza
14. Aug 2018 · 16:22 UTC
Instruction very clear, the design make it intuitive and you understand the gameplay in seconds. But maybe a warmup level will would be appreciated.

cute graphics but pretty stressful though.

Is the algorithm of tile spawning made so you can never have a whale falling ? i looks like it's too randomized and you can have only Animals for a long streak, but perhaps my strategy was suboptimal


I also like the snapping effect
🎤 Kaiomoi
14. Aug 2018 · 16:40 UTC
@jchaplin @sadsmile @movixio @thomas-lessa @codey @mutskun @minakon @andrei9 @bismark @fizzpowmike1 @tontonpizza
Thank you very much for all these compliments = D

@tontonpizza I'm sorry, the algorithm of tile spawning is really simple and each tile has a 25% chance to spawn. It's a good idea to have an "adaptability golden path of spawing ", I hope I'll get enough skill to code it
FooMar
14. Aug 2018 · 16:58 UTC
Ahhh! Woooh! What’s happening? Who am I? Why am I here? What’s my purpose in life? What do I mean by who am I? :whale2:
Steffanie
14. Aug 2018 · 17:00 UTC
Great choice of music for this game. I found myself laughing at the whales! What's the high score? It seems like a quick play, but it definitely has replay value. Great work overall!!
lespaul59
14. Aug 2018 · 17:19 UTC
just a really fun game! very good job i had a blast of a time!
Carvster
14. Aug 2018 · 17:26 UTC
Really solid entry! Brilliant artwork and I definitely found myself running out of space, it does seem to escalate rather quickly and you don't get much breathing space once the first whale slips through the net which made it very difficult!
Shadoninja
14. Aug 2018 · 17:29 UTC
Got 810! Very fun and easy to pickup. The previous-tile-type mechanic is really clever!
Weine
14. Aug 2018 · 18:46 UTC
Very well polished with smart mechanics requiring both fast reactions and quick thinking. Possibly the best LD42 game so far, making perfect use of the theme!

Love the HHGTTG reference =)
Lakrits
14. Aug 2018 · 18:53 UTC
What a whale of a problem!
AwiX
15. Aug 2018 · 07:59 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
Mr.MadCat
15. Aug 2018 · 12:31 UTC
Pretty good entry.
Fun to play and great reference to a great book.

Well done.
Derek Volker
15. Aug 2018 · 20:15 UTC
Nice game mechanics. Easy to understand and play. The clean graphics and smooth soundtrack improves the experience as well.

Shoutout for making a HTML5 version! Easy up the game setup for the player nicely.

Excellent job.
outterest
15. Aug 2018 · 20:25 UTC
Nice game. Really liked the graphics and music!
One issue I had though was I couldn't really tell if I put the wrong type on the wrong tile at all. Or maybe I just suck at the game :sweat_smile:
Teelin
15. Aug 2018 · 20:37 UTC
Nice game easy to play and fun just for a quick mess around. Well done :smile:
alex.kurasov
15. Aug 2018 · 20:48 UTC
This farm is so cute ^-^
YANIV
15. Aug 2018 · 21:16 UTC
Really fun to play
Sure it's easier on a mobile device
Well done
Whales are good
wowa
15. Aug 2018 · 21:22 UTC
Simple and solid and fun to play. But i think it could be a bit more enjoyable at slower whale spawn rate, but nevertheless it's a great entry!
icxon
16. Aug 2018 · 02:05 UTC
I love the animal models and music choice. With this gameplay speed I wish I could place the tiles more accurate :smiley: Sometimes it just doesn't stick properly.

Here is my playtest: :turkey:

https://youtu.be/39_r8LWl2v0
joemag
16. Aug 2018 · 04:54 UTC
Cute use of music and art. I really like the hitchhikers reference with the falling whale. Never felt like I could ever last beyond on a certain point and with such limited space I was only ever able to get X certain score. Would have been great if I could better control what tiles I get so I could maximize my yield.
mshopf
16. Aug 2018 · 13:49 UTC
@sadsmile: couldn't have said it better.

Great to see other games with references to the Hitchhiker's Guide.
Awesome graphics, and the music and sound helps the mood. I find gameplay a bit too stressful to actually plan my moves, I had to be as fast as possible to avoid the whale.

