Exploroka by krunoslav

Exploroka is a game about exploration. Collect and bring the diamonds to the houses. Be careful, don't get lost in this ''small world''.
Link
Donwload for Windows - post-Ludum (+ background music)
Description
Controls: Click to move.
There are 9 climate zones. Some color diamonds are more usual in a particular climate zones, for instance, in tundra you will find a lot of white diamonds. Explore the world and learn about this matches and you will master the game.
I created an algorithm to create realistic worlds, I hope you appreciate it. When you go close to the end-of-the-world, a random world is generated. It could take some seconds, don't worry!
Let me know how many stars you got :wink:
Tools
Unity
Gimp
PHP (to generate worlds)
Opt-outs
Sounds
Images

| Original URL | https://ldjam.com/events/ludum-dare/38/exploroka |
Ratings
| Overall | 565th | 3.081⭐ | 39🧑⚖️ |
| Fun | 656th | 2.579⭐ | 40🧑⚖️ |
| Innovation | 310th | 3.263⭐ | 40🧑⚖️ |
| Theme | 684th | 2.605⭐ | 40🧑⚖️ |
| Graphics | 544th | 3⭐ | 40🧑⚖️ |
| Audio | 500th | 1.857⭐ | 16🧑⚖️ |
| Humor | 652th | 1.645⭐ | 33🧑⚖️ |
| Mood | 644th | 2.658⭐ | 40🧑⚖️ |
| Given | 46🗳️ | 64🗨️ |
Oh, and I wish there was a zoom function to see the whole world. Would definitely look as amazing as on the picture you attached.
If you added some soothing music it would be great.
I got the ball fly up in the air by pressing near the middle of the screen!
Thanks for the game! :-)
Good job.
The game itself is very basic (no surprise :D), i think it would be very nice for smaller kids. I started to get relaxed just rolling around and looking at the land, i think this would really be nice with some relaxing background music. A rolling simulator ;)
I liked the Bitmap trees (and that they fit to the place they are) and the environment feels natural.
It´s a pitty that there is no background music.
It got a bit buggy wenn I went in the water and back (I was falling through the map).
I woudl suggest more sounds to the diamond grabs, and a way i can collect more than 1 tipe of then.
Overall cool game :D !!
Please hate us on https://ldjam.com/events/ludum-dare/38/deep-bottom
It is true, a relaxing background music is a good idea. I added one in the post-ludum version.
@adrian0901, @holgk, I am note sure what would be better in this case, I hesitate. A ortographic camera with 2D trees it could be more coherent but I like the 3D terrain. So I prefered to do like *Dont Starve* (with lower graphics, of course :P)
@gilborn, @rinberd, Thank you! I tried and in fact, I could go up until see all the world, as @shodanon says.
It is true that when you play you would like to see more, but it makes it easier.
But it's weird with the map which are more realistic. Thank you for the experience!
The movement was super smooth and I like that you only need one button to play it. But why do I have to press the button at all? This could be a no button game, just track the mouse all the time.
It's a bit of a shame that there is no gravity. I bet it would be more fun if the ball would roll down hill.
I got 7 stars. It was demotivating that my only reward for collecting and returning the gems, was an increase in difficulty. The game lacks a goal.
Both your game and my game have limiting cameras. It can be easy to get lost in the world because of the camera angle. Maybe you should allow more camera controls (like vertical tilt or rotation for example).
I don't know if this is a bug or a feature, but if you click on the player repeatedly, you can essentially get the character to "fly up" over the world and see it from a birds eye view. If it's a bug, it's one of the coolest bugs I've seen yet. :)
Also, I don't know how to quit because it goes full screen and Esc doesn't do anything.

I really dig the generated landscapes from your screenshots and from the bug/feature screenshot above, too bad that the game camera doesn't do them the justice. After looking at those screens I thought it would be some kind of a strategy, they remind me of a sim city landscape or something like that.
Overall I quite liked it, got 6 stars, but it gets repetitive fast.
I think the fact that each type of gems are at the same place is not a really good point.
Keep making games :) I think you can improve this one, the idea is not too bad :)
BUT it's a good base, a technical demo in which you can easily add rules now or adapt an universe. Maybe we could play a kind of traveling salesman that collects diamonds on his way and sales them to cities depending on supplies and demand. The goal would be to always have sufficient stock but also enough resources to travel.
Or maybe the concept could be more like a survival game like Don't Starve.
Well done for this anyway, really a cool tech demo for just a week-end!
For instance, this point of view is better for me :)

I think zooming out would make finding the gems too easy, but I would like a way to appreciate the landscape more. Perhaps something like a... spiral tower the ball could climb up to get their bearings?
I collected gems for a few houses but a lack of final goal or challenge other than running around for diamonds didn't keep me motivated for too long I'm afraid. It was nice to see the landscape change when I did give those gems to the houses though.
I do like this entry a lot and it feels like a solid base to expanded on. Lovely job! :)