Pond of Doom by symmsaur

[raw]
made by symmsaur for LD 38 (JAM)

:duck:

pond.jpg

Features

  • Pseudo 3D rendering
  • Photorealistic artwork
  • High definition sound effects (16 bit, 44 kHz)
  • Fullscreen Full HD 1080p (only :innocent:) at 60Hz

How do you duck?

  • Steer using arrow keys.
  • Exit using Alt-F4

Downloads: * Windows

Source: * Github

(... also builds on linux)

Additional author

  • morgawr

Changelog

  • Fixed bug with duck facing of 1/16th turn.
  • Fixed bug where game would crash if going around world between levels.

Ratings

Overall 724th 2.632⭐ 21🧑‍⚖️
Fun 619th 2.684⭐ 21🧑‍⚖️
Innovation 635th 2.579⭐ 21🧑‍⚖️
Theme 364th 3.474⭐ 21🧑‍⚖️
Graphics 559th 2.947⭐ 21🧑‍⚖️
Audio 472th 2.368⭐ 21🧑‍⚖️
Humor 132th 3.471⭐ 19🧑‍⚖️
Mood 727th 2.25⭐ 18🧑‍⚖️
Given 27🗳️ 23🗨️

Feedback

Lukuluk
01. May 2017 · 21:26 UTC
Oh my god, the ducks were so frightening! But this game works well!
bobmandude9889
01. May 2017 · 21:34 UTC
I could only see part of the game because my screen is 1600x900 :(
Shivur
01. May 2017 · 22:29 UTC
Good concept to avoid ennemies on a sphere. Maybe adding more gameplay elements.
🎤 symmsaur
04. May 2017 · 22:28 UTC
Yeah, sorry about the non-stretchyness of the graphics.
geck0
04. May 2017 · 23:15 UTC
I love the sounds xD
fueelin
04. May 2017 · 23:45 UTC
I liked the way the pond-sphere stood out against the sky! That darker-aquamarine border looks really nice. Not too much to do though, but nice work!
Bunnery
05. May 2017 · 10:53 UTC
I really fancied trying this - love the idea and the look of the duckies - but it was too big for my screen and I couldn't get started :-(
HuvaaKoodia
05. May 2017 · 16:25 UTC
Heh, HD photorealistic pseudo 3D. Respect for the effort, but why?!?!?!?!?!

The game itself is simple and even fun after a while (so many hostile :duck::duck::duck:, why?!?!?!?!?!)

Even more respect for the :duck::duck::duck:, btw. The render is very cute, you don't happen to... **looks at source** Bloody 'ell, I just knew it wasn't a 3D render! This time I really should have believed the PR hype machine.
(Don't take this the wrong way, but I made [this](https://drive.google.com/open?id=0B5WlmwXeslACQXFzazlRRGJtV3c) just for fun!)

Great work!
Poffle
08. May 2017 · 13:10 UTC
Haha. Pretty funny. I liked when my duck came back around the other side of the globe, that background did look photo realistic as well. Computers have come so far! I think our duck should have laser beams for eyes though, I wanted to fight back after a while.
🎤 symmsaur
12. May 2017 · 10:02 UTC
Frikkin' "lasers" for eyes would have been awesome! Gotta add that to the remake!
PTSnoop
13. May 2017 · 13:15 UTC
Nice game - it took me a while to get the hang of how the physics worked, but I enjoyed it after that point!

Just one thing, though - repeatedly tapping the up arrow triggers the flapflapflap sound effect regardless of whether the sound effect's already playing. It'd be an improvement if it just kept going "flapflapflapflapflapflapflapflapflap" rather than "flapflflaflplflFLAFLPFFASJQKLHHHHHH".
Alex Williams
13. May 2017 · 21:26 UTC
Sounds like it might be a cool game, but couldn't play it due to my screen size. Couldn't even exit out of it. Other than that the graphics are pretty neat. The sound is funny, but it should be prioritized a little more. Good job!
DiegoCTorguet
16. May 2017 · 11:33 UTC
Working with that amount of duck photos had to be a challenging project. Good work with that.
sgadrat
16. May 2017 · 11:54 UTC
I love when this kind of games become rapidly hard, it avoids boredome when retrying after death. All was fine (for me) once I set `#define INTENSITY_RATE .4`. Thanks for sharing the source.
Antiwrapper
16. May 2017 · 18:16 UTC
Haha, awesome little game. Good work with the psuedo 3D ducks, locked really nice. It is a simple small game that works well but it could obviously need more polish. But awesome work anyways!
Connor McGrory
16. May 2017 · 18:22 UTC
The audio was hilarious! :D Nice job, surprisingly addicting! I liked the small detail of the ducks going around the world. It made it feel like an actual sphere and not just a circle.