Jonny; Life of a Procrastinator by Call_me_Nutty
"People always say, being a procrastinator is like being a nothing, well here I am" - Jonny
Life of a Procrastinator is a satire-clicker(ish) procrastination simulator where you play as Jonny, a young adult man who is stuck in the torment of procrastinating this weekend YOU will be playing Jonny and trying to become the ultimate Procrastinator!

Features
Procrastinate on your trusty machine and earn sweet points along the way
Balance your Interest and Energy meter
DO you agree that sleeping is for sissies? Well, don't! Your trusty Freezer contains enough ~~Junk~~ fulfilling foods to keep you awake!
Will you become the Lord of Procrastinators?
Controls:
A and D | Left and Right Movement respectively
E | Sleep in Bed (prompt)
1, 2, 3, 4 | Respective Junk
Space | Start/ Stop Procrastinating
Any Key | Procrastinate
Known Issues:
- "Win" does not have its own image
- The Pop-Ups for winning/ losing the game don't stop the game in the background
- Some sounds (mysteriously) don't play, this includes a fatigue/ death sound
- No way to reset in game (my bad for this one, sorry guys :(, )
The main reason there are so many issues for things such as running out of Energy or Interest or Winning the Game is due to the fact that implementing a fail state was a very late development thought and before I knew it I only had ~ 3 - 4 hours to add this feature. The only way to restart the game is by reloading the page (again sorry)
On a Personal Note:
I absolutely loved this experience. This was my very first Compo and Game in general and I had an absolute blast. From the concept to the code all the way to the £1 pizza it was great fun throughout. I learned a lot from this challenge and I hope at the end of the day I can entertain you with my very janky but working game :)

| Source Code (GIT) | https://github.com/TheNuttyGamer/Ludum-Dare-40 |
| HTML5 (web) | https://call-me-nutty.itch.io/jonny |
| Original URL | https://ldjam.com/events/ludum-dare/40/jonny-life-of-a-procrastinator |
Ratings
| Overall | 650th | 2.568⭐ | 24🧑⚖️ |
| Fun | 659th | 2.261⭐ | 25🧑⚖️ |
| Innovation | 572th | 2.609⭐ | 25🧑⚖️ |
| Theme | 652th | 2.333⭐ | 23🧑⚖️ |
| Graphics | 480th | 2.913⭐ | 25🧑⚖️ |
| Audio | 361th | 2.848⭐ | 25🧑⚖️ |
| Humor | 153th | 3.318⭐ | 24🧑⚖️ |
| Mood | 479th | 2.773⭐ | 24🧑⚖️ |
| Given | 26🗳️ | 15🗨️ |
Good luck on your next Ludum Dare!
Funny game.
It took me a few goes to get a grasp on all the mechanics; it wasn't clear to me that I had to click to earn points. I don't mind a good clicker game but mixing it was keyboard movement felt a little strange, you probably could have had the mouse used for all actions. Also, the food items seemed to have too many disadvantages, so I ended up not eating and just going with sleep. Maybe I would have experimented with the balance a bit more but the lack of a retry option discouraged this.
I think, overall, that the biggest improvement you could make would be to make the game more player-friendly; retry option, simpler control scheme, label the UI elements, etc.