(Un)Happy by pcmaster

Help Everyone Find Their Happy Small World!
Controls: Arrows
Pro-Tip: Stop pushing any buttons when very near a planet.
Everything (code, music, sounds, art) done in ~10h from scratch; I joined late, so I'm only in Jam :)
Thanks for playing and rating!
There are some problems with sound in older versions of browsers.
Links - Play Here
WebGL http://pcmaster.koinbahd.com/ld38/
Windows http://pcmaster.koinbahd.com/ld38/LD38-Un-Happy-SmallWorld-win.rar (10 MB)
Source Code http://pcmaster.koinbahd.com/ld38/LD38-Un-Happy-SmallWorld-src.rar
Tools
- Unity 5.6
- BFXR: Sounds
- Bosca Ceoil: "Music"
- Photoshop: Programmer "Art"
| Original URL | https://ldjam.com/events/ludum-dare/38/unhappy |
Ratings
| Overall | 380th | 3.39⭐ | 43🧑⚖️ |
| Fun | 354th | 3.22⭐ | 43🧑⚖️ |
| Innovation | 335th | 3.22⭐ | 43🧑⚖️ |
| Theme | 442th | 3.317⭐ | 43🧑⚖️ |
| Graphics | 582th | 2.878⭐ | 43🧑⚖️ |
| Audio | 286th | 3.205⭐ | 41🧑⚖️ |
| Humor | 242th | 3.026⭐ | 40🧑⚖️ |
| Mood | 336th | 3.317⭐ | 43🧑⚖️ |
| Given | 77🗳️ | 61🗨️ |
Nice work!
Could be expanded into a bigger game I'm sure!
The reaction control system (RCS) ... e.g. what should make vehicle rotate is animated in flipped direction (not sure if intentional or not), but it got my eyes (but maybe I'm way too big spaceflight enthusiast).
Gravity system mechanics seems quite solid (it is actually accelerating, and not having constant velocity compared to other games), and well suited for such game.
I've been expecting to see the happy game protagonist in the final, who is it? A circle, a rainbow, a rainbow unicorn in a space suit?
Music fits perfectly with the game mood it is really well done
We also made a space game, check it out if you want to: https://ldjam.com/events/ludum-dare/38/42-mikronikus
Also the end screen says you made this for LD48. You've started a bit early for that compo ;)
Very family friendly and simple, FUN FOR EVERYONE!!
:rainbow:
Congratulations for a 10h work :)
that said... this is actually one of my favorite jam entries games so far. thank you!
Good job to the time that you had. On a post jam version will be nice to see more levels and challenges.
Well done, pal!
The controls seem easy to understand too, but I've felt like the game was a bit too easy to complete, and the music might eventually feel repetitive.
Overall, I had fun!
The graphics are adequate, so is the music, based on the info you provided (10 hours spent). I wish I could do as catchy music as you do to be honest!
Minor nitpick: The side thrusters are switched they should activate on the opposite side to where the ship is turning.
Even though you didn't have much time, it was nice and well polished (like the sound effects, the animations, etc...)
I didn't know about BoscaCoeil, I guess I'll have a look it! Creating music and SFX is next on my list of skills to improve!
Anyway, good job on your entry! :)
It was fun to play, please let me know if you aim to do a later version, with maybe a difficulty level, and possibility to have bigger ship ?