Legend of the Aztec by Mirage
Collect resources, use them to appease the gods or help your village.
| Windows | https://miragegames.itch.io/legend-of-the-aztec |
| HTML5 (web) | https://miragegames.itch.io/legend-of-the-aztec |
| Source Code | https://github.com/MirageGames/LofA |
| Original URL | https://ldjam.com/events/ludum-dare/43/legend-of-the-aztec |
Ratings
| Overall | 503th | 2.105⭐ | 21🧑⚖️ |
| Fun | 506th | 1.737⭐ | 21🧑⚖️ |
| Innovation | 500th | 2.026⭐ | 21🧑⚖️ |
| Theme | 305th | 3.316⭐ | 21🧑⚖️ |
| Graphics | 376th | 2.816⭐ | 21🧑⚖️ |
| Audio | 386th | 1.794⭐ | 19🧑⚖️ |
| Humor | 403th | 1.382⭐ | 19🧑⚖️ |
| Mood | 479th | 1.895⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 0🗨️ |
The idea was interesting. It fits the theme. I was pretty excited.
And then I was sad, because there doesn't seem to be much actual game here.
Things I would have like to see:
* A list of what I'm currently carrying.
* Navigation assistance tools, like a compass, map, or something to help me find my way back home when I inevitably get lost.
* Some way to influence where things will appear on the next 'day' when I need to go find things. Running around blindly trying specific things is frustrating.
I have to say, I didn't really have fun with this game, but I can see how I could have if it had some more work put into it.
My main issue was as others have said, I found the controls so unresponsive that I had trouble really doing much at all in the game. You probably just need to interrupt and/or reset whatever action/animation is occuring whenever the player clicks. Would have liked to keep playing!
I like the animation of the main character.