Space Energy by Olmes Daraviña

[raw]
made by Olmes Daraviña for LD 39 (JAM)

It's a space-based game. The ship must survive collecting energy so that the weapon does not stop working. Controls: Direction Up (w) down (s) Right (d) Left or arrows Shoot left click or keyboard ctrl leftScreen.pngScreen.png

Ratings

Given 6🗳️ 8🗨️

Feedback

Death_Is_Cold
04. Aug 2017 · 17:22 UTC
Nice little entry here! Surprisingly difficult and mechanically deep. Personally I think the game's greatest strength is it's background track, thats amazing. Overall pretty decent game, keep it up!
g-o
04. Aug 2017 · 17:36 UTC
Nice little game, pretty straight forward though.
I think the graphics were great and the soundtrack too.
A little weird to play it in fixed width (rest filled with black) but still pretty cool.
ledez
04. Aug 2017 · 18:55 UTC
Nice graphics and sound. A main menu would be great prior to jump into the game. As for Post Ludum Dare more features can be added like shield and power-up weapons.
Reiv
05. Aug 2017 · 15:12 UTC
Nice game! Would've been nice if the energy orbs were of a different color. The boundaries of the spaceship don't reach the edges of the playable screen, was difficult to avoid some asteroids and enemies because of that.
Nice music and sound effects. You should add more features later. You did a good job overall!
Devastus
09. Aug 2017 · 23:26 UTC
Ok, so you did the [Unity tutorial](https://unity3d.com/learn/tutorials/projects/space-shooter-tutorial), added one auto-depleting power bar and submitted it here with it's pre-made assets.

I have a hard time seeing how this fits with the spirit of Ludum Dare competition itself, so I would at the very least advise you to opt out of Audio and Graphics ratings, as none of that is made by you.
joebeard
10. Aug 2017 · 22:58 UTC
This seems to bare a striking resemblance to the Unity top-down shooter tutorial?