The Maze of Sacrifice by wcarss
just a-mazin'. Source code and a playable link coming soon.
| HTML5 (web) | https://wcarss.ca/maze_of_sacrifice/ |
| Source code | https://github.com/wcarss/maze_of_sacrifice |
| Original URL | https://ldjam.com/events/ludum-dare/43/the-maze-of-sacrifice |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
dk5000p
03. Dec 2018 · 03:38 UTC
I am not really sure where the theme sacrifice comes in, in this game. I also didn't really get the purpose of the other blocks they just seemed like things to avoid. Are the mazes procedurally generated? Since the maps seemed very similar it got a little boring. I liked the map getting revealed, but I felt there needed to be some obstacle trying to prevent me from finishing.
Redunca
03. Dec 2018 · 13:48 UTC
Sometimes i'll just pass trough a corner, which breaks the purpose of a wall... The music is well chosen, but I find the game off-theme and without enough gameplay... Maybe add a moving block, only visible when on explored terrain, that will begin to attack the last block of the chain ?
mAnimal
09. Dec 2018 · 18:21 UTC
Unusual visual. Somehow I was expecting something according to theme. Smooth controls, maybe i did not get your game in the way you want.