Planet Landlord by hampst
My first Jam! The game is pretty basic, but I enjoyed the experience. :smile: Hope you enjoy the programmer art!
Created with Unity. Code probably has some odd things here and there due to the rush.
Our galaxy's citizens have run most of our habitable planets to the ground! As one of the few remaining landlords in your sector, demand for rental properties has never been higher!
Time to raise the rent and start cashing in! Only one problem, not all of our citizens get along, but you'll work it out.
- *Play: https://hampst.itch.io/planet-landlord *
- *Source: https://github.com/hampst/LD38 *
- My outdated website: http://www.kabotlab.com/


Ratings
| Given | 7🗳️ | 15🗨️ |
The gameplay while fun is pretty basic in its current form. You're really just testing your physics based jenga skills until you eventually make one mistake and then everything cascades off the edge. I feel like its just missing something, but that's probably just due to the time constraints.
Thinking about what might add to the game I'd say something to use your money for other than score would be nice. Like some upgrades or unlocks that add utility. This could include something like a crane that might allow you to swap or relocate some houses and better make use of your limited space. A Nemesis or other enemy might be interesting too, more than just falling off the edge into space.
That said I found it fun and replayed it several times to generate the ultimate mosh pit.
https://www.youtube.com/watch?v=0Qy_8ccUyhs
I will admit to having a play-through where i just dropped houses from the highest point possible to watch to chaos, and i was smiling the whole time.
The gameplay is simple, the art is simple, the sounds are simple - and this all adds up to a decent and interesting game. Would be interested to see potential future upgrades, such as purchasing upgrades, changing the platform size/shape for different levels etc.
Really great entry, good job.
Bit slow start, but finding good places for houses got rather interesting pretty fast! I really liked the game :)
At first a felt the game was too easy, I felt the ships were coming in too slowly. And then the speed increased and my world became a disaster zone!
The visuals and audio were basic but did the job, I also liked the hovering sign with the name of the world.
This game could definitely be developed into something more complex with more ship types, temporary power ups such as being able to slow down time, or maybe be able to purchase permanent upgrades with the money earned.
Good job!
It is like tetris, but in space and with physics :)