Momma ZILLA by Sean M
PLAY HERE:
https://mccolgst.itch.io/momma-zilla

Mother nature has sent Momma ZILLA and her kiddos to punish humanity.
- Collect baby ZILLAS for help!
- When a building is destroyed, you can eat the humans for health
- Z is to fire
- X is blink
- Dodge missiles!
- Avoid fire!
- Buildings hinder your path!
- Crush vehicles!
- 2 minutes to cause as much destruction as possible. Get the high score!

By MCCOLGST:
https://twitter.com/mccolgst
Links:
source:
https://github.com/mccolgst/pico-8-cartridges/blob/master/momma_zilla.p8
PLAY HERE:
https://mccolgst.itch.io/momma-zilla
| Original URL | https://ldjam.com/events/ludum-dare/38/momma-zilla |
Ratings
| Overall | 525th | 3.13⭐ | 25🧑⚖️ |
| Fun | 397th | 3.13⭐ | 25🧑⚖️ |
| Innovation | 737th | 2.13⭐ | 25🧑⚖️ |
| Theme | 709th | 2.478⭐ | 25🧑⚖️ |
| Graphics | 500th | 3.174⭐ | 25🧑⚖️ |
| Audio | 334th | 3⭐ | 25🧑⚖️ |
| Humor | 277th | 2.905⭐ | 23🧑⚖️ |
| Mood | 429th | 3.15⭐ | 22🧑⚖️ |
| Given | 35🗳️ | 33🗨️ |
Good work, nice punchy tune and cute graphics! I would have liked to have seen some more particle fx, especially on the blink to help lead the eye, and to help indicate when one of your baby zillas die. Nice work for your first jam!
Check out our game, [E.(a)T.](https://ldjam.com/events/ludum-dare/38/e-at) if you have a few moments. Thanks very much :slight_smile:.

Loved these graphics and the Moma Zilla childs are kind of cute. (I don't know why sometimes they disappear though).
Congrats!
@aumbra thanks for the feedback! Yeah that's why I like the blink feature over some of the other mechanics I tried, it can get you in an out of trouble and you gotta learn it a bit before you get really good at it :)
@brotherst thanks for the feedback :) I'll check out your game tonight after work
@nilead Thanks for the feedback! I totally agree, it would be pretty sweet to have some kind of scrolling background with some more illustration to better set the mood. I hope to incorporate that feedback in oncoming versions :)
@camilo Nice! One thing to note is that Zilla kids are susceptible to missiles as well, so that's why they were disappearing. I think i need to add more particle fx and things to make it more clear of an indication when a Zilla child crashes into a missle
The blink control is a bit confusing, but other than that, I really liked it. The little baby zillas are a nice touch.
The one big issue I encountered is that I got stuck off the left side of the screen multiple times. It would be nice if this could be fixed somehow.
My score was 4534.
As for getting stuck, I think it might be a mechanic of the buildings, they're supposed to 'get in your way' and push you towards the fires which damage you, but I'm thinking I want to get rid of that (and maybe the health concept altogether), in favor of focusing on the game concept of destroying as much as possible, since that seems to be more fun :)
Thanks!
As for the game itself, it's fun, if a little simplistic. It was kind of hard for me to determine where I would end up if I blinked (and more often than not, I'd end up stuck in a building), so I didn't use it too much. I felt as though I could get by just fine by mashing the shoot button and moving around.
I would love to see Mama Zilla get a few more abilities that maximize her destructive capabilities. :) That might add a lot to the variety and overall fun-ness of the gameplay! Maybe even some little army dudes on the top of some buildings shooting at her for minimal damage to incentivize her to move to other parts of the screen too...
You've got a lot of places to go from here, and you have a solid foundation to start you off, nice job!
I had a very weird bug partway thru one of my runs. I think the game could use some Variety, but otherwise a very solid pico game.
Simple and competent. A bit too easy really. Would have liked the Mommazilla to have less HP, or the missiles to deal more damage. Healing is so effective that challenge goes out to window at the same time.
Pretty ok this.
Good concept, I've made a dino city destruction game myself in the past and you can never go wrong with that theme. Like others have said, it's a bit easy, but a simple fix would be to have the missiles/buildings ramp up, but somehow have your babies live longer so you can form an army. That way you can change up the gameplay by having increasing powers, while facing deadlier challenges that offset the increase. Thanks for the game.
Great little atmosphere. Nice art and music!
I *did* have some trouble, however, with some areas. The blink move is hard to get the hang of because it requires both the X key and a direction. Also, the hitbox on the main character is sort of weird, since the bullets come out of the top half of it.
All in all, though, this is a really solid effort. Good job!
https://www.youtube.com/watch?v=pJ9fOEQeXAs