Sacrificial Defence by edj99

[raw]
made by edj99 for LD 44 (JAM)

Sacrifice health in order to upgrade your weapons, repelling the incoming invasion.

2019-04-29_01-39-54.gif

Controls

WASD or Arrow keys for movement and shooting. Spacebar also shoots. To upgrade your weapons click the arrow next to the upgrade.

Tools

  • Godot Engine
  • Aseprite
  • BFXR

NOTE: Damage upgrades are currently not implemented.

"Cruising for Goblins", "Level Up" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

Ratings

Given 5🗳️ 3🗨️

Feedback

don_kyniu
28. Apr 2019 · 16:48 UTC
Well, i like the idea of health as your upgrades currency. It allows you to play safe or risk and upgrade every time to 1 health point. One thing I think you may consider to change: Shooting is under W, what is a little bit strange for me, because it's more like move upwards button than shooting. Maybe change it to spacebar and btw, put in description controls, even if they are simple like A D to move left, right and W to shoot.
🎤 edj99
28. Apr 2019 · 23:44 UTC
@don-kyniu Thanks for the feedback. I've added spacebar as another button that can shoot
meursault
29. Apr 2019 · 09:06 UTC
i really like the art. It was a bit difficult to upgrade while playing because I still had to play the game. After a few upgrades I was crushing all enemies easily :-D
Jani Nykanen
29. Apr 2019 · 11:12 UTC
Nice gameplay and graphics, the game concept was also personal.

I'm just wondering does compo rules let one use CC licensed material, even if one opts the corresponding category out? If it does, then no problem.
paul59
29. Apr 2019 · 11:34 UTC
A different take on space invaders. Fun!

@jani-nykanen for the Compo everything should be created (with the exception of fonts) in the allocated 48 hours.
🎤 edj99
29. Apr 2019 · 13:10 UTC
@paul59 thanks for letting me know that, I'll try and make my own music for the next ludum dare. I guess I should change my submission from Compo to Jam to keep within the rules now.
🎤 edj99
29. Apr 2019 · 13:18 UTC
@jani-nykanen I've changed from Compo to Jam in order to keep within the rules
kyavi
29. Apr 2019 · 18:37 UTC
cute game, very hectic! lots of bullets raining down! it would be good to have some sort of feedback when a bullet hits so you can get a feel for the hitboxes and when to dodge :)

(minor technical detail) this didn't work on firefox 56 for me, it said to rebuild with assertions enabled.
DeathBySnail
29. Apr 2019 · 18:51 UTC
Neat idea, I did find upgrading early makes it ridiculously easy. I'd play with the difficulty curve a bit.