{"author_link":"\/author\/matmortatti\/","author_name":"MatMortatti","author_uid":"87729","comments":[{"author_name":"steph88","author_uid":"113244","time":"Aug 30, 2016 @ 6:13am","epoch":1472537280,"text":"Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.\r<br\/>\r<br\/>Can you add your game on indiexpo.net ? (it's free) \r<br\/>So we can include also your game in the video ;) \r<br\/>p.s. write #LDJAM in the game's description."},{"author_name":"GFM","author_uid":"7375","time":"Sep 4, 2016 @ 6:14pm","epoch":1473012540,"text":"I liked the idea of an open map that you should chart and explore on your own.\r<br\/>\r<br\/>A few notes about the game:\r<br\/>\r<br\/>- Getting a clue for the star position only on the first few seconds of gameplay is quite rough.\r<br\/>- It took me quite a while to understand that you refill food when you touch land. Before that, I would avoid lands at all cost, since the ship get somewhat stuck.\r<br\/>- Since on your first trip you reach clouds that disappear, it's not clear that the map has limits. I see a few possible solutions:\r<br\/>\t1. Change the edge of the world. Instead of using clouds, you could play with the old belief that the world ended at its edge and put a fall there...\r<br\/>\t2. Make the world &quot;circular&quot;. Instead of getting blocked, whenever the player reach when edge, they could continue sailing from the opposing edge...\r<br\/>- Trying to connect stars that are really distant from your ship yield some interesting &quot;bugs&quot;..."}],"images":["ld36\/87729-d837a2b6689e9a92ab79d646945ee890.jpg","ld36\/87729-d6cc03889e0727b13e1620f00cf47ad2.jpg"],"links":[{"url":"https:\/\/matheus-mortatti.itch.io\/star-seeker","text":"Windows"}],"metadata":{"g_key":"365","g_author":"87729","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"356","g_title":"Star Seeker","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/87729-shot0-1472518389.jpeg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/87729-shot1-1472518389.jpeg-eq-900-500.jpg"],"text":"the Sun should wake our cattle\r\nthe Sun should bathe our vines\r\nthe Sun should rise upon us.\r\n\r\nBut it didn't.\r\n\r\nDestiny is a threacherous companion,\r\nand it trapped us here, in time\r\nin that night.\r\n\r\nDestiny said\r\ntonight, we end\r\nand it's eternal.\r\n\r\nBut maybe...\r\nThere is\r\nlight.\r\n\r\n==================================\r\n\r\n\r\n\r\nIn this game you control a ship in a sunless world. Throught many generations, you will create your own guidance with the stars to reach the light.\r\n\r\n\r\n\r\nCONTROLS:\r\n\r\nWASD - Movement\r\n\r\nMouse Left Button - Select the stars and connect them\r\n\r\n\r\n\r\n==================================\r\n\r\n\r\n\r\nCredits:\r\n\r\n\r\n\r\nMatheus Mortatti (@MatheusMortatti) - Code and Art;\r\n\r\nPedro Stringhini (@PHString) - Code;\r\n\r\nOtavio Miranda - Code;\r\n\r\nLeonardo Villani - Code and Music\/SFX;\r\n\r\nJo\u00e3o Baraldi - Art\r\n\r\n\r\n==================================\r\n\r\nNotes: \r\n->The game has balancing issues (it's pretty hard). With your feedback\/sugestions we hope to fix those problems!\r\n->We are noticing some bugs, but we either don't have time or have a windows pc to fix it with Game Maker. But in the weekend we'll be updating the game!\r\n","title":"Star Seeker"}