Also, I noticed that placement of tiles oft didn't accept my mouse position, and I lost tiles due to that. It seems you have to have the tile pretty exactly aligned to have it planted. I personally would like to have to position of the mouse pointer when you release the mouse button considered.
Historymaker118
16. Aug 2018 · 17:21 UTC
This was fun! Silly graphics and humour, and some nice simple gameplay, glad I got to play this, good job!
artish357
16. Aug 2018 · 19:13 UTC
Very solid game! Graphics are great and the gameplay is innovative. I also liked the in-game tutorial, which looks just as good as the rest of the game and explains everything in good detail. Can't even think of any suggestions for improvements, good job!
SimoGecko
16. Aug 2018 · 22:22 UTC
Real fun game! Loved the graphics and the falling whales :D
Matank
17. Aug 2018 · 05:35 UTC
Very fun game! the best I got was 530. It was pretty addictive and I've played quite a few times! :)

Would be awesome if there was more incentive to keep playing, e.g. set points where you get new types of tiles or even just a high score table.
Duden
18. Aug 2018 · 17:38 UTC
Good game, the tutorial is simple and concise. The difficulty increase very fast and i love whales.
mochakingup
19. Aug 2018 · 15:11 UTC
This is a cool little game, a bit too fast paced for me though. Love the cute art style! :smiley:

I like how you color coded the tile with green and brown, made it easy to spot which tile will grant bonus to animals/plants without thinking too much.

Most of the time my focus is in the middle of the screen when placing the tile. Also sometimes, the time run out while you are in the middle of dragging the tile. Would love to see some visual feedback when the timer is running out. maybe bounce the tile, or tint it red?
Draeskai
22. Aug 2018 · 21:42 UTC
@steffanie Currently the highest score we heard about is 2270 (and it is absolutely not me)

@outterest Yes sorry we tried to give feedbacks on it (tiles have the colour corresponding to their bonuses, and normally there's a green fx if you get the bonus and a red fx if you get a panalty), maybe we should accentuate it more. We'd also love to have an animated tutorial the first seconds of the game to explain it more clearly (for the moment you still have to clic on the tutorial).

@wowa Yes I totally agree, we'd like to have an increasing pace, maybe also a countdown at the beginning. This is our priority number one if we can find some time to make a version 2 :)

@icxon and @mshopf We heard about this problem several times, and it is also planned for a version 2, as the problem is in fact ALREADY corrected, as "somebody" seems to have forgotten to reactivate the script before building... "oops" he said ^^'
@icxon And many thanks for the video!!

@matank Yeah we had several ideas we would have loved to put in our jam entry, but we had to make it in the jam time. But later adding tiles types would totally be possible, and we also had the idea to put stuff like seasons and special events affecting the tiles types and grow speed for example :D

@mochakingup Yes this is why we'd like to increase the pace over time. Adding a "running out of time feedback" is a great idea!

@foomar @lespaul59 @carvster @shadoninja @weine @lakrits @awix @mr-madcat @derek-volker @teelin @alex-kurasov @yaniv @joemag @historymaker118 @artish357 @simogecko @duden
Thank you so much for all your comments and feedbacks!
ThibaultAr
24. Aug 2018 · 10:05 UTC
Really fun game, clever idea! It completely fits the theme :)

The only thing, I had a "bug", I couldn't drag some parts anymore sometimes, I don't know why :/

In any case, good job !! Love the mood and aesthetics :)
TheWustache
24. Aug 2018 · 21:37 UTC
Amazing game! The rules are elegant, with room for strategy and a high skill ceiling. That's *really* impressive. The graphics and sounds/music are also well designed. The pacing is a bit fast in the beginning, but once I got used to it I was completely absorbed.

I sometimes had trouble placing the tiles correctly (or at all), which is annoying when every split second counts.

I have a feeling that I'll still be playing this game a few months from now :)
reizoukin
27. Aug 2018 · 13:21 UTC
So much fun! It's a little fast though, but that makes it fun and hectic.
Dominic Graziano
27. Aug 2018 · 14:52 UTC
fun and frantic! there were moments where it seemed like i was trying to grab a piece and because a whale was dropping it cancelled the action. would be cool if you could get a move in and somehow cancel the whale if you were fast enough... otherwise awesome!
Tero Pulkkinen
27. Aug 2018 · 22:09 UTC
awesome graphics. the whales kept dropping from the sky and all the land disappeared and i couldnt do anything to stop it.
James51332
28. Aug 2018 · 02:02 UTC
Incredible Graphics!!! Nice job (only wish the timer was longer)
DleanJeans
29. Aug 2018 · 16:03 UTC
I got over 1000 points!

I literally went WTF when I saw a whale falling out of the sky despite having seen it in the cover. That was funny.

There's one thing to make the game better is the Whale Timer should be stopped when the player clicks on a tile. It's infuriating when what you're dragging just disappear into thin air.

Nice game overall!
Icarus_NB
30. Aug 2018 · 21:02 UTC
Don't know if the whale falling was a reference to Douglas Adams, but I loved it! Nice job!
udo
05. Sep 2018 · 15:06 UTC
Just saw this in my feed, so cute! Great job on the game and especially the artwork! <3