Winter by cdrch
The Game
When you realize the limits of your world, it is only natural to wish to go beyond them.
You are a figurine in a tiny town in a small snowglobe. There has to be a way for you to escape...
Control your character with WASD. Interact with E. Press I to open your inventory and craft. Find objects that can help you escape the snowglobe.
Developed in 72 hours by Acrylica (primarily code), crhis (primarily music), shaddo (primarily art), and cdrch (primarily code).
Downloads
Windows: https://drive.google.com/file/d/0B3xm1vSF6g-PamJaSGgyRjJxYlU/view?usp=sharing
Source: https://github.com/cdrch/ld38
Tools
Unity
Visual Studio
Monodevelop
Blender
Paint.NET
Reaper
| Original URL | https://ldjam.com/events/ludum-dare/38/winter-1 |
Ratings
| Overall | 756th | 2.409⭐ | 24🧑⚖️ |
| Fun | 763th | 2⭐ | 22🧑⚖️ |
| Innovation | 719th | 2.238⭐ | 23🧑⚖️ |
| Theme | 388th | 3.429⭐ | 23🧑⚖️ |
| Graphics | 169th | 4.095⭐ | 23🧑⚖️ |
| Audio | 506th | 1.667⭐ | 17🧑⚖️ |
| Humor | 589th | 2⭐ | 18🧑⚖️ |
| Mood | 682th | 2.5⭐ | 20🧑⚖️ |
| Given | 37🗳️ | 0🗨️ |
You might also want to upload some screenshots and a cover image, would make people a lot more likely to try the game :)
It's a very pretty looking game and looks like a solid entry. Shame something so core is holding it back so much.
I could not, however, find the log and the second wire, thus not completing the second craft. Are they in the game?
I did, however, find three bugs. The first one is where the first wire is: if you walk there, the camera changes to some crazy angle and I can't see anything. The second is when you walk close to the houses: the shadow appears on the roof. At last, the third one is that you can walk up any wall up to 90 degrees: you can go up the montains and even the glass surrounding the globe.
I should mention the same others have already mentioned: the controls are quite a pain, and the character moves very slowly. Maybe you could try improving those aspects next time. :D
Good job!
The graphics are, as everyone said, quite nice, but i couldn't find anything else to do beside walking, which feels excurciating as it isn't clear which way is which. The confusing camera system is not helping either
The map and the world design are great tho
The art is quite cute, which was a big initial draw. But I could not overcome the movement speed